Improvements Test: Difference between revisions

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<h3>Improvements</h3>
----
[[File:Starter_Improvement.png|400px|thumb|right|Improvements]]
Improvements are the engines that power and accelerate core world output. As the game progresses, so do the volume and efficiency of planetary improvements. Improvements functionally produce, or multiply by a percentage, the resources that eventually compose the planetary output of any given core world.
The efficiency of improvements increases with their "level," which can be increased in 2 ways:<br>
* Increased by planet-wide level upgrades by improvement categories, which require technological research.
* Adjacency bonuses from other improvements that neighbor the target improvement.
<h3>Districts</h3>
----
[[File:Districts.png|400px|thumb|right|Districts]]
Districts are the generic improvements in the game, and are extremely useful when built adjacent to unique improvements in order to provide bonuses to the level of the unique improvement.
{| class="wikitable sortable"
{| class="wikitable sortable"
|+
|+
!! style="background-color: #1C4D8B; color: white;" | '''District Types'''!! style="background-color: #1C4D8B; color: white;" | '''Production Costs'''!! style="background-color: #1C4D8B; color: white;" | '''Base Effects'''!! style="background-color: #1C4D8B; color: white;" | '''Level Effects'''!! style="background-color: #1C4D8B; color: white;" | '''Adjacency Level Bonuses'''!! style="background-color: #1C4D8B; color: white;" | '''Requirements'''
!! style="background-color: #1C4D8B; color: white;" | '''Artifact'''
!! style="background-color: #1C4D8B; color: white;" | '''Description'''
!! style="background-color: #1C4D8B; color: white;" | '''Effects'''
!! style="background-color: #1C4D8B; color: white;" | '''Requirements'''
|-
|-
|[[File:District Manufacturing.png|alt=|left|48x48px|frameless]]Manufacturing
| [[File:PrecursorArchive.png|alt=|left|48x48px|frameless]]'''Precursor Archive'''
| <span style="color: red;">-50</span> Manufacturing Cost (Base)
| An archive of nearly limitless knowledge. By activating it we can instantly complete our current research. Complete Current Research
<span style="color: red;">-150</span> Manufacturing Cost (Upgrade Level 1)
| Complete Current Research


<span style="color: red;">-150</span> Manufacturing Cost (Upgrade Level 2)
|
* Granted from the [[GC4:Study the Precursor Research World|Study the Precursor Research World]] Event
* Granted from the [[GC4:Engineering Enigma|Engineering Enigma]] Event
* Granted from constructing the Precursor Archive Study improvement
|-
| [[File:NanoFabricator.png|alt=|left|48x48px|frameless]]'''Nano Fabricator'''
| Able to produce anything we need. Activating it allows us to make instant progress on a selected planet's social project. +100 Planet Production
| <span style="color:Green;">+100</span> Manufacturing Overflow


<span style="color: red;">-200</span> Manufacturing Cost (Upgrade Level 3)
|
* Granted from constructing the Nano Fabricator Study improvement
|-
| [[File:MotivationHelix.png|alt=|left|48x48px|frameless]]'''Motivation Helix'''
| Remnant of an ancient race of slavers. When activated it inspires productivity and boosts production at the selected shipyard. +500 Shipyard Production
| <span style="color:Green;">+500</span> Manufacturing Overflow


<span style="color: red;">-300</span> Manufacturing Cost (Upgrade Level 4)
|
* Granted from constructing the Motivation Helix Study improvement
|-
| [[File:EchoingHearthstone.png|alt=|left|48x48px|frameless]]'''Echoing Heartstone'''
| A shard from the heart of creation. Activating it significantly increases the Influence of the selected planet. +500 Influence
| <span style="color:Green;">+500</span> Influence Tally


<span style="color: red;">-400</span> Manufacturing Cost (Upgrade Level 5)
|
* Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event
* Granted from the [[GC4:The Noble Lineage|The Noble Lineage]] Event
* Granted from constructing the Echoing Heartstone Study improvement
|-
| [[File:ChimericBiomass.png|alt=|left|48x48px|frameless]]'''Chimeric Biomass'''
| This artifact produces material rich with proto-organic matter. This matter can improve the class of any world we use it on. +2 Usable Tiles, +1 Farming
| <span style="color:Green;">+1</span> Fertility
Terraforms Tiles on Planet
<span style="color:Green">+2</span> Usable Tiles


<span style="color: red;">-500</span> Manufacturing Cost (Upgrade Level 6)
|
| <span style="color: green;">+4%</span> Manufacturing
* Granted from the [[GC4:Precursor Terraforming Device|Precursor Terraforming Device]] Event
<span style="color: green;">+2%</span> Pollution
* Granted from constructing the Chimeric Biomass Study improvement
| <span style="color: green;">+2%</span> Manufacturing
|-
| <span style="color: green;">+1</span> Manufacturing
| [[File:artifact_large_61.png|alt=|left|48x48px|frameless]]'''Mnemonic Nanites'''
|<u>Cannot be built:</u>Marshlands
| These Nanites will immediately rebuild themselves according to the architectural records of the ship they are exposed to. Fully Repairs Fleet
Wetland
| Fully Repairs Fleet
Barrier Reefs
Shallows
<u>Technology for Upgrade:</u>
Xeno Industrialization (Upgrade Level 1)


Xeno Manufacturing (Upgrade Level 2)
|
* Granted from the [[GC4:The Derelict|The Derelict]] Event
* Granted from constructing the Mnemonic Nanites Study improvement
|-
| [[File:InfiniteAstrocompass.png|alt=|left|48x48px|frameless]]'''Boost Coil'''
| Extra-dimensional materials are consumed quickly, but will give a temporary boost the movement of a fleet. Resets Fleet Moves
| Resets Fleet Moves


Orbital Mining (Upgrade Level 3)
|
* Granted from constructing the Boost Coil Study improvement
|-
| [[File:InfiniteAstrocompass.png|alt=|left|48x48px|frameless]]'''Slipstream Accelerator'''
| Extra-dimensional materials are consumed quickly, but will give this fleet a permanent boost to movement speed. Increases Fleet Moves
| <span style="color:Green;">+1</span> Moves Cap


Bioplastics (Upgrade Level 4)
|
|-
| [[File:artifact_large_91.png|alt=|left|48x48px|frameless]]'''Arnor Embers'''
| This ruined Arnor weapon can be harvested for power sources that will improve the attack of the selected fleet. +3 Attack
| <span style="color:Green;">+1</span> Beam Attack
<span style="color:Green;">+1</span> Missile Attack
<span style="color:Green;">+1</span> Kinetic Attack


Claytronics (Upgrade Level 5)
|
|-
| [[File:artifact_Large_149.png|alt=|left|48x48px|frameless]]'''Neural Link'''
| By bonding our command staff to the ship itself we can create a fleet that is more responsive and reactive than our enemies. +10 Experience Points
| <span style="color:Green;">+10</span> Exp Points


Singularity Power Plants (Upgrade Level 6)
|
* Granted from constructing the Neural Hive Study improvement
|-
|-
|[[File:District Population.png|left|48x48px|frameless]]Housing
| [[File:artifact_Large_106.png|alt=|left|48x48px|frameless]]'''Matryoshka Forge'''
| <span style="color: red;">-100</span> Manufacturing Cost (Base)
| Folding materials across dimensions produces plating stronger than physics would allow, increasing the defense of the selected fleet.  +15 Defense
<span style="color: red;">-100</span> Manufacturing Cost; <span style="color: red;">-1</span> Durantium (Upgrade Level 1)
| <span style="color:Green;">+5</span> Shield Strength
<span style="color:Green;">+5</span> Armor Rating
<span style="color:Green;">+5</span> Point Defense


<span style="color: red;">-200</span> Manufacturing Cost; <span style="color: red;">-1</span> Durantium (Upgrade Level 2)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_152.png|alt=|left|48x48px|frameless]]'''Arnor Halo'''
| Activating this symbol of the Arnor will apply some measure of this permanence to the selected fleet, increasing its hit points. +10% Hit Points
| <span style="color:Green;">+10%</span> Hit Points Cap


<span style="color: red;">-300</span> Manufacturing Cost; <span style="color: red;">-1</span> Durantium (Upgrade Level 3)
|
* Granted from the [[GC4:Unearthed Arnorian Integrity Device|Unearthed Arnorian Integrity Device]] Event
|-
| [[File:artifact_Large_146.png|alt=|left|48x48px|frameless]]'''Wormhole Generator'''
| This former part of a galactic relay lies dormant. Activating it will send a selected fleet somewhere, but we have no control over where. Randomly Teleport Fleet
| Randomly Teleport Fleet


<span style="color: red;">-400</span> Manufacturing Cost; <span style="color: red;">-1</span> Durantium (Upgrade Level 4)
|
* Granted from the [[GC4:Broken Teleporter Artifact|Broken Teleporter Artifact]] Event
* Granted from the [[GC4:Dimensional Dilemma|Dimensional Dilemma]] Event
* Granted from constructing the Wormhole Generator Study improvement
|-
| [[File:artifact_large_96.png|alt=|left|48x48px|frameless]]'''Dimensional Mirror'''
| This Precursor artifact was left here for unknown reasons. It allows us to see a given area of space in great detail. Reveal an Area of the Map
| Reveal an Area of the Map


<span style="color: red;">-500</span> Manufacturing Cost; <span style="color: red;">-1</span> Durantium (Upgrade Level 5)
|
| <span style="color: green;">+1</span> Population Cap
* Granted from starting turn 1
| <span style="color: green;">+0.1</span> Population Cap
* Granted from unlocking Culture Traits
| <span style="color: green;">+1</span> Population
* Granted from constructing the Dimensional Mirror Study improvement
<span style="color: green;">+1</span> Wealth
* Granted from researching the Recursive Models tech
|-
| [[File:artifact_large_89.png|alt=|left|48x48px|frameless]]'''Betatron Collider'''
| Able to warp space with a beam capable of inflicting heavy damage on an entire enemy fleet. 25% Damage
| <span style="color:Red;">-25%</span> Hit Points


<span style="color: green;">+1</span> Influence
|
|<u>Technology Required:</u>Planetology
* Granted from the [[GC4:The Dread Lord's Harbinger|The Dread Lord's Harbinger]] Event
* Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event
* Granted from constructing the Betatron Collider Study improvement
|-
| [[File:artifact_large_summonship.png|alt=|left|48x48px|frameless]]'''Nanite Transmitter'''
| Able to transmit a stream of Nanites to any part of the galaxy and instantly construct a warship. Spawn an Overlord ship
| Spawns a Paladin


|
* Granted from the [[GC4:The Nanite Warship Maker|The Nanite Warship Maker]] Event
* Granted from constructing the Nanite Transmitter Study improvement
|-
| [[File:artifact_large_110.png|alt=|left|48x48px|frameless]]'''Dimensional Snare'''
| A creature was forced out of another dimension and trapped in ours. We could release it, but it may go after us as well. Spawn a minor Space Monster
| Spawn a minor Space Monster


<u>Technology for Upgrade:</u>
|
* Granted from the [[GC4:The Elusive Beast in a Cage|The Elusive Beast in a Cage]] Event
* Granted from the [[GC4:Encounter with the Monstrous Cage|Encounter with the Monstrous Cage]] Event
* Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event
|-
| [[File:artifact_large_126.png|alt=|left|48x48px|frameless]]'''Penumbral Beacon'''
| This beacon will call a monster from distant space. But beware, it doesn't grant any control over the monster. Spawn a powerful Space Monster
| Spawn a powerful Space Monster


Xeno Biology (Upgrade Level 1)
|
* Granted from constructing the Penumbral Beacon Study improvement
|-
| [[File:artifact_large_125.png|alt=|left|48x48px|frameless]]'''Bernal Sphere'''
| This self-sustaining habitat can be deployed on any planet and comes complete with a synthetic workforce. +1 Yor Citizen
| <span style="color:Green">+1</span> Yor Citizen


Extreme Colonization (Upgrade Level 2)
|
* Granted from constructing the Bernal Sphere Study improvement
|-
| [[File:artifact_large_171.png|alt=|left|48x48px|frameless]]'''Empathy Engine'''
| This device is capable of transmitting a calming wave over all of our worlds, though its influence is temporary. +25% Approval for 25 months
| <span style="color:Green;">+0.25</span> Approval


Exotic World Colonization (Upgrade Level 3)
|
* Granted from constructing the Empathy Engine Study improvement
|-
| [[File:artifact_large_78.png|alt=|left|48x48px|frameless]]'''Precognition Sensor'''
| This quantum sensor warns of threats before there is any known indication of their presence. +10% Resistance
| <span style="color:Green;">+0.1</span> Resistance Bonus


Planetary Adaptation (Upgrade Level 4)
|
* Granted from constructing the Precognition Sensor Study improvement
|-
| [[File:artifact_large_19.png|alt=|left|48x48px|frameless]]'''Spores of Yggdrasil'''
| An entire ecosystem is contained within this sphere. By deploying it to dead worlds, the entire world will come alive. Convert a Dead World to a Class 5 Planet
| Convert a Dead World to a Class 5 Planet


Environmental Engineering (Upgrade Level 5)
|
* Granted from the [[GC4:Arnor's Legacy|Arnor's Legacy]] Event
* Granted from the [[GC4:The Seed Device|The Seed Device]] Event
* Granted from starting turn 1
* Granted from unlocking Culture Traits
|-
|-
|[[File:District Approval.png|left|48x48px|frameless]]Entertainment
| [[File:artifact_large_95.png|alt=|left|48x48px|frameless]]'''Harmony Beacon'''
| <span style="color: red;">-120</span> Manufacturing Cost (Base)
| Increases the Approval of the target world by 10% for 25 months. Creates a sustained sense of satisfaction and contentment among the inhabitants.
<span style="color: red;">-100</span> Manufacturing Cost (Upgrade Level 1)
| <span style="color:Green;">+0.1</span> Approval


<span style="color: red;">-200</span> Manufacturing Cost (Upgrade Level 2)
|
* Granted from the [[GC4:Artifact of Joy and Resources|Artifact of Joy and Resources]] Event
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_113.png|alt=|left|48x48px|frameless]]'''Chaos Beacon'''
| Reduces the Approval of the target world for 25 months. Permanently increases the world's Crime.
| <span style="color:Red;">-0.2</span> Approval
<span style="color:Green;">+0.1</span> Crime


