Beam weapon

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Beam weapons are one of the three weapon types used in Galactic Civilizations III. In general they tend to be mid-range, moderate damage, and moderate rate. Their defensive counter is shields.

The game's starship blueprints system will create specific designs that are armed just with beam weapons.

Comparison table

Name Attack Range Cooldown Accuracy Mass Cost Maintenance Threat Resources Technology Required
Laser 2 Mid-Range (800) Moderate (5) 100% 10 50 BC 0.25 BC 0.2 Weapons Systems
Prototype Elerium Beam 16 Mid-Range (800) Moderate (5) 100% 10 50 BC 0.25 BC 1 1 Elerium Weapons Systems
Particle Beam 3 Mid-Range (800) Moderate (5) 100% 12 32 BC 0.75 BC 0.4 Beam Weapons (Teachnology)
Disruptor Bank 5 Mid-Range (800) Moderate (5) 100% 13 46 BC 1.25 BC 0.6 Matter Disruption
Plasma Pod 8 Mid-Range (800) Moderate (5) 100% 14 68 BC 2.5 BC 0.8 Plasma Projection
Phasors Pod 16 Mid-Range (800) Moderate (5) 100% 15 120 BC 4.75 BC 1 Energy Phasing
Doom Ray 32 Mid-Range (800) Moderate (5) 100% 16 200 BC 7.75 BC 1.2 Doom Ray (Technology)