<span style="color: red;">-300</span> Manufacturing Cost (Upgrade Level 3)
|
|-
| [[File:artifact_large_130.png|alt=|left|48x48px|frameless]]'''Climate Purifier'''
| Capable of filtering an entire planet's atmosphere. -20% Pollution
| <span style="color:Red;">-0.2</span> Pollution


<span style="color: red;">-400</span> Manufacturing Cost (Upgrade Level 4)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_166.png|alt=|left|48x48px|frameless]]'''Inspire Scientists'''
| Inspiring our scientists will result in an immediate +50 Research.
| +50 Research


<span style="color: red;">-500</span> Manufacturing Cost (Upgrade Level 5)
|  
| <span style="color: green;">+3%</span> Approval
* Granted from the [[GC4:Precursor Artifact Cache|Precursor Artifact Cache]] Event
<span style="color: green;">+1%</span> Crime
|-
| <span style="color: green;">+2%</span> Approval
| [[File:artifact_large_9.png|alt=|left|48x48px|frameless]]'''Distant Vision'''
| <span style="color: green;">+1</span> Approval
| Using a Precursor artifact we can peer into a distant part of space. Reveal an Area of the Map
<span style="color: green;">+1</span> Wealth
| Reveal an Area of the Map
|<u>Technology for Upgrade:</u>
Hyperwave Radio (Upgrade Level 1)


Xeno Entertainment (Upgrade Level 2)
|
* Granted from the [[GC4:Mapping Artifact|Mapping Artifact]] Event
|-
| [[File:NanoFabricator.png|alt=|left|48x48px|frameless]]'''Pocket Universe Artifact'''
| An artifact with the power to open a pocket universe where the Orb of Draginol is said to be hidden.
| Spawns a pocket dimension to the [[Orb of Draginol]]


Cultural Outreach (Upgrade Level 3)


Stellar Emigration (Upgrade Level 4)
|
* Granted from the [[GC4:The Orb of Draginol|The Orb of Draginol]] Event
|-
| [[File:artifact_large_survey.png|alt=|left|48x48px|frameless]]'''Ancient Survey Module'''
| Allows target starship to be able to survey anomalies.
| <span style="color:Green;">+1</span> Can Survey


Cultural Affinity (Upgrade Level 5)
|
* Granted from the [[GC4:A lost but now found Survey Module|A lost but now found Survey Module]] Event
* Granted from the [[GC4:Lost Cargo - Survey Module|Lost Cargo - Survey Module]] Event
|-
|-
|[[File:District Wealth.png|left|48x48px|frameless]]Financial
| [[File:artifact_large_foodreplicator.png|alt=|left|48x48px|frameless]]'''Ancient Food Replicator'''
| <span style="color: red;">-75</span> Manufacturing Cost (Base)
| Provides food for extended voyages, increasing the ship's range.
<span style="color: red;">-100</span> Manufacturing Cost (Upgrade Level 1)
| <span style="color:Green;">+5</span> Ship Range


<span style="color: red;">-200</span> Manufacturing Cost (Upgrade Level 2)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_guilt.png|alt=|left|48x48px|frameless]]'''Guilt Magnifier'''
| Makes people feel more guilty about doing the wrong thing. Reduces Crime.
| <span style="color:Red;">-0.05</span> Crime


<span style="color: red;">-300</span> Manufacturing Cost (Upgrade Level 3)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_jammer.png|alt=|left|48x48px|frameless]]'''Found Weapon Jammer'''
| We didn't steal this. We found it.
| <span style="color:Green;">+5</span> Point Defense


<span style="color: red;">-400</span> Manufacturing Cost (Upgrade Level 4)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_artifact_beam.png|alt=|left|48x48px|frameless]]'''Energy Infuser'''
| When installed on a ship, the Energy Infuser enhances the vessel's energy weapons.
| <span style="color:Green;">+2</span> Beam Attack


<span style="color: red;">-500</span> Manufacturing Cost (Upgrade Level 5)
|
| <span style="color: green;">+5%</span> Gross Income
* Granted from the [[GC4:|GC4:]] Event
| <span style="color: green;">+3%</span> Gross Income
|-
| <span style="color: green;">+1</span> Wealth
| [[File:artifact_large_missile.png|alt=|left|48x48px|frameless]]'''Prototype Warhead'''
|<u>Cannot be built:</u>Marshlands
| Enhances your ship's offensive capabilities by adding superior missile firepower.
Mountains
| <span style="color:Green;">+3</span> Missile Attack
Volcano
<u>Technology for Upgrade:</u>
Trade Networks (Upgrade Level 1)


Interstellar Trade (Upgrade Level 2)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_kinetic.png|alt=|left|48x48px|frameless]]'''Mass Driver Module'''
| Unleash an ancient and powerful kinetic force, enhancing your ship's firepower and causing significant damage to enemy ships or structures.
| <span style="color:Green;">+2</span> Kinetic Attack


Preferred Lending (Upgrade Level 3)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_thruster.png|alt=|left|48x48px|frameless]]'''Tactical Thruster Upgrade Module'''
| This module harnesses advanced technology to significantly increase the combat speed and maneuverability of any ship it is applied to.
| <span style="color:Green;">+1</span> Tactical Speed


Open Trade Policy (Upgrade Level 4)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_engine.png|alt=|left|48x48px|frameless]]'''Stardrive Module'''
| Increases the Hyperspace speed of a target ship.
| <span style="color:Green;">+1</span> Moves Cap


Galactic Trade (Upgrade Level 5)
|
* Granted from the [[GC4:|GC4:]] Event
|-
|-
|[[File:District Food.png|left|48x48px|frameless]]Agricultural
| [[File:artifact_large_pollutionclean.png|alt=|left|48x48px|frameless]]'''Atmospheric Cleanser'''
| <span style="color: red;">-90</span> Manufacturing Cost (Base)
| Reduces the Pollution on a colony by efficiently breaking down harmful particles and toxins.
<span style="color: red;">-100</span> Manufacturing Cost (Upgrade Level 1)
| <span style="color:Red;">-0.1</span> Pollution


<span style="color: red;">-200</span> Manufacturing Cost (Upgrade Level 2)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_armor.png|alt=|left|48x48px|frameless]]'''Armor Plate Module'''
| Provides increased armor defense for a target ship.
| <span style="color:Green;">+2</span> Armor Rating


<span style="color: red;">-300</span> Manufacturing Cost (Upgrade Level 3)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_broadcast.png|alt=|left|48x48px|frameless]]'''Planetary Broadcaster Module'''
| Amplifies a planet's Influence over surrounding systems.
| <span style="color:Green;">+500</span> Influence


<span style="color: red;">-400</span> Manufacturing Cost (Upgrade Level 4)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_culture.png|alt=|left|48x48px|frameless]]'''Planetary Culture Module'''
| When applied, it finds previously undiscovered points of interest on a planet resulting in increased cultural significance for that world.
| <span style="color:Green;">+3</span> Planet Influence


<span style="color: red;">-500</span> Manufacturing Cost (Upgrade Level 5)
|
| <span style="color: green;">+1</span> Food
* Granted from the [[GC4:|GC4:]] Event
<span style="color: green;">+10%</span> Food
|-
| <span style="color: green;">+0.1</span> Food
| [[File:artifact_large_planetdefense.png|alt=|left|48x48px|frameless]]'''Add Planetary Defense Module'''
<span style="color: green;">+8%</span> Food
| Provides an additional layer of defense against invasions to a target planet.
| <span style="color: green;">+2</span> Food
| <span style="color:Green;">+30</span> Planetary Defenses MaxHP
|<u>Cannot be built:</u>Desert
Mountains
Volcanic Rifts
Lave Flow
Volcano
<u>Race Applicability:</u>All except Synthetic Life


<u>Technology for Upgrade:</u>
|
Xeno Biology (Upgrade Level 1)
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_destabilize.png|alt=|left|48x48px|frameless]]'''Enemy Destabilizer Module'''
| Promotes criminal activity on a target foreign world.
| <span style="color:Green;">+0.10</span> Crime


Terraforming (Upgrade Level 2)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_sabotage.png|alt=|left|48x48px|frameless]]'''Enemy Defense Sabotage Module'''
| Wrecks the enemy's ability to defend against invasions. Target a foreign planet to use.
| <span style="color:Red;">-250</span> Planetary DefensesHP


Xeno Agriculture (Upgrade Level 3)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_propaganda.png|alt=|left|48x48px|frameless]]'''Demoralizing Artifact'''
| Drastically reduces the Influence of a target foreign planet.
| <span style="color:Red;">-5</span> Influence Per Turn


Hydroponics (Upgrade Level 4)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_poison.png|alt=|left|48x48px|frameless]]'''Poison Gas Module'''
| Dramatically reduces the fertility of a target foreign world in a month.
| <span style="color:Red;">-10</span> Fertility


Transgenic Manipulation (Upgrade Level 5)
|
* Granted from the [[GC4:|GC4:]] Event
|-
|-
|[[File:District Research.png|left|48x48px|frameless]]Research
| [[File:artifact_large_deplete.png|alt=|left|48x48px|frameless]]'''Resource Nullification Array'''
| <span style="color: red;">-75</span> Manufacturing Cost (Base)
| Oxidizes minerals on a target foreign world, reduces the planet's mineral value.
<span style="color: red;">-100</span> Manufacturing Cost (Upgrade Level 1)
| <span style="color:Red;">-2</span> Minerals


<span style="color: red;">-100</span> Manufacturing Cost (Upgrade Level 2)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_scanner.png|alt=|left|48x48px|frameless]]'''Mineral Scanner'''
| One time use scanner finds previously unknown sources of minerals on a target world of ours.
| <span style="color:Green;">+2</span> Minerals


<span style="color: red;">-150</span> Manufacturing Cost (Upgrade Level 3)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_techscanner.png|alt=|left|48x48px|frameless]]'''Tech Finder Scanner'''
| Locates previously undiscovered bits of technology left over from the Precursors, increasing the planet's base tech rating.
| <span style="color:Green;">+2</span> Technology


<span style="color: red;">-200</span> Manufacturing Cost (Upgrade Level 4)
|
* Granted from the [[GC4:The Specter's Grasp|The Specter's Grasp]] Event
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_summonleader.png|alt=|left|48x48px|frameless]]'''Summon Leader Module'''
| Summons a friendly Precursor constructed Yor advisor.
| <span style="color:Green">+1</span> Yor Leader


<span style="color: red;">-300</span> Manufacturing Cost (Upgrade Level 5)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_robothelp.png|alt=|left|48x48px|frameless]]'''Robotic Servants Module'''
| Adds a friendly Yor servant to a target core world.
| <span style="color:Green">+1</span> Yor Citizen


<span style="color: red;">-400</span> Manufacturing Cost (Upgrade Level 6)
|
* Granted from the [[GC4:|GC4:]] Event
|-
| [[File:artifact_large_summonship.png|alt=|left|48x48px|frameless]]'''Robotic Star Drone'''
| Instantly constructs a small but lethal weapons drone.
| Spawns a Gunboat


<span style="color: red;">-500</span> Manufacturing Cost (Upgrade Level 7)
|
| <span style="color: green;">+4%</span> Research
* Granted from the [[GC4:|GC4:]] Event
| <span style="color: green;">+2%</span> Research
|-
| <span style="color: green;">+1</span> Research
| [[File:artifact_large_17.png|alt=|left|48x48px|frameless]]'''Modify Planet'''
|<u>Technology for Upgrade:</u>
| Increase this planet's use to our species. Adds +1 to its usable tiles. Should only be used on Core worlds.
Research Districts (Upgrade Level 1)
| Terraforms Tiles on Planet
<span style="color:Green">+3</span> Usable Tiles


Xeno Research (Upgrade Level 2)
|
* Granted from researching the Planetary Substrates tech
|-
| [[File:artifact_large_35.png|alt=|left|48x48px|frameless]]'''Broadcast Culture'''
| This module contains an optimized message certain to make others wish to assimilate to our culture.
| <span style="color:Green;">+300</span> Influence Tally


Quantum Computing (Upgrade Level 3)
|
 
* Granted from constructing the Broadcast Culture improvement
Computing Substrates (Upgrade Level 4)
* Granted from researching the God of the Machine tech
 
* Granted from researching the Cultural Synthesis tech
Neural Mapping (Upgrade Level 5)
|-
| [[File:artifact_large_126.png|alt=|left|48x48px|frameless]]'''Gift of the Mithrilar.'''
| Will gradually increase the intelligence of citizens on target core world until they are genius level.
| <span style="color:Green">+1</span> Yor Citizen
<span style="color:Green;">+1</span> Intelligence


Artificial Brain (Upgrade Level 6)
|
 
* Granted from the [[GC4:|GC4:]] Event
AI Overseer (Upgrade Level 7)
|-
|-
|[[File:District Influence.png|left|48x48px|frameless]]Cultural
| [[File:artifact_large_161.png|alt=|left|48x48px|frameless]]'''Magnify Influence.'''
| <span style="color: red;">-100</span> Manufacturing Cost (Base)
| Multiplies the influence produced by target core world for a couple of years.
<span style="color: red;">-100</span> Manufacturing Cost (Upgrade Level 1)
| <span style="color:Green;">+300%</span> Influence Per Turn
 
<span style="color: red;">-200</span> Manufacturing Cost (Upgrade Level 2)
 
<span style="color: red;">-300</span> Manufacturing Cost (Upgrade Level 3)
 
<span style="color: red;">-400</span> Manufacturing Cost (Upgrade Level 4)
 
<span style="color: red;">-500</span> Manufacturing Cost (Upgrade Level 5)
| <span style="color: green;">+3%</span> Influence
| <span style="color: green;">+5%</span> Influence
| <span style="color: green;">+2</span> Influence
<span style="color: green;">+1</span> Approval
 
<span style="color: green;">+1</span> Wealth
|<u>Technology Required:</u>Universal Translator
 


<u>Technology for Upgrade:</u>
|
* Granted from the [[GC4:|GC4:]] Event


Diplomacy (Upgrade Level 1)
Cultural Influence (Upgrade Level 2)
Stellar Emigration (Upgrade Level 3)
Cultural Assimilation (Upgrade Level 4)
Cultural Affinity (Upgrade Level 5)
|}
<h3>Orbital Improvements</h3>
----
[[File:Orbital_Improvement.png|500px|thumb|right|Orbital Improvements]]
Every planet that can be colonized has a certain number of orbital improvements slots that can be filled. The number of available slots is dependent on the planet class. Some orbital improvements can be built on core worlds only while others can be built on core worlds and colonies. The ones that can be built on colonies often boost the colony planetary inputs thus increasing the attached core world inputs. Some orbital improvements are civilization unique and can only be built on one core world. Some of these are upgradable into other kinds of unique orbital improvements as well.
<H3>Improvements</H3>
----
There are many improvements to your worlds you can put in place inside of Galactic Civilizations. They all perform different functions and provide differing bonuses.
{| class="wikitable sortable"
|+
!! style="background-color: #1C4D8B; color: white;" | '''District Types'''!! style="background-color: #1C4D8B; color: white;" | '''Production Cost'''!! style="background-color: #1C4D8B; color: white;" | '''Base Effects'''!! style="background-color: #1C4D8B; color: white;" | '''Level Effects'''!! style="background-color: #1C4D8B; color: white;" | '''Adjacency Level Bonuses'''!! style="background-color: #1C4D8B; color: white;" | '''Requirements'''|-
|[[File:ColonyCapital.png|alt=|left|48x48px|frameless]]Core World Capital
! <span style="color:Green;">+0</span> ManufacturingCost
! <span style="color:Green;">+1</span> FoodIncome
<span style="color:Green;">+5</span> Maintenance
<span style="color:Green;">+0.02</span> Crime
<span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> PopulationCap
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
<span style="color:Green;">+1</span> PopulationCap
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>TechTree
|-
|[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]Capital City
! <span style="color:Green;">+0</span> ManufacturingCost
! <span style="color:Green;">+0.1</span> Tourism
<span style="color:Green;">+6</span> PopulationCap
<span style="color:Green;">+3</span> SensorRange
<span style="color:Green;">+1</span> ControlPerTurn
<span style="color:Green;">+100</span> Influence
<span style="color:Green;">+10</span> ColonyGrossIncome
<span style="color:Green;">+1</span> CulturePointsPerTurn
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
<span style="color:Green;">+1</span> PopulationCap
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>TechTree
|-
|[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]Colonial Leadership Council
! <span style="color:Green;">+3</span> ManufacturingCost
! <span style="color:Green;">+2</span> PopulationCap
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:GC3_Mining.png|alt=|left|48x48px|frameless]]Strip Mine
! <span style="color:Green;">+45</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_PlanetaryAdaption
|-
|[[File:recycling.png|alt=|left|48x48px|frameless]]Planetary Recycling Center
! <span style="color:Green;">+430</span> ManufacturingCost
! <span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+-0.05</span> Pollution
! <span style="color:Green;">+-0.04</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>Tech_Terraforming
|-
|[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Tower of Endless Night
! <span style="color:Green;">+256</span> ManufacturingCost
! <span style="color:Green;">+1</span> ControlPerTurn
<span style="color:Green;">+2</span> SensorRange
<span style="color:Green;">+0.1</span> Crime
! <span style="color:Green;">+0.03%</span> MaxManufacturing
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>Tech_Espionage
|-
|[[File:GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Worldheart Borehole
! <span style="color:Green;">+128</span> ManufacturingCost
! <span style="color:Green;">+0.3%</span> ColonyGrossIncome
<span style="color:Green;">+0.3%</span> MaxManufacturing
<span style="color:Green;">+0.2</span> Pollution
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
<span style="color:Green;">+0.05%</span> MaxManufacturing
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>Tech_DeepCoreMining
|-
|[[File:LosslessFarm.png|alt=|left|48x48px|frameless]]Infinite Garden
! <span style="color:Green;">+628</span> ManufacturingCost
<span style="color:Green;">+10</span> AurorusArboretumCost
! <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+2</span> FoodIncome
<span style="color:Green;">+0.3</span> Tourism
! <span style="color:Green;">+1</span> FoodIncome
<span style="color:Green;">+0.05</span> Wealth
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>Tech_ExoticWorldColonization
|-
|[[File:Icon_004.png|alt=|left|48x48px|frameless]]Capital Mainframe
! <span style="color:Green;">+20</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.20%</span> Research
! <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:OmegaResearchCenter.png|alt=|left|48x48px|frameless]]Kazar's Mainframe
! <span style="color:Green;">+250</span> ManufacturingCost
<span style="color:Green;">+1</span> PromethionCost
<span style="color:Green;">+3</span> HyperSilicatesCost
! <span style="color:Green;">+0.25%</span> Research
! <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>Tech_XenoResearch
|-
|[[File:QuantumResearch.png|alt=|left|48x48px|frameless]]Planetary Mainframe
! <span style="color:Green;">+90</span> ManufacturingCost
<span style="color:Green;">+1</span> PromethionCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Research
! <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>Tech_XenoResearch
|-
|[[File:DarkEnergyLab.png|alt=|left|48x48px|frameless]]AI Overseer
! <span style="color:Green;">+720</span> ManufacturingCost
<span style="color:Green;">+3</span> HyperSilicatesCost
! <span style="color:Red;">-</span> ControlPerTurn
<span style="color:Green;">+-0.03</span> Approval
<span style="color:Green;">+-0.2</span> Crime
! <span style="color:Green;">+0.03%</span> Research
<span style="color:Green;">+-0.01</span> Crime
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>Tech_AIOverseer
|-
|[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Coordination Beacon
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> ControlPerTurn
! <span style="color:Green;">+0.05%</span> InfluencePerTurn
| <span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>Tech_HyperwaveRadio
|-
|[[File:officeofcontrol.png|alt=|left|48x48px|frameless]]Office of Control
! <span style="color:Green;">+680</span> ManufacturingCost
! <span style="color:Green;">+3</span> ControlPerTurn
! <span style="color:Green;">+0.1</span> ControlPerTurn
| <span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>Tech_ColonialBureaucracy
|-
|[[File:Icon_003.png|alt=|left|48x48px|frameless]]Central Bank
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+8</span> ColonyGrossIncome
! <span style="color:Green;">+1</span> ColonyGrossIncome
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>Tech_InterstellarBanking
|-
|[[File:Icon_016.png|alt=|left|48x48px|frameless]]Starport
! <span style="color:Green;">+75</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05%</span> Military
<span style="color:Green;">+0.02</span> Pollution
! <span style="color:Green;">+0.08%</span> Military
<span style="color:Green;">+0.02</span> Pollution
| <span style="color:Green;">+1</span> Military
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>Tech_OrbitalManufacturing
|-
|[[File:terranimp_24.png|alt=|left|48x48px|frameless]]Planetary Generator
! <span style="color:Green;">+32</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> MaxManufacturing
! <span style="color:Green;">+0.03%</span> MaxManufacturing
<span style="color:Green;">+0.01</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>Tech_ColonialPolicies
|-
|[[File:PlamaFurnace.png|alt=|left|48x48px|frameless]]Stellar Forge
! <span style="color:Green;">+250</span> ManufacturingCost
! <span style="color:Green;">+0.25%</span> Military
! <span style="color:Green;">+0.01%</span> MaxManufacturing
<span style="color:Green;">+0.02%</span> Military
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>Tech_PlanetaryMobilization
|-
|[[File:StellarForge.png|alt=|left|48x48px|frameless]]Durantium Processor
! <span style="color:Green;">+340</span> ManufacturingCost
<span style="color:Green;">+3</span> DurantiumCost
! <span style="color:Green;">+0.10%</span> MaxManufacturing
<span style="color:Green;">+1</span> Minerals
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
! <span style="color:Green;">+0.04%</span> MaxManufacturing
<span style="color:Green;">+0.01</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>Tech_XenoManufacturing
|-
|[[File:terranimp_5.png|alt=|left|48x48px|frameless]]Industrial Center
! <span style="color:Green;">+25</span> ManufacturingCost
! <span style="color:Green;">+0.12%</span> MaxManufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
! <span style="color:Green;">+0.03%</span> MaxManufacturing
<span style="color:Green;">+0.01%</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:Settlement.png|alt=|left|48x48px|frameless]]Supply Depot
! <span style="color:Green;">+32</span> ManufacturingCost
! <span style="color:Green;">+0.1%</span> MaxManufacturing
<span style="color:Green;">+1</span> Maintenance
! <span style="color:Green;">+0.02</span> Approval
<span style="color:Green;">+-0.02</span> Crime
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>Tech_XenoIndustrialization
|-
|[[File:festimp_78.png|alt=|left|48x48px|frameless]]Fusion Power Plant
! <span style="color:Green;">+600</span> ManufacturingCost
<span style="color:Green;">+5</span> AntimatterCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> MaxManufacturing
<span style="color:Green;">+0.05</span> Pollution
! <span style="color:Green;">+0.025%</span> MaxManufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
<span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>Tech_FusionPowerPlants
|-
|[[File:singularityplant.png|alt=|left|48x48px|frameless]]Singularity Power Plant
! <span style="color:Green;">+800</span> ManufacturingCost
<span style="color:Green;">+5</span> AntimatterCost
<span style="color:Green;">+5</span> DurantiumCost
<span style="color:Green;">+5</span> EleriumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> MaxManufacturing
<span style="color:Green;">+0.05</span> Pollution
! <span style="color:Green;">+0.025%</span> MaxManufacturing
| <span style="color:Green;">+3</span> AllImprovements
| <u>Technology Required:</u>Tech_SingularityPowerPlants
|-
|[[File:ManufacturingCapital2.png|alt=|left|48x48px|frameless]]Manufacturing Capital
! <span style="color:Green;">+1000</span> ManufacturingCost
<span style="color:Green;">+5</span> AntimatterCost
<span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> MaxManufacturing
<span style="color:Green;">+0.1</span> Pollution
! <span style="color:Green;">+0.025%</span> MaxManufacturing
| <span style="color:Green;">+3</span> Manufacturing
| <u>Technology Required:</u>Tech_ManufacturingCapitals
|-
|[[File:ManufacturingCapital.png|alt=|left|48x48px|frameless]]Razar's Lift
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> MaxManufacturing
! <span style="color:Green;">+0.05%</span> MaxManufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>Tech_SpaceElevators
|-
|[[File:PrecursorResearchNode.png|alt=|left|48x48px|frameless]]Beacon of Babylon
! <span style="color:Green;">+800</span> ManufacturingCost
<span style="color:Green;">+3</span> HarmonyCrystalsCost
! <span style="color:Green;">+0.05%</span> InfluencePerTurn
<span style="color:Green;">+1%</span> InfluencePerTurn
! <span style="color:Green;">+0.05%</span> InfluencePerTurn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>Tech_HyperwaveRadio
|-
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Technological Capital
! <span style="color:Green;">+400</span> ManufacturingCost
<span style="color:Green;">+3</span> PromethionCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Research
<span style="color:Green;">+0.1%</span> InfluencePerTurn
! <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>Tech_ResearchDistricts
|-
|[[File:TorianResearchCommune.png|alt=|left|48x48px|frameless]]Virtual World
! <span style="color:Green;">+600</span> ManufacturingCost
<span style="color:Green;">+3</span> EpimetheusPollenCost
<span style="color:Green;">+3</span> HyperSilicatesCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoEntertainment
|-
|[[File:HoloTheater.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+300</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05</span> Approval
! <span style="color:Green;">+0.03</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>Tech_XenoEntertainment
|-
|[[File:eyes.png|alt=|left|48x48px|frameless]]Eyes of the Universe
! <span style="color:Green;">+320</span> ManufacturingCost
<span style="color:Green;">+3</span> PromethionCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>Tech_SubspaceScanning
|-
|[[File:Icon_006.png|alt=|left|48x48px|frameless]]Kimberly's Refuge
! <span style="color:Green;">+150</span> ManufacturingCost
<span style="color:Green;">+1</span> MonsatiumDepositCost
! <span style="color:Green;">+5</span> FoodIncome
<span style="color:Green;">+0.25%</span> Growth
! <span style="color:Green;">+1</span> FoodIncome
| <span style="color:Green;">+3</span> Population
| <u>Technology Required:</u>Tech_Planetology
|-
|[[File:FertilityCenter.png|alt=|left|48x48px|frameless]]Colonial Clinic
! <span style="color:Green;">+150</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Growth
! <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>Tech_XenoBiology
|-
|[[File:gcimp_nv23_56_full.png|alt=|left|48x48px|frameless]]Medical Center
! <span style="color:Green;">+97</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3%</span> Growth
! <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>Tech_XenoMedicine
|-
|[[File:ColonialHospital.png|alt=|left|48x48px|frameless]]Fertility Center
! <span style="color:Green;">+120</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.4%</span> Growth
! <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>Tech_ArtificialWombs
|-
|[[File:XenoMedicalCenter.png|alt=|left|48x48px|frameless]]Longevity Center
! <span style="color:Green;">+150</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
<span style="color:Green;">+0.02</span> Approval
! <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>Tech_LifeExtension
|-
|[[File:ReplicationCenter.png|alt=|left|48x48px|frameless]]Cybernetic Hospital
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1%</span> Growth
<span style="color:Green;">+0.04</span> Approval
! <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>Tech_Cybernetics
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Organ Market
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
<span style="color:Green;">+0.05</span> Crime
! <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_RegenerativeGels
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Conversion
! <span style="color:Green;">+60</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoBiology
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Soil Upgrade
! <span style="color:Green;">+60</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_SoilEnhancement
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Soil Engineering
! <span style="color:Green;">+90</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_AdaptedCropEngineering
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Module
! <span style="color:Green;">+120</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Terraforming
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Plant
! <span style="color:Green;">+120</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_EnvironmentalEngineering
|-
|[[File:HabitatImprovementPlant.png|alt=|left|48x48px|frameless]]Habitat Improvement
! <span style="color:Green;">+150</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_SoilEnhancement
|-
|[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Resequencing Station
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ResequencerStations
|-
|[[File:Biospheres.png|alt=|left|48x48px|frameless]]Ultra Terraformer
! <span style="color:Green;">+250</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ResequencerStations
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Engineered Landslide
! <span style="color:Green;">+120</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>PlanetaryEnhancement
|-
|[[File:PlanetaryDome.png|alt=|left|48x48px|frameless]]Planetary Defense Dome
! <span style="color:Green;">+300</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
<span style="color:Green;">+1</span> XanthiumDepositCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+10</span> PlanetaryDefensesMaxHP
! <span style="color:Green;">+10</span> PlanetaryDefensesMaxHP
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>Tech_PlanetaryDefenseDome
|-
|[[File:OrbitalDefensePlatform.png|alt=|left|48x48px|frameless]]Orbital Defense Platform
! <span style="color:Green;">+330</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
<span style="color:Green;">+1</span> HeliosOreCost
<span style="color:Green;">+1</span> XanthiumDepositCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+3</span> InterceptorFightersCap
! <span style="color:Green;">+1</span> InterceptorFightersCap
| <span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>Tech_OrbitalDefencePlatform
|-
|[[File:Icon_005.png|alt=|left|48x48px|frameless]]Surveillance Center
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.1</span> Crime
! <span style="color:Green;">+-0.03</span> Crime
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>Tech_PlanetaryMobilization
|-
|[[File:Icon_002.png|alt=|left|48x48px|frameless]]Planetary Court
! <span style="color:Green;">+250</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.1</span> Crime
! <span style="color:Green;">+-0.05</span> Crime
| <span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_ColonialLawAndPolicy
|-
|[[File:ChampionsTemple.png|alt=|left|48x48px|frameless]]Prison
! <span style="color:Green;">+300</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.15</span> Crime
! <span style="color:Green;">+-0.05</span> Crime
| <span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>Tech_ColonialBureaucracy
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Diplomatic Embassy
! <span style="color:Green;">+1200</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
<span style="color:Green;">+3</span> AurorusArboretumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
! <span style="color:Green;">+0.1%</span> InfluencePerTurn
| <span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Wealth
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>Tech_Eminence
|-
|[[File:AssimilationFoundation.png|alt=|left|48x48px|frameless]]Assimilation Foundation
! <span style="color:Green;">+900</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
<span style="color:Green;">+1</span> HarmonyCrystalsCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> InfluencePerTurn
<span style="color:Green;">+1</span> InfluencePerTurn
! <span style="color:Green;">+0.1%</span> InfluencePerTurn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>Tech_CulturalAssimilation
|-
|[[File:CulturalBeacon.png|alt=|left|48x48px|frameless]]Cultural Beacon
! <span style="color:Green;">+800</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
<span style="color:Green;">+1</span> HarmonyCrystalsCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> InfluencePerTurn
! <span style="color:Green;">+0.1%</span> InfluencePerTurn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>Tech_CulturalDomination
|-
|[[File:IridiumCenter.png|alt=|left|48x48px|frameless]]Iridia Exchange
! <span style="color:Green;">+30</span> ManufacturingCost
<span style="color:Green;">+5</span> PromethionCost
! <span style="color:Green;">+0.1%</span> ColonyGrossIncome
<span style="color:Green;">+10</span> InfluencePerTurn
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
| <span style="color:Green;">+4</span> Wealth
<span style="color:Green;">+4</span> Research
<span style="color:Green;">+4</span> Manufacturing
<span style="color:Green;">+4</span> Approval
| <u>Technology Required:</u>
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Stock Exchange
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+5</span> PromethionCost
! <span style="color:Green;">+0.2%</span> ColonyGrossIncome
<span style="color:Green;">+0.1</span> InfluencePerTurn
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>Tech_FinancialSectors
|-
|[[File:FinancialCapital.png|alt=|left|48x48px|frameless]]Financial Capital
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+5</span> PromethionCost
<span style="color:Green;">+1</span> AurorusArboretumCost
! <span style="color:Green;">+0.25%</span> ColonyGrossIncome
<span style="color:Green;">+0.1%</span> InfluencePerTurn
! <span style="color:Green;">+0.03%</span> ColonyGrossIncome
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>Tech_XenoEconomics
|-
|[[File:TradePost.png|alt=|left|48x48px|frameless]]Trade Network
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+0.1%</span> ColonyGrossIncome
! <span style="color:Green;">+0.10%</span> ColonyGrossIncome
| <span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_TradeNetworks
|-
|[[File:GalacticBazar.png|alt=|left|48x48px|frameless]]Galactic Bazaar
! <span style="color:Green;">+2000</span> ManufacturingCost
<span style="color:Green;">+1</span> EleriumCost
<span style="color:Green;">+1</span> UltraSpiceCost
! <span style="color:Green;">+0.25%</span> TradeRouteValueRaw
! <span style="color:Green;">+0.01%</span> TradeRouteValueRaw
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>Tech_GalacticTrade
|-
|[[File:EntertainmentCapital.png|alt=|left|48x48px|frameless]]Entertainment Capital
! <span style="color:Green;">+151</span> ManufacturingCost
<span style="color:Green;">+1</span> HarmonyCrystalsCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.4</span> Approval
<span style="color:Green;">+0.25%</span> InfluencePerTurn
<span style="color:Green;">+0.06</span> Crime
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+3</span> Approval
<span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>Tech_CulturalAffinity
|-
|[[File:BiosphereManipulator.png|alt=|left|48x48px|frameless]]Heritage Center
! <span style="color:Green;">+150</span> ManufacturingCost
<span style="color:Green;">+1</span> PromethionCost
! <span style="color:Green;">+0.05</span> Tourism
! <span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>TranslatorTech
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Hall Of Tradition
! <span style="color:Green;">+100</span> ManufacturingCost
<span style="color:Green;">+1</span> PromethionCost
! <span style="color:Green;">+1</span> Technology
<span style="color:Green;">+1</span> CulturePointsPerTurn
! <span style="color:Green;">+0.01%</span> ColonyGrossIncome
| <span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Union Center
! <span style="color:Green;">+100</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Red;">-.15%</span> MaxManufacturing
! <span style="color:Green;">+0.01%</span> ColonyGrossIncome
| <span style="color:Green;">+5</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Shark Tank
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+0.15%</span> ColonyGrossIncome
! <span style="color:Green;">+0.1%</span> ColonyGrossIncome
| <span style="color:Green;">+3</span> Research
<span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Innovation Complex
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+1</span> EleriumCost
! ! <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+5</span> Research
| <u>Technology Required:</u>
|-
|[[File:Detector.png|alt=|left|48x48px|frameless]]Hyperion Shrinker
! <span style="color:Green;">+600</span> ManufacturingCost
<span style="color:Green;">+5</span> PromethionCost
! <span style="color:Green;">+3</span> MassCap
<span style="color:Red;">-.15%</span> MassCap
! <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|[[File:spicemarket.png|alt=|left|48x48px|frameless]]Spice Market
! <span style="color:Green;">+675</span> ManufacturingCost
<span style="color:Green;">+3</span> UltraSpiceCost
! <span style="color:Green;">+0.10</span> Tourism
<span style="color:Green;">+0.01</span> Crime
! <span style="color:Green;">+0.01%</span> ColonyGrossIncome
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>Tech_InterstellarTrade
|-
|[[File:TouristHaven.png|alt=|left|48x48px|frameless]]Grand Casino
! <span style="color:Green;">+75</span> ManufacturingCost
<span style="color:Green;">+5</span> ThuliumCost
<span style="color:Green;">+1</span> UltraSpiceCost
! <span style="color:Green;">+0.1</span> Tourism
<span style="color:Green;">+0.02</span> Crime
! <span style="color:Green;">+0.01%</span> ColonyGrossIncome
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_InterstellarTourism
|-
|[[File:AmusementPark.png|alt=|left|48x48px|frameless]]Galactic Zoo
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+5</span> ThuliumCost
<span style="color:Green;">+1</span> SnugglerColonyCost
<span style="color:Green;">+1</span> TechapodHiveCost
! <span style="color:Green;">+0.1</span> Tourism
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>Tech_OpenImmigration
|-
|[[File:TouristDestination.png|alt=|left|48x48px|frameless]]Utopian Resort
! <span style="color:Green;">+800</span> ManufacturingCost
<span style="color:Green;">+5</span> ThuliumCost
<span style="color:Green;">+1</span> EpimetheusPollenCost
<span style="color:Green;">+1</span> HarmonyCrystalsCost
! <span style="color:Green;">+0.1</span> Tourism
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>Tech_WondersOfTheGalaxy
|-
|[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Restaurant of Eternity
! <span style="color:Green;">+1000</span> ManufacturingCost
<span style="color:Green;">+5</span> ThuliumCost
<span style="color:Green;">+1</span> ArtocarpusVirilesCost
<span style="color:Green;">+1</span> UltraSpiceCost
! <span style="color:Green;">+0.1</span> Tourism
! <span style="color:Green;">+1</span> FoodIncome
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>Tech_GalacticRecruitment
|-
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Labor Camp
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Red;">-%</span> Manufacturing
<span style="color:Green;">+-0.05</span> Crime
<span style="color:Green;">+0.01</span> Pollution
! <span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Research Lab
! <span style="color:Green;">+180</span> ManufacturingCost
! <span style="color:Red;">-%</span> Research
<span style="color:Green;">+-0.05</span> Crime
! <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>Tech_XenoResearch
|-
|[[File:Garrison.png|alt=|left|48x48px|frameless]]Garrison
! <span style="color:Green;">+150</span> ManufacturingCost
! <span style="color:Green;">+0.3</span> ResistanceBonus
! <span style="color:Green;">+0.01%</span> MaxManufacturing
<span style="color:Green;">+0.01</span> ResistanceBonus
| <span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
|-
|[[File:BlackMarket.png|alt=|left|48x48px|frameless]]Black Market
! <span style="color:Green;">+150</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+0.1</span> Crime
<span style="color:Green;">+0.05</span> UltraSpiceIncome
<span style="color:Green;">+0.05</span> HeliosOreIncome
<span style="color:Green;">+0.05</span> TechapodHiveIncome
! <span style="color:Green;">+0.01</span> Crime
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>BlackMarketTech
|-
|[[File:CustomsOffice.png|alt=|left|48x48px|frameless]]Smuggler Port
! <span style="color:Green;">+150</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+0.3%</span> ColonyGrossIncome
! <span style="color:Green;">+0.01%</span> ColonyGrossIncome
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:EntertainmentNetwork.png|alt=|left|48x48px|frameless]]Pleasure Dome
! <span style="color:Green;">+225</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+0.1</span> Approval
<span style="color:Green;">+0.2</span> Tourism
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>Tech_XenoEntertainment
|-
|[[File:SlaveMill.png|alt=|left|48x48px|frameless]]Mercenary Camp
! <span style="color:Green;">+300</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+0.3</span> ResistanceBonus
! <span style="color:Green;">+0.01</span> ResistanceBonus
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>Tech_CulturalAssimilation
|-
|[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Drathian Temple
! <span style="color:Green;">+66</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
<span style="color:Green;">+1</span> UltraSpiceCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Approval
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>Tech_XenoTheology
|-
|[[File:ShrineOfMithrillar.png|alt=|left|48x48px|frameless]]Shrine of the Mithrilar
! <span style="color:Green;">+151</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
<span style="color:Green;">+1</span> UltraSpiceCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Approval
<span style="color:Green;">+0.2</span> Tourism
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.02</span> Tourism
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Tourism
| <u>Technology Required:</u>Tech_MithrilarianEpics
|-
|[[File:ShrineofTandis.png|alt=|left|48x48px|frameless]]Shrine of Tandis
! <span style="color:Green;">+227</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
<span style="color:Green;">+1</span> UltraSpiceCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05</span> Approval
<span style="color:Green;">+0.25%</span> InfluencePerTurn
<span style="color:Green;">+0.05</span> Tourism
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.01%</span> InfluencePerTurn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Tourism
| <u>Technology Required:</u>Tech_MascrinthusAndDraginol
|-
|[[File:PrecursorSouvenirs.png|alt=|left|48x48px|frameless]]Precursor Souvenir Shop
! <span style="color:Green;">+101</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
<span style="color:Green;">+3</span> PrecursorNanitesCost
<span style="color:Green;">+3</span> UltraSpiceCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Tourism
! <span style="color:Green;">+0.01</span> Tourism
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>Tech_CulturalInfluence
|-
|[[File:CoordinationTemple.png|alt=|left|48x48px|frameless]]Coordination Temple
! <span style="color:Green;">+45</span> ManufacturingCost
<span style="color:Green;">+1</span> TechapodHiveCost
! <span style="color:Green;">+1</span> Maintenance
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>Tech_XenoReligions
|-
|[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Temple of Whispers
! <span style="color:Green;">+645</span> ManufacturingCost
<span style="color:Green;">+3</span> EpimetheusPollenCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
<span style="color:Green;">+10</span> DiplomaticCapitalIncome
! <span style="color:Green;">+5</span> DiplomaticCapitalIncome
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>Tech_Espionage
|-
|[[File:TorianHealingWater.png|alt=|left|48x48px|frameless]]Tide Pools
! <span style="color:Green;">+75</span> ManufacturingCost
! <span style="color:Green;">+0.1%</span> InfluencePerTurn
<span style="color:Green;">+0.1</span> Approval
! <span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:TorianWellnessFalls.png|alt=|left|48x48px|frameless]]Barrier Reef
! <span style="color:Green;">+100</span> ManufacturingCost
! <span style="color:Green;">+0.1%</span> InfluencePerTurn
<span style="color:Green;">+8</span> PlanetaryDefensesMaxHP
! <span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>Tech_DefensiveStudies
|-
|[[File:TorianCleansingTide.png|alt=|left|48x48px|frameless]]Exotic Hatchery
! <span style="color:Green;">+250</span> ManufacturingCost
! <span style="color:Green;">+0.3</span> Tourism
! <span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>Tech_CulturalOutreach
|-
|[[File:KrynnConsulate.png|alt=|left|48x48px|frameless]]Krynn Consulate
! <span style="color:Green;">+30</span> ManufacturingCost
<span style="color:Green;">+1</span> XanthiumDepositCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+10</span> InfluencePerTurn
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>ThePathTech
|-
|[[File:KrynniacTemple.png|alt=|left|48x48px|frameless]]Krynniac Temple
! <span style="color:Green;">+50</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.06</span> Approval
<span style="color:Green;">+20</span> InfluencePerTurn
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>ThePathTech
|-
|[[File:KrynniacMission.png|alt=|left|48x48px|frameless]]Krynniac Mission
! <span style="color:Green;">+90</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.09</span> Approval
<span style="color:Green;">+30</span> InfluencePerTurn
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>TheCallingTech
|-
|[[File:KrynniacOrder.png|alt=|left|48x48px|frameless]]Krynniac Order
! <span style="color:Green;">+101</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.12</span> Approval
<span style="color:Green;">+40</span> InfluencePerTurn
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>TheOrderTech
|-
|[[File:KrynniacMinistry.png|alt=|left|48x48px|frameless]]Krynniac Ministry
! <span style="color:Green;">+227</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> InfluencePerTurn
<span style="color:Green;">+0.01</span> Tourism
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+3</span> Approval
<span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>ThePathTech
|-
|[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Sanctuary
! <span style="color:Green;">+300</span> ManufacturingCost
<span style="color:Green;">+5</span> DurantiumCost
<span style="color:Green;">+3</span> PromethionCost
! <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> InfluencePerTurn
<span style="color:Green;">+0.03</span> Tourism
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.01%</span> InfluencePerTurn
| <span style="color:Green;">+4</span> Approval
<span style="color:Green;">+4</span> Influence
<span style="color:Green;">+4</span> Tourism
| <u>Technology Required:</u>
|-
|[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Monument to Divine Rosalind
! <span style="color:Green;">+300</span> ManufacturingCost
<span style="color:Green;">+3</span> EleriumCost
<span style="color:Green;">+1</span> HarmonyCrystalsCost
! <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> InfluencePerTurn
! <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
|-
|[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Altar
! <span style="color:Green;">+60</span> ManufacturingCost
<span style="color:Green;">+1</span> HeliosOreCost
! <span style="color:Green;">+1</span> InfluencePerTurn
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Baratak Grove
! <span style="color:Green;">+60</span> ManufacturingCost
<span style="color:Green;">+1</span> AurorusArboretumCost
! <span style="color:Green;">+0.1%</span> FoodIncome
<span style="color:Green;">+1</span> PopulationCap
! <span style="color:Green;">+0.1%</span> FoodIncome
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Torian Academy
! <span style="color:Green;">+60</span> ManufacturingCost
<span style="color:Green;">+5</span> PromethionCost
! <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> PopulationCap
! <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|[[File:Biospheres.png|alt=|left|48x48px|frameless]]Crucible Lab
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+0.1</span> Crime
! <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Manti Birthing Pool
! <span style="color:Green;">+60</span> ManufacturingCost
<span style="color:Green;">+1</span> ArtocarpusVirilesCost
! <span style="color:Green;">+0.1%</span> Growth
<span style="color:Green;">+1</span> PopulationCap
! <span style="color:Green;">+0.01%</span> Growth
| <span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
|-
|[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
! <span style="color:Green;">+60</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Investigate Murder
! <span style="color:Green;">+60</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Find Missing Colonists
! <span style="color:Green;">+30</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Hall of Unity
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+3</span> HarmonyCrystalsCost
<span style="color:Green;">+3</span> HeliosOreCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
! <span style="color:Green;">+0.01</span> Tourism
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:OutreachCenter.png|alt=|left|48x48px|frameless]]Astrolab of the Arnor
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+3</span> HeliosOreCost
<span style="color:Green;">+3</span> PrecursorNanitesCost
<span style="color:Green;">+3</span> XanthiumDepositCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.1%</span> MaxManufacturing
! <span style="color:Green;">+0.01%</span> MaxManufacturing
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:InfiniteArchieve.png|alt=|left|48x48px|frameless]]Infinite Archive
! <span style="color:Green;">+600</span> ManufacturingCost
<span style="color:Green;">+5</span> PromethionCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.1%</span> Research
! <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|[[File:EmigrationCenter.png|alt=|left|48x48px|frameless]]Grand Menagerie
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+3</span> HeliosOreCost
<span style="color:Green;">+3</span> SnugglerColonyCost
<span style="color:Green;">+3</span> TechapodHiveCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.05</span> Approval
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
|-
|[[File:ElevationFoundation.png|alt=|left|48x48px|frameless]]New Eden
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+5</span> ArtocarpusVirilesCost
<span style="color:Green;">+5</span> AurorusArboretumCost
<span style="color:Green;">+5</span> MonsatiumDepositCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.3%</span> FoodIncome
! <span style="color:Green;">+0.05%</span> FoodIncome
| <span style="color:Green;">+2</span> Food
| <u>Technology Required:</u>
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Manufacture Population
! <span style="color:Green;">+120</span> ManufacturingCost
<span style="color:Green;">+2</span> DurantiumCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Bob
! <span style="color:Green;">+800</span> ManufacturingCost
<span style="color:Green;">+5</span> PromethionCost
<span style="color:Green;">+5</span> PrecursorNanitesCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.15%</span> Research
! <span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>Tech_StrongAI
|-
|[[File:XenoAnthropology.png|alt=|left|48x48px|frameless]]Xeno Anthropology Center
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
! <span style="color:Green;">+1</span> InfluencePerTurn
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>XenoAnthropology
|-
|[[File:WeatherControlCenter.png|alt=|left|48x48px|frameless]]Weather Control Center
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+3</span> HeliosOreCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.15%</span> MaxManufacturing
<span style="color:Green;">+-0.15%</span> Maintenance
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>WeatherControlTech
|-
|[[File:WeatherControlZenith.png|alt=|left|48x48px|frameless]]Weather Control Zenith
! <span style="color:Green;">+700</span> ManufacturingCost
<span style="color:Green;">+3</span> HeliosOreCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3%</span> MaxManufacturing
<span style="color:Green;">+-0.3%</span> Maintenance
! <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>WeatherControlZenithTech
|-
|[[File:AntimatterPowerPlant.png|alt=|left|48x48px|frameless]]Antimatter Power Plant
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+3</span> AntimatterCost
! <span style="color:Green;">+1</span> Maintenance
! <span style="color:Red;">-</span>
| <span style="color:Green;">+3</span> AllImprovements
| <u>Technology Required:</u>Tech_AntiMatterPowerPlants
|-
|[[File:Economy_Build.png|alt=|left|48x48px|frameless]]Economic Stimulus
! <span style="color:Green;">+250</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ModuleAssembly
|-
|[[File:Influence_Build.png|alt=|left|48x48px|frameless]]Heritage
! <span style="color:Green;">+100</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:Research_Build.png|alt=|left|48x48px|frameless]]Aid Research
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_NeuralMapping
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Hatch Clone
! <span style="color:Green;">+2500</span> ManufacturingCost
<span style="color:Green;">+3</span> PromethionCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Cloning
|-
|[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Wildland Refuge
! <span style="color:Green;">+240</span> ManufacturingCost
<span style="color:Green;">+1</span> AurorusArboretumCost
! <span style="color:Green;">+0.1</span> Tourism
! <span style="color:Green;">+-0.002</span> PollutionPerTurn
| <span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>Tech_LandPreservation
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Memory Center
! <span style="color:Green;">+90</span> ManufacturingCost
<span style="color:Green;">+1</span> PromethionCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Intelligence
<span style="color:Green;">+1</span> Research
! <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|[[File:TorianUniversity.png|alt=|left|48x48px|frameless]]Augmentation Center
! <span style="color:Green;">+480</span> ManufacturingCost
<span style="color:Green;">+3</span> PromethionCost
<span style="color:Green;">+3</span> PrecursorNanitesCost
! <span style="color:Green;">+3</span> Intelligence
! <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>Tech_PostSentience
|-
|[[File:HyperionShipyard.png|alt=|left|48x48px|frameless]]Warforged Foundry
! <span style="color:Green;">+303</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
|-
|[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Natural League Center
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+1</span> PromethionCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
! <span style="color:Green;">+0.02%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
|-
|[[File:FoodDistribution.png|alt=|left|48x48px|frameless]]Irrigation Network
! <span style="color:Green;">+67</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
! <span style="color:Green;">+0.02%</span> FoodIncome
| <span style="color:Green;">+3</span> Food
| <u>Technology Required:</u>Tech_XenoAgriculture
|-
|[[File:BankingSector.png|alt=|left|48x48px|frameless]]Governor's Manor
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+20</span> Loyalty
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>Tech_LeadershipRecruiting
|-
|[[File:Drones.png|alt=|left|48x48px|frameless]]Produce Drones
! <span style="color:Green;">+250</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_DroneProduction
|-
|[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules
! <span style="color:Green;">+150</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ModuleAssembly
|-
|[[File:Nanobots.png|alt=|left|48x48px|frameless]]Produce Nanobots
! <span style="color:Green;">+250</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:Mission_Research.png|alt=|left|48x48px|frameless]]Research Mission
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+1</span> PromethionCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]Treasure Hunt
! <span style="color:Green;">+300</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+80</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:Mission_Production.png|alt=|left|48x48px|frameless]]Industrial Goods
! <span style="color:Green;">+60</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_MiningMissions
|-
|[[File:Mission_Resources.png|alt=|left|48x48px|frameless]]Scavengers
! <span style="color:Green;">+120</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ExoticMineralMissions
|-
|[[File:Mission_HeliosOre.png|alt=|left|48x48px|frameless]]Ore Traders
! <span style="color:Green;">+140</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_RareCrystalMissions
|-
|[[File:Mission_HarmonyCrystal.png|alt=|left|48x48px|frameless]]Gem Traders
! <span style="color:Green;">+140</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_RareCrystalMissions
|-
|[[File:Mission_HyperSilicates.png|alt=|left|48x48px|frameless]]Silicate Traders
! <span style="color:Green;">+140</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_RareCrystalMissions
|-
|[[File:Mission_Influence.png|alt=|left|48x48px|frameless]]Pilgrims
! <span style="color:Green;">+150</span> ManufacturingCost
<span style="color:Green;">+1</span> UltraSpiceCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_CulturalOutreachMissions
|-
|[[File:ThuliumCatalyst.png|alt=|left|48x48px|frameless]]Thulium Deposit
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Thulium Extractor
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> ThuliumIncome
<span style="color:Green;">+0.1%</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:ThuliumCatalystL2.png|alt=|left|48x48px|frameless]]Thulium Mine
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> ThuliumIncome
<span style="color:Green;">+0.2%</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>Tech_XenoResourceMining
|-
|[[File:ThuliumCatalystL3.png|alt=|left|48x48px|frameless]]Advanced Thulium Mine
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> ThuliumIncome
<span style="color:Green;">+0.3%</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>Tech_XenoResourceExtraction
|-
|[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Orbital Thulium Extractor
! ! <span style="color:Green;">+0.1</span> ThuliumIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OrbitalMining
|-
|[[File:CrystallizedElerium.png|alt=|left|48x48px|frameless]]Crystallized Elerium
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Crystallized Elerium Extractor
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> EleriumIncome
<span style="color:Green;">+1</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:CrystallizedEleriumL2.png|alt=|left|48x48px|frameless]]Crystallized Elerium Mine
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> EleriumIncome
<span style="color:Green;">+2</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>Tech_XenoResourceMining
|-
|[[File:CrystallizedEleriumL3.png|alt=|left|48x48px|frameless]]Advanced Elerium Mine
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> EleriumIncome
<span style="color:Green;">+4</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>Tech_XenoResourceExtraction
|-
|[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Orbital Elerium Extractor
! ! <span style="color:Green;">+0.1</span> EleriumIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OrbitalMining
|-
|[[File:PrometheusStone.png|alt=|left|48x48px|frameless]]Prometheus Stone
! ! <span style="color:Green;">+3</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Prometheus Stone Extractor
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> PromethionIncome
<span style="color:Green;">+4</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:PrometheusStoneL2.png|alt=|left|48x48px|frameless]]Prometheus Stone Mine
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> PromethionIncome
<span style="color:Green;">+5</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>Tech_XenoResourceMining
|-
|[[File:PrometheusStoneL3.png|alt=|left|48x48px|frameless]]Advanced Prometheus Mine
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> PromethionIncome
<span style="color:Green;">+6</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>Tech_XenoResourceExtraction
|-
|[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Orbital Prometheus Stone Extractor
! ! <span style="color:Green;">+0.1</span> PromethionIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OrbitalMining
|-
|[[File:HeliosOre.png|alt=|left|48x48px|frameless]]Helios Ore
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
|-
|[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Helios Ore Extractor
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> HeliosOreIncome
<span style="color:Green;">+2</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
|-
|[[File:HeliosOreL2.png|alt=|left|48x48px|frameless]]Helios Mine
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> HeliosOreIncome
<span style="color:Green;">+4</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>Tech_XenoResourceMining
|-
|[[File:HeliosOreL3.png|alt=|left|48x48px|frameless]]Advanced Helios Mine
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> HeliosOreIncome
<span style="color:Green;">+6</span> ColonyGrossIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>Tech_XenoResourceExtraction
|-
|[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Orbital Helios Ore Extractor
! ! <span style="color:Green;">+0.1</span> HeliosOreIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OrbitalMining
|-
|[[File:HyperSilicates.png|alt=|left|48x48px|frameless]]Silicates
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Silicate Extractor
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> HyperSilicatesIncome
<span style="color:Green;">+2</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|[[File:HyperSilicatesL2.png|alt=|left|48x48px|frameless]]Silicate Mine
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> HyperSilicatesIncome
<span style="color:Green;">+2</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>Tech_XenoResourceMining
|-
|[[File:HyperSilicatesL3.png|alt=|left|48x48px|frameless]]Advanced Silicate Mine
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> HyperSilicatesIncome
<span style="color:Green;">+2</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>Tech_XenoResourceExtraction
|-
|[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Orbital Silicate Extractor
! ! <span style="color:Green;">+0.1</span> HyperSilicatesIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OrbitalMining
|-
|[[File:XanthiumDeposit.png|alt=|left|48x48px|frameless]]Xanthium
! ! <span style="color:Green;">+1</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Xanthium Extractor
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> XanthiumDepositIncome
<span style="color:Green;">+2</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:XanthiumDepositL2.png|alt=|left|48x48px|frameless]]Xanthium Mine
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> XanthiumDepositIncome
<span style="color:Green;">+3</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+3</span> Manufacturing
| <u>Technology Required:</u>Tech_XenoResourceMining
|-
|[[File:XanthiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Xanthium Mine
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> XanthiumDepositIncome
<span style="color:Green;">+4</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+4</span> Manufacturing
| <u>Technology Required:</u>Tech_XenoResourceExtraction
|-
|[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Xanthium Extractor
! ! <span style="color:Green;">+0.1</span> XanthiumDepositIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OrbitalMining
|-
|[[File:PrecursorNanites.png|alt=|left|48x48px|frameless]]Precursor Nanites
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Precursor Nanites
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> PrecursorNanitesIncome
<span style="color:Green;">+0.05%</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:PrecursorNanitesL2.png|alt=|left|48x48px|frameless]]Precursor Nanites
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> PrecursorNanitesIncome
<span style="color:Green;">+0.1%</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>Tech_ArtifactStudies
|-
|[[File:PrecursorNanitesL3.png|alt=|left|48x48px|frameless]]Precursor Nanites
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> PrecursorNanitesIncome
<span style="color:Green;">+0.15%</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>Tech_ArtifactMastery
|-
|[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Orbital Precursor Nanites
! ! <span style="color:Green;">+0.1</span> PrecursorNanitesIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_PrecursorArcheology
|-
|[[File:HarmonyCrystals.png|alt=|left|48x48px|frameless]]Harmony Crystal Deposit
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
|-
|[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Harmony Crystal Extractor
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> HarmonyCrystalsIncome
<span style="color:Green;">+0.05</span> Approval
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
|-
|[[File:HarmonyCrystalsL2.png|alt=|left|48x48px|frameless]]Harmony Crystal Mine
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> HarmonyCrystalsIncome
<span style="color:Green;">+0.1</span> Approval
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>Tech_XenoResourceMining
|-
|[[File:HarmonyCrystalsL3.png|alt=|left|48x48px|frameless]]Advanced Harmony Crystal Mine
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> HarmonyCrystalsIncome
<span style="color:Green;">+0.15</span> Approval
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>Tech_XenoResourceExtraction
|-
|[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Orbital Harmony Crystal
! ! <span style="color:Green;">+0.1</span> HarmonyCrystalsIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OrbitalMining
|-
|[[File:TechapodHive.png|alt=|left|48x48px|frameless]]Techapods
! ! <span style="color:Green;">+1</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Techapod Hatchery
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+0.1</span> TechapodHiveIncome
<span style="color:Green;">+2</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:TechapodHiveL2.png|alt=|left|48x48px|frameless]]Techapod Farm
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+0.2</span> TechapodHiveIncome
<span style="color:Green;">+2</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>Tech_EnvironmentalEngineering
|-
|[[File:TechapodHiveL3.png|alt=|left|48x48px|frameless]]Advanced Techapod Hive Farm
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+0.3</span> TechapodHiveIncome
<span style="color:Green;">+2</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>Tech_AdaptedCropEngineering
|-
|[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Orbital Techapod Hatchery
! ! <span style="color:Green;">+0.1</span> TechapodHiveIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Hydroponics
|-
|[[File:SnugglerColony.png|alt=|left|48x48px|frameless]]Snuggler Colony
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Snuggler Shelter
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+0.1</span> SnugglerColonyIncome
<span style="color:Green;">+2</span> InfluencePerTurn
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:SnugglerColonyL2.png|alt=|left|48x48px|frameless]]Snuggler Farm
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+0.25</span> SnugglerColonyIncome
<span style="color:Green;">+2</span> InfluencePerTurn
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_EnvironmentalEngineering
|-
|[[File:SnugglerColonyL3.png|alt=|left|48x48px|frameless]]Advanced Snuggler Farm
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+0.5</span> SnugglerColonyIncome
<span style="color:Green;">+2</span> InfluencePerTurn
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_AdaptedCropEngineering
|-
|[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Orbital Snuggler Shelter
! ! <span style="color:Green;">+0.1</span> SnugglerColonyIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Hydroponics
|-
|[[File:UltraSpice.png|alt=|left|48x48px|frameless]]Arnor Spice
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Arnor Spice Harvester
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> UltraSpiceIncome
<span style="color:Green;">+2</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:UltraSpiceL2.png|alt=|left|48x48px|frameless]]Arnor Spice Farm
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> UltraSpiceIncome
<span style="color:Green;">+3</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_EnvironmentalEngineering
|-
|[[File:UltraSpiceL3.png|alt=|left|48x48px|frameless]]Advanced Arnor Spice Farm
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> UltraSpiceIncome
<span style="color:Green;">+4</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_AdaptedCropEngineering
|-
|[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Orbital Spice Harvester
! ! <span style="color:Green;">+0.1</span> UltraSpiceIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Hydroponics
|-
|[[File:EpimetheusPollen.png|alt=|left|48x48px|frameless]]Epimetheus Pollen
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Epimetheus Field
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> EpimetheusPollenIncome
<span style="color:Green;">+0.1</span> ResistanceBonus
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:EpimetheusPollenL2.png|alt=|left|48x48px|frameless]]Epimetheus Farm
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> EpimetheusPollenIncome
<span style="color:Green;">+0.2</span> ResistanceBonus
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_ExoticAgriculture
|-
|[[File:EpimetheusPollenL3.png|alt=|left|48x48px|frameless]]Advanced Epimetheus Farm
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> EpimetheusPollenIncome
<span style="color:Green;">+0.3</span> ResistanceBonus
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>Tech_TransgenicManipulation
|-
|[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Orbital Pollen Collector
! ! <span style="color:Green;">+0.1</span> EpimetheusPollenIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Hydroponics
|-
|[[File:ArtocarpusViriles.png|alt=|left|48x48px|frameless]]Artocarpus Fruit
! ! <span style="color:Green;">+0.3%</span> Growth
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
<span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
|-
|[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Artocarpus Orchard
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> ArtocarpusVirilesIncome
<span style="color:Green;">+3</span> FoodIncome
<span style="color:Green;">+0.1%</span> Growth
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
|-
|[[File:ArtocarpusVirilesL2.png|alt=|left|48x48px|frameless]]Artocarpus Farm
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> ArtocarpusVirilesIncome
<span style="color:Green;">+4</span> FoodIncome
<span style="color:Green;">+0.2%</span> Growth
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>Tech_ExoticAgriculture
|-
|[[File:ArtocarpusVirilesL3.png|alt=|left|48x48px|frameless]]Advanced Artocarpus Farm
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> ArtocarpusVirilesIncome
<span style="color:Green;">+5</span> FoodIncome
<span style="color:Green;">+0.3%</span> Growth
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>Tech_TransgenicManipulation
|-
|[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Orbital Artocarpus Collector
! ! <span style="color:Green;">+0.1</span> ArtocarpusVirilesIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Hydroponics
|-
|[[File:MonsatiumDeposit.png|alt=|left|48x48px|frameless]]Monsatium
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
|-
|[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Monsatium Deposit
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> MonsatiumDepositIncome
<span style="color:Green;">+2</span> FoodIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
|-
|[[File:MonsatiumDepositL2.png|alt=|left|48x48px|frameless]]Monsatium Deposit Refinery
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> MonsatiumDepositIncome
<span style="color:Green;">+3</span> FoodIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>Tech_ExoticAgriculture
|-
|[[File:MonsatiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Monsatium Deposit Refinery
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> MonsatiumDepositIncome
<span style="color:Green;">+4</span> FoodIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>Tech_TransgenicManipulation
|-
|[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Monsatium
! ! <span style="color:Green;">+0.1</span> MonsatiumDepositIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Hydroponics
|-
|[[File:AurorusArboretum.png|alt=|left|48x48px|frameless]]Aurorus Arboretum
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
|-
|[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Aurorus Orchard
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> AurorusArboretumIncome
<span style="color:Green;">+0.1</span> Tourism
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
|-
|[[File:AurorusArboretumL2.png|alt=|left|48x48px|frameless]]Aurorus Arboretum Farm
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> AurorusArboretumIncome
<span style="color:Green;">+0.2</span> Tourism
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>Tech_EnvironmentalEngineering
|-
|[[File:AurorusArboretumL3.png|alt=|left|48x48px|frameless]]Advanced Aurorus Arboretum Farm
! <span style="color:Green;">+380</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> AurorusArboretumIncome
<span style="color:Green;">+0.3</span> Tourism
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>Tech_AdaptedCropEngineering
|-
|[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Orbital Aurorus
! ! <span style="color:Green;">+0.1</span> AurorusArboretumIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Hydroponics
|-
|[[File:Icon_008.png|alt=|left|48x48px|frameless]]Slums
! ! <span style="color:Green;">+1</span> PopulationCap
<span style="color:Green;">+0.01</span> Pollution
<span style="color:Green;">+0.04</span> Crime
! <span style="color:Green;">+0.05%</span> PopulationCap
| <span style="color:Green;">+-1</span> Wealth
<span style="color:Green;">+-1</span> Approval
<span style="color:Green;">+-1</span> Tourism
| <u>Technology Required:</u>
|-
|[[File:District_Manufacturing.png|alt=|left|48x48px|frameless]]Manufacturing District
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+0.04%</span> MaxManufacturing
<span style="color:Green;">+0.02</span> Pollution
! <span style="color:Green;">+0.02%</span> MaxManufacturing
| <span style="color:Green;">+1</span> Manufacturing
| |-
|[[File:District_Population.png|alt=|left|48x48px|frameless]]Housing District
! <span style="color:Green;">+100</span> ManufacturingCost
! <span style="color:Green;">+1</span> PopulationCap
! <span style="color:Green;">+0.1</span> PopulationCap
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>Tech_Planetology
|-
|[[File:District_Approval.png|alt=|left|48x48px|frameless]]Entertainment District
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.01</span> Crime
! <span style="color:Green;">+0.02</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Wealth
| |-
|[[File:District_Wealth.png|alt=|left|48x48px|frameless]]Financial District
! <span style="color:Green;">+75</span> ManufacturingCost
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
! <span style="color:Green;">+0.03%</span> ColonyGrossIncome
| <span style="color:Green;">+1</span> Wealth
| |-
|[[File:District_Food.png|alt=|left|48x48px|frameless]]Agricultural District
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+1</span> FoodIncome
<span style="color:Green;">+0.1%</span> FoodIncome
! <span style="color:Green;">+0.05%</span> FoodIncome
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+2</span> Population
| |-
|[[File:District_Research.png|alt=|left|48x48px|frameless]]Research District
! <span style="color:Green;">+75</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.04%</span> Research
! <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| |-
|[[File:District_Influence.png|alt=|left|48x48px|frameless]]Cultural District
! <span style="color:Green;">+100</span> ManufacturingCost
! <span style="color:Green;">+0.1%</span> InfluencePerTurn
! <span style="color:Green;">+0.03%</span> InfluencePerTurn
| <span style="color:Green;">+2</span> Influence
<span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>TranslatorTech
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
! <span style="color:Green;">+150</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoIndustrialization
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
! <span style="color:Green;">+150</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoManufacturing
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OrbitalMining
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
! <span style="color:Green;">+300</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Bioplastics
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
! <span style="color:Green;">+400</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Claytronics
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
! <span style="color:Green;">+500</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_SingularityPowerPlants
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
! <span style="color:Green;">+100</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoBiology
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
! <span style="color:Green;">+200</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ExtremeColonization
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
! <span style="color:Green;">+300</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ExoticWorldColonization
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
! <span style="color:Green;">+400</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_PlanetaryAdaption
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
! <span style="color:Green;">+500</span> ManufacturingCost
<span style="color:Green;">+1</span> DurantiumCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_EnvironmentalEngineering
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
! <span style="color:Green;">+100</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_HyperwaveRadio
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoEntertainment
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
! <span style="color:Green;">+300</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_CulturalOutreach
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
! <span style="color:Green;">+400</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_StellarEmigration
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
! <span style="color:Green;">+500</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_CulturalAffinity
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
! <span style="color:Green;">+100</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_EconomicDevelopment
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_InterstellarTrade
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
! <span style="color:Green;">+300</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_PreferredLending
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
! <span style="color:Green;">+400</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_OpenTradePolicy
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
! <span style="color:Green;">+500</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_GalacticTrade
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
! <span style="color:Green;">+100</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoBiology
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Terraforming
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
! <span style="color:Green;">+300</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoAgriculture
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
! <span style="color:Green;">+400</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Hydroponics
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
! <span style="color:Green;">+500</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_TransgenicManipulation
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
! <span style="color:Green;">+100</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ResearchDistricts
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
! <span style="color:Green;">+100</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoResearch
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
! <span style="color:Green;">+150</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_QuantumComputing
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ComputingSubstrates
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
! <span style="color:Green;">+300</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_NeuralMapping
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
! <span style="color:Green;">+400</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ArtificalBrains
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
! <span style="color:Green;">+500</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_AIOverseer
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
! <span style="color:Green;">+100</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_Diplomacy
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
! <span style="color:Green;">+200</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_CulturalInfluence
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
! <span style="color:Green;">+300</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_StellarEmigration
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
! <span style="color:Green;">+400</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_CulturalAssimilation
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
! <span style="color:Green;">+500</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_CulturalAffinity
|-
|[[File:PrecursorElevatorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Elevator
! ! <span style="color:Green;">+-0.15</span> ColonySponsorDecayMod
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Orbital Factory
! ! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Moisture Generator
! ! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:ThermalCoreUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thermal Core
! ! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Tidal Control
! ! <span style="color:Green;">+0.2</span> Approval
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PrisonWorldUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Orbital Prison
! ! <span style="color:Green;">+-0.1</span> Crime
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:ThuliumMoonUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thulium Moon
! ! <span style="color:Green;">+0.1</span> ThuliumIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:DurantiumCloudUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Durantium Cloud
! ! <span style="color:Green;">+0.1</span> DurantiumIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PrecursorAcceleratorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Accelerator
! ! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PromethionRefineryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Promethion Refinery
! ! <span style="color:Green;">+0.1</span> PromethionIncome
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PrecursorArchiveUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Archive
! ! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PrecursorTreasuryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Treasury
! ! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PrecursorExperimentsUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Experiments
! ! <span style="color:Green;">+-0.2</span> Approval
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PrecursorSatellitesUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Sensor Array
! <span style="color:Green;">+1</span> ThuliumCost
! <span style="color:Green;">+8</span> SensorRange
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Communications Array
! <span style="color:Green;">+1</span> ThuliumCost
! <span style="color:Green;">+3</span> InfluencePerTurn
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_SupplyDrones
|-
|[[File:MoistureGeneratorUpgradeIcon.png|alt=|left|48x48px|frameless]]Orb of Draginol
! ! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:ThuliumMoonUpgradeIcon.png|alt=|left|48x48px|frameless]]Throne of the Arnor
! ! <span style="color:Green;">+1000</span> InfluencePerTurn
<span style="color:Green;">+3</span> Minerals
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:PlagueResearchCenter.png|alt=|left|48x48px|frameless]]Plague Research Center
! <span style="color:Green;">+360</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
|-
|[[File:ImpsSup_5.png|alt=|left|48x48px|frameless]]Think Tank
! <span style="color:Green;">+500</span> ManufacturingCost
! <span style="color:Green;">+0.1%</span> Technology
! <span style="color:Green;">+1</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
|-
|[[File:ImpsSup_3.png|alt=|left|48x48px|frameless]]The Possibility Engine
! <span style="color:Green;">+2400</span> ManufacturingCost
! <span style="color:Green;">+0.50%</span> Research
! <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]United Planets
! <span style="color:Green;">+1200</span> ManufacturingCost
! <span style="color:Green;">+3</span> Diplomacy
! <span style="color:Green;">+0.05%</span> InfluencePerTurn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
|-
|[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Galactic Court
! <span style="color:Green;">+600</span> ManufacturingCost
! <span style="color:Green;">+1</span> CulturePointsPerTurn
! <span style="color:Green;">+0.05%</span> InfluencePerTurn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
|-
|[[File:commission.png|alt=|left|48x48px|frameless]]Galactic Commision
! <span style="color:Green;">+800</span> ManufacturingCost
<span style="color:Green;">+1</span> AurorusArboretumCost
! <span style="color:Green;">+1</span> CulturePointsPerTurn
! <span style="color:Green;">+0.05%</span> InfluencePerTurn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>Tech_PoliticalCapital
|-
|[[File:orbital_defensematrix.png|alt=|left|48x48px|frameless]]Defense Matrix
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+250</span> Credits
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:orbital_elevator.png|alt=|left|48x48px|frameless]]Space Elevator
! <span style="color:Green;">+2</span> DurantiumCost
! <span style="color:Green;">+50</span> Credits
<span style="color:Green;">+1</span> Minerals
<span style="color:Green;">+1</span> Maintenance
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_SpaceElevators
|-
|[[File:orbital_researchlab.png|alt=|left|48x48px|frameless]]Orbital Research Lab
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> Technology
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_ResearchDistricts
|-
|[[File:Orbital_Recruiting.png|alt=|left|48x48px|frameless]]Recruiting Station
! ! <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+20</span> Growth
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:orbital_climatecontrol.png|alt=|left|48x48px|frameless]]Climate Control
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+1</span> Fertility
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:orbital_colinizationcenter.png|alt=|left|48x48px|frameless]]Colonization Center
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+0.15%</span> Growth
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:orbital_prison.png|alt=|left|48x48px|frameless]]Orbital Prison
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+-0.2</span> Crime
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Atmospheric Cleanser
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+100</span> Credits
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:orbital_sensor.png|alt=|left|48x48px|frameless]]Sensor Array
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+8</span> SensorRange
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:orbital_beacon.png|alt=|left|48x48px|frameless]]Planetary Beacon
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> PlanetInfluence
<span style="color:Green;">+0.2%</span> InfluencePerTurn
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_HyperwaveRadio
|-
|[[File:orbital_market.png|alt=|left|48x48px|frameless]]Orbital Market
! <span style="color:Green;">+1</span> DurantiumCost
! <span style="color:Green;">+1</span> Wealth
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:orbital_academy.png|alt=|left|48x48px|frameless]]Orbital Academy
! <span style="color:Green;">+5</span> DurantiumCost
<span style="color:Green;">+1</span> PromethionCost
! <span style="color:Green;">+150</span> Credits
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:orbital_topacademy.png|alt=|left|48x48px|frameless]]Top Gun Academy
! <span style="color:Green;">+3</span> AntimatterCost
! <span style="color:Green;">+250</span> Credits
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:OfficerSchool.png|alt=|left|48x48px|frameless]]Officer Training School
! <span style="color:Green;">+3</span> PromethionCost
! <span style="color:Green;">+250</span> Credits
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:WarInstitution.png|alt=|left|48x48px|frameless]]Institution Of War
! <span style="color:Green;">+3</span> DurantiumCost
! <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> HitPointsCap
<span style="color:Green;">+1</span> HitPointsCap
<span style="color:Green;">+0.05%</span> KineticAttack
<span style="color:Green;">+0.05%</span> BeamAttack
<span style="color:Green;">+0.05%</span> MissileAttack
<span style="color:Green;">+0.05%</span> ArmorRating
<span style="color:Green;">+0.05%</span> ShieldStrength
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:ConquestCenter.png|alt=|left|48x48px|frameless]]Conquest Center
! <span style="color:Green;">+3</span> HyperSilicatesCost
! <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> HitPointsCap
<span style="color:Green;">+1</span> HitPointsCap
<span style="color:Green;">+0.25%</span> SiegeAbility
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:TacticalCollege.png|alt=|left|48x48px|frameless]]Tactical College
! <span style="color:Green;">+3</span> ThuliumCost
! <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> HitPointsCap
<span style="color:Green;">+1</span> HitPointsCap
<span style="color:Red;">-.05</span> Soldiering
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:TacticalInstruction.png|alt=|left|48x48px|frameless]]Tactical Instruction
! <span style="color:Green;">+5</span> ThuliumCost
! <span style="color:Green;">+500</span> Credits
<span style="color:Green;">+0.1%</span> HitPointsCap
<span style="color:Green;">+1</span> HitPointsCap
<span style="color:Red;">-.25</span> Soldiering
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:orbital_LogisticsArray.png|alt=|left|48x48px|frameless]]Logistics Array
! <span style="color:Green;">+1</span> DurantiumCost
<span style="color:Green;">+1</span> ThuliumCost
<span style="color:Green;">+1</span> PromethionCost
! <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> ControlPerTurn
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| |-
|[[File:orbital_navcenter.png|alt=|left|48x48px|frameless]]Navigation Center
! <span style="color:Green;">+1500</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>InterstellarNavigation
|-
|[[File:Improvement_GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Galactic Navigation Network
! <span style="color:Green;">+620</span> ManufacturingCost
! <span style="color:Green;">+1</span> MovesCap
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>Navagation Network
|-
|[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Galactic Navigator's Guild
! <span style="color:Green;">+2120</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>NavigationalExpertise
|-
|[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Improvement_HyperionBrainTrust_Name_tk
! ! ! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
! <span style="color:Green;">+60</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:EmpathyEngineL3.png|alt=|left|48x48px|frameless]]Pain Amplifier
! <span style="color:Green;">+45</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Research
! <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:Icon_Broadcast.png|alt=|left|48x48px|frameless]]Broadcast Culture
! <span style="color:Green;">+300</span> ManufacturingCost
! ! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoEntertainment
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Currency Reserve
! <span style="color:Green;">+300</span> ManufacturingCost
! <span style="color:Green;">+0.2</span> InfluencePerTurn
<span style="color:Green;">+10</span> ColonyGrossIncome
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>Tech_TradeNetworks
|-
|[[File:imp_radioactive_46.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+0.1</span> Pollution
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.10%</span> Research
! <span style="color:Green;">+1</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:imp_radioactive_82.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+0.02%</span> MaxManufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Pollution
! <span style="color:Green;">+1</span> MaxManufacturing
<span style="color:Green;">+1</span> Military
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:imp_radioactive_84.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+15</span> ManufacturingCost
! <span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+1</span> MaxManufacturing
<span style="color:Green;">+5</span> Growth
! <span style="color:Green;">+0.05%</span> Growth
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:imp_radioactive_45.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+-1</span> Diplomacy
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+48</span> SensorRange
<span style="color:Green;">+1</span> Research
<span style="color:Green;">+-0.3</span> Pollution
! <span style="color:Green;">+0.04%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>Tech_TechnologicalAssimilation
|-
|[[File:imp_radioactive_11.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+25</span> ManufacturingCost
! <span style="color:Green;">+-1</span> Diplomacy
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+10</span> Growth
<span style="color:Green;">+-0.3</span> Pollution
! <span style="color:Green;">+1</span> PopulationCap
| <span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
|-
|[[File:imp_radioactive_60.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+90</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.05</span> Approval
<span style="color:Green;">+1</span> Research
! <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>Tech_XenoResearch
|-
|[[File:festimp_3.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50%</span> Diligence
! <span style="color:Green;">+0.1%</span> Diligence
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>Tech_XenoIndustrialization
|-
|[[File:festimp_43.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50%</span> Intelligence
! <span style="color:Green;">+0.1%</span> Intelligence
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:festimp_25.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Social
! <span style="color:Green;">+0.1%</span> Social
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>TranslatorTech
|-
|[[File:festimp_2.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+5</span> Growth
<span style="color:Green;">+1</span> PopulationCap
<span style="color:Green;">+1</span> MaxManufacturing
! <span style="color:Green;">+0.1</span> PopulationCap
<span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>Tech_Hatcheries
|-
|[[File:festimp_5.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0%</span> Diligence
! <span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:festimp_10.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+3</span> PopulationCap
<span style="color:Green;">+0.1</span> CulturePointsPerTurn
<span style="color:Green;">+0.5%</span> Social
<span style="color:Green;">+0.5%</span> Intelligence
<span style="color:Green;">+0.5%</span> Diligence
! <span style="color:Green;">+1</span> PopulationCap
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:Orbital_farm.png|alt=|left|48x48px|frameless]]
! <span style="color:Green;">+5</span> DurantiumCost
! <span style="color:Green;">+50</span> Credits
<span style="color:Green;">+1</span> Fertility
! <span style="color:Red;">-</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>Tech_XenoAgriculture
|-
|[[File:gcimp_nv23_63_full.png|alt=|left|48x48px|frameless]]Translight Hub
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
! <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_209_full.png|alt=|left|48x48px|frameless]]Central Borehole
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
! <span style="color:Green;">+0.03%</span> MaxManufacturing
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:imp_corehole.png|alt=|left|48x48px|frameless]]Borehole
! ! <span style="color:Green;">+2</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_157_full.png|alt=|left|48x48px|frameless]]Home Burrow
! <span style="color:Green;">+25</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50</span> Approval
<span style="color:Green;">+2</span> Intelligence
! <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_192_full.png|alt=|left|48x48px|frameless]]Growth Center
! <span style="color:Green;">+45</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Growth
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_138_full.png|alt=|left|48x48px|frameless]]Nurture Den
! <span style="color:Green;">+45</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Growth
<span style="color:Green;">+1</span> Diligence
! <span style="color:Green;">+1</span> Population
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_75_full.png|alt=|left|48x48px|frameless]]Enforcer Den
! <span style="color:Green;">+25</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Red;">-</span> ControlPerTurn
! <span style="color:Green;">+0.03%</span> MaxManufacturing
| <span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_72_full.png|alt=|left|48x48px|frameless]]Industrial Espionage Center
! <span style="color:Green;">+25</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
! <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_14_full.png|alt=|left|48x48px|frameless]]Neural Link
! <span style="color:Green;">+25</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
! <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+4</span> Research
<span style="color:Green;">+-1</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_92_full.png|alt=|left|48x48px|frameless]]The World Engine
! <span style="color:Green;">+35</span> ManufacturingCost
! <span style="color:Green;">+0.20%</span> MaxManufacturing
<span style="color:Green;">+3</span> Maintenance
<span style="color:Green;">+0.2</span> Pollution
! <span style="color:Red;">-</span>
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_18_full.png|alt=|left|48x48px|frameless]]Elemental Fabricator
! <span style="color:Green;">+40</span> ManufacturingCost
! <span style="color:Green;">+5</span> MaxManufacturing
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_19_full.png|alt=|left|48x48px|frameless]]Tower of Procipinee
! <span style="color:Green;">+35</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1%</span> Intelligence
<span style="color:Green;">+0.1%</span> InfluencePerTurn
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_93_full.png|alt=|left|48x48px|frameless]]Auto Printer
! <span style="color:Green;">+20</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05%</span> MaxManufacturing
<span style="color:Green;">+0.25%</span> Diligence
<span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
! <span style="color:Green;">+0.05%</span> MaxManufacturing
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_69_full.png|alt=|left|48x48px|frameless]]Communications Array
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+0.10%</span> Research
<span style="color:Green;">+0.1%</span> Intelligence
! <span style="color:Green;">+0.1%</span> Intelligence
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_121_full.png|alt=|left|48x48px|frameless]]Durantium Scanner
! <span style="color:Green;">+48</span> ManufacturingCost
! <span style="color:Green;">+2</span> SensorRange
<span style="color:Green;">+1</span> Maintenance
! <span style="color:Green;">+3</span> SensorRange
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_120_full.png|alt=|left|48x48px|frameless]]Precursor Relic Scanner
! <span style="color:Green;">+55</span> ManufacturingCost
! <span style="color:Green;">+2</span> SensorRange
<span style="color:Green;">+1</span> Maintenance
! <span style="color:Green;">+3</span> SensorRange
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|[[File:DurantiumDeposit.png|alt=|left|48x48px|frameless]]Durantium Deposit
! ! <span style="color:Green;">+1</span> MaxManufacturing
<span style="color:Green;">+0.1</span> DurantiumIncome
! <span style="color:Red;">-</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:precursorrelic.png|alt=|left|48x48px|frameless]]Precursor Relic
! ! <span style="color:Green;">+2</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|[[File:precursorrelic2.png|alt=|left|48x48px|frameless]]Precursor Relic
! ! <span style="color:Green;">+0.10</span> Approval
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
|-
|[[File:precursorrelic3.png|alt=|left|48x48px|frameless]]Precursor Relic
! ! <span style="color:Green;">+3</span> InfluencePerTurn
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_70_full.png|alt=|left|48x48px|frameless]]Interrogation Machine
! <span style="color:Green;">+25</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05%</span> Research
! <span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_145_full.png|alt=|left|48x48px|frameless]]Death Camp
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.08%</span> MaxManufacturing
<span style="color:Green;">+3</span> PopulationCap
! <span style="color:Green;">+0.04%</span> MaxManufacturing
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_237_full.png|alt=|left|48x48px|frameless]]The Grand Resort
! <span style="color:Green;">+30</span> ManufacturingCost
! <span style="color:Green;">+0.5</span> Tourism
! <span style="color:Green;">+0.1%</span> Wealth
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_258_full.png|alt=|left|48x48px|frameless]]The Great School
! <span style="color:Green;">+40</span> ManufacturingCost
! <span style="color:Green;">+0.1</span> Research
<span style="color:Green;">+0.50%</span> Intelligence
! <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_111_full.png|alt=|left|48x48px|frameless]]Central Mine
! <span style="color:Green;">+28</span> ManufacturingCost
! <span style="color:Green;">+1</span> MaxManufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
! <span style="color:Green;">+0.03%</span> MaxManufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:gcimp_nv23_100_full.png|alt=|left|48x48px|frameless]]Mining Core
! <span style="color:Green;">+25</span> ManufacturingCost
! <span style="color:Green;">+1</span> MaxManufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
! <span style="color:Green;">+0.03%</span> MaxManufacturing
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>Tech_XenoIndustrialization
|-
|[[File:imp_miningoperation.png|alt=|left|48x48px|frameless]]Mining Operation
! ! <span style="color:Green;">+1</span> MaxManufacturing
<span style="color:Green;">+0.05</span> Pollution
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_53_full.png|alt=|left|48x48px|frameless]]Air Purifier
! <span style="color:Green;">+120</span> ManufacturingCost
! <span style="color:Green;">+3</span> Maintenance
<span style="color:Green;">+-0.25</span> Pollution
! <span style="color:Green;">+-0.01</span> Pollution
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>ColonizationTech
|-
|[[File:gcimp_nv23_278_full.png|alt=|left|48x48px|frameless]]Xeno Patent Office
! <span style="color:Green;">+40</span> ManufacturingCost
! <span style="color:Green;">+0.12%</span> Research
<span style="color:Green;">+0.10%</span> ColonyGrossIncome
! <span style="color:Green;">+0.03%</span> Research
<span style="color:Green;">+0.05%</span> ColonyGrossIncome
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_3_full.png|alt=|left|48x48px|frameless]]Arms Expo
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+1</span> Diplomacy
<span style="color:Green;">+0.15%</span> ColonyGrossIncome
! <span style="color:Green;">+0.03%</span> Research
<span style="color:Green;">+0.03%</span> ColonyGrossIncome
| <span style="color:Green;">+3</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_43_full.png|alt=|left|48x48px|frameless]]Father Tree
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+0.1</span> CulturePointsPerTurn
<span style="color:Green;">+6</span> PopulationCap
! <span style="color:Green;">+0.03%</span> MaxManufacturing
| <span style="color:Green;">+2</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:imp_verdureGlobeVault_full.png|alt=|left|48x48px|frameless]]Verdure Globe Vault
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+0.5</span> CulturePointsPerTurn
<span style="color:Green;">+1</span> Research
! <span style="color:Green;">+3</span> InfluencePerTurn
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:roots.png|alt=|left|48x48px|frameless]]Father Root
! ! <span style="color:Green;">+1</span> Research
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|[[File:Luximp_1_full.png|alt=|left|48x48px|frameless]]Crystal Core
! <span style="color:Green;">+16</span> ManufacturingCost
! <span style="color:Green;">+1</span> CulturePointsPerTurn
<span style="color:Green;">+4</span> PopulationCap
! <span style="color:Green;">+1</span> Population
| <span style="color:Green;">+3</span> AllImprovements
| <u>Technology Required:</u>
|-
|[[File:Luximp_2_full.png|alt=|left|48x48px|frameless]]Crystallization Chambers
! <span style="color:Green;">+60</span> ManufacturingCost
! <span style="color:Green;">+0.1%</span> MaxManufacturing
! <span style="color:Green;">+0.03%</span> MaxManufacturing
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>Tech_ColonialPolicies
|-
|[[File:luximp3_full.png|alt=|left|48x48px|frameless]]Facet Conduits
! <span style="color:Green;">+10</span> ManufacturingCost
! <span style="color:Green;">+3</span> Population
! <span style="color:Green;">+0.02%</span> MaxManufacturing
<span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>Tech_XenoIndustrialization
|-
|[[File:luximp_full.png|alt=|left|48x48px|frameless]]Harmonic Array
! <span style="color:Green;">+50</span> ManufacturingCost
! <span style="color:Green;">+0.12</span> Approval
<span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Research
! <span style="color:Green;">+0.03</span> Approval
| <span style="color:Green;">+1</span> AllImprovements
| <u>Technology Required:</u>Tech_ArtificialGravity
|-
|[[File:luximp4.png|alt=|left|48x48px|frameless]]Prismatic Learning Matrix
! <span style="color:Green;">+40</span> ManufacturingCost
! <span style="color:Green;">+1</span> MaxManufacturing
<span style="color:Green;">+1</span> Research
! <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>TranslatorTech
|-
|[[File:shard.png|alt=|left|48x48px|frameless]]Shard of Enlightenment
! ! <span style="color:Green;">+0.15</span> Approval
! <span style="color:Red;">-</span>
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|[[File:gcimp_nv23_236_full.png|alt=|left|48x48px|frameless]]Centauron Empoerium
! <span style="color:Green;">+328</span> ManufacturingCost
! <span style="color:Green;">+0.40</span> Tourism
<span style="color:Green;">+0.25%</span> InfluencePerTurn
! <span style="color:Green;">+0.05%</span> ColonyGrossIncome
<span style="color:Green;">+0.10</span> Tourism
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>Tech_XenoHospitality
|-
|-
|[[File:gcimp_nv23_233_full.png|alt=|left|48x48px|frameless]]Xeno Welcome Hub
! <span style="color:Green;">+75</span> ManufacturingCost
! <span style="color:Green;">+0.3</span> Tourism
! <span style="color:Green;">+0.1%</span> ColonyGrossIncome
<span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Approval
<span style="color:Green;">+-2</span> Research
| <u>Technology Required:</u>Tech_XenoHospitality
|}
|}

Latest revision as of 20:52, 28 February 2024

Artifact Description Effects Requirements
Precursor Archive
An archive of nearly limitless knowledge. By activating it we can instantly complete our current research. Complete Current Research Complete Current Research
Nano Fabricator
Able to produce anything we need. Activating it allows us to make instant progress on a selected planet's social project. +100 Planet Production +100 Manufacturing Overflow
  • Granted from constructing the Nano Fabricator Study improvement
Motivation Helix
Remnant of an ancient race of slavers. When activated it inspires productivity and boosts production at the selected shipyard. +500 Shipyard Production +500 Manufacturing Overflow
  • Granted from constructing the Motivation Helix Study improvement
Echoing Heartstone
A shard from the heart of creation. Activating it significantly increases the Influence of the selected planet. +500 Influence +500 Influence Tally
Chimeric Biomass
This artifact produces material rich with proto-organic matter. This matter can improve the class of any world we use it on. +2 Usable Tiles, +1 Farming +1 Fertility

Terraforms Tiles on Planet +2 Usable Tiles

Mnemonic Nanites
These Nanites will immediately rebuild themselves according to the architectural records of the ship they are exposed to. Fully Repairs Fleet Fully Repairs Fleet
  • Granted from the The Derelict Event
  • Granted from constructing the Mnemonic Nanites Study improvement
Boost Coil
Extra-dimensional materials are consumed quickly, but will give a temporary boost the movement of a fleet. Resets Fleet Moves Resets Fleet Moves
  • Granted from constructing the Boost Coil Study improvement
Slipstream Accelerator
Extra-dimensional materials are consumed quickly, but will give this fleet a permanent boost to movement speed. Increases Fleet Moves +1 Moves Cap
Arnor Embers
This ruined Arnor weapon can be harvested for power sources that will improve the attack of the selected fleet. +3 Attack +1 Beam Attack

+1 Missile Attack +1 Kinetic Attack

Neural Link
By bonding our command staff to the ship itself we can create a fleet that is more responsive and reactive than our enemies. +10 Experience Points +10 Exp Points
  • Granted from constructing the Neural Hive Study improvement
Matryoshka Forge
Folding materials across dimensions produces plating stronger than physics would allow, increasing the defense of the selected fleet. +15 Defense +5 Shield Strength

+5 Armor Rating +5 Point Defense

  • Granted from the GC4: Event
Arnor Halo
Activating this symbol of the Arnor will apply some measure of this permanence to the selected fleet, increasing its hit points. +10% Hit Points +10% Hit Points Cap
Wormhole Generator
This former part of a galactic relay lies dormant. Activating it will send a selected fleet somewhere, but we have no control over where. Randomly Teleport Fleet Randomly Teleport Fleet
Dimensional Mirror
This Precursor artifact was left here for unknown reasons. It allows us to see a given area of space in great detail. Reveal an Area of the Map Reveal an Area of the Map
  • Granted from starting turn 1
  • Granted from unlocking Culture Traits
  • Granted from constructing the Dimensional Mirror Study improvement
  • Granted from researching the Recursive Models tech
Betatron Collider
Able to warp space with a beam capable of inflicting heavy damage on an entire enemy fleet. 25% Damage -25% Hit Points
Nanite Transmitter
Able to transmit a stream of Nanites to any part of the galaxy and instantly construct a warship. Spawn an Overlord ship Spawns a Paladin
Dimensional Snare
A creature was forced out of another dimension and trapped in ours. We could release it, but it may go after us as well. Spawn a minor Space Monster Spawn a minor Space Monster
Penumbral Beacon
This beacon will call a monster from distant space. But beware, it doesn't grant any control over the monster. Spawn a powerful Space Monster Spawn a powerful Space Monster
  • Granted from constructing the Penumbral Beacon Study improvement
Bernal Sphere
This self-sustaining habitat can be deployed on any planet and comes complete with a synthetic workforce. +1 Yor Citizen +1 Yor Citizen
  • Granted from constructing the Bernal Sphere Study improvement
Empathy Engine
This device is capable of transmitting a calming wave over all of our worlds, though its influence is temporary. +25% Approval for 25 months +0.25 Approval
  • Granted from constructing the Empathy Engine Study improvement
Precognition Sensor
This quantum sensor warns of threats before there is any known indication of their presence. +10% Resistance +0.1 Resistance Bonus
  • Granted from constructing the Precognition Sensor Study improvement
Spores of Yggdrasil
An entire ecosystem is contained within this sphere. By deploying it to dead worlds, the entire world will come alive. Convert a Dead World to a Class 5 Planet Convert a Dead World to a Class 5 Planet
Harmony Beacon
Increases the Approval of the target world by 10% for 25 months. Creates a sustained sense of satisfaction and contentment among the inhabitants. +0.1 Approval
Chaos Beacon
Reduces the Approval of the target world for 25 months. Permanently increases the world's Crime. -0.2 Approval

+0.1 Crime

Climate Purifier
Capable of filtering an entire planet's atmosphere. -20% Pollution -0.2 Pollution
  • Granted from the GC4: Event
Inspire Scientists
Inspiring our scientists will result in an immediate +50 Research. +50 Research
Distant Vision
Using a Precursor artifact we can peer into a distant part of space. Reveal an Area of the Map Reveal an Area of the Map
Pocket Universe Artifact
An artifact with the power to open a pocket universe where the Orb of Draginol is said to be hidden. Spawns a pocket dimension to the Orb of Draginol


Ancient Survey Module
Allows target starship to be able to survey anomalies. +1 Can Survey
Ancient Food Replicator
Provides food for extended voyages, increasing the ship's range. +5 Ship Range
  • Granted from the GC4: Event
Guilt Magnifier
Makes people feel more guilty about doing the wrong thing. Reduces Crime. -0.05 Crime
  • Granted from the GC4: Event
Found Weapon Jammer
We didn't steal this. We found it. +5 Point Defense
  • Granted from the GC4: Event
Energy Infuser
When installed on a ship, the Energy Infuser enhances the vessel's energy weapons. +2 Beam Attack
  • Granted from the GC4: Event
Prototype Warhead
Enhances your ship's offensive capabilities by adding superior missile firepower. +3 Missile Attack
  • Granted from the GC4: Event
Mass Driver Module
Unleash an ancient and powerful kinetic force, enhancing your ship's firepower and causing significant damage to enemy ships or structures. +2 Kinetic Attack
  • Granted from the GC4: Event
Tactical Thruster Upgrade Module
This module harnesses advanced technology to significantly increase the combat speed and maneuverability of any ship it is applied to. +1 Tactical Speed
  • Granted from the GC4: Event
Stardrive Module
Increases the Hyperspace speed of a target ship. +1 Moves Cap
  • Granted from the GC4: Event
Atmospheric Cleanser
Reduces the Pollution on a colony by efficiently breaking down harmful particles and toxins. -0.1 Pollution
  • Granted from the GC4: Event
Armor Plate Module
Provides increased armor defense for a target ship. +2 Armor Rating
  • Granted from the GC4: Event
Planetary Broadcaster Module
Amplifies a planet's Influence over surrounding systems. +500 Influence
  • Granted from the GC4: Event
Planetary Culture Module
When applied, it finds previously undiscovered points of interest on a planet resulting in increased cultural significance for that world. +3 Planet Influence
  • Granted from the GC4: Event
Add Planetary Defense Module
Provides an additional layer of defense against invasions to a target planet. +30 Planetary Defenses MaxHP
  • Granted from the GC4: Event
Enemy Destabilizer Module
Promotes criminal activity on a target foreign world. +0.10 Crime
  • Granted from the GC4: Event
Enemy Defense Sabotage Module
Wrecks the enemy's ability to defend against invasions. Target a foreign planet to use. -250 Planetary DefensesHP
  • Granted from the GC4: Event
Demoralizing Artifact
Drastically reduces the Influence of a target foreign planet. -5 Influence Per Turn
  • Granted from the GC4: Event
Poison Gas Module
Dramatically reduces the fertility of a target foreign world in a month. -10 Fertility
  • Granted from the GC4: Event
Resource Nullification Array
Oxidizes minerals on a target foreign world, reduces the planet's mineral value. -2 Minerals
  • Granted from the GC4: Event
Mineral Scanner
One time use scanner finds previously unknown sources of minerals on a target world of ours. +2 Minerals
  • Granted from the GC4: Event
Tech Finder Scanner
Locates previously undiscovered bits of technology left over from the Precursors, increasing the planet's base tech rating. +2 Technology
Summon Leader Module
Summons a friendly Precursor constructed Yor advisor. +1 Yor Leader
  • Granted from the GC4: Event
Robotic Servants Module
Adds a friendly Yor servant to a target core world. +1 Yor Citizen
  • Granted from the GC4: Event
Robotic Star Drone
Instantly constructs a small but lethal weapons drone. Spawns a Gunboat
  • Granted from the GC4: Event
Modify Planet
Increase this planet's use to our species. Adds +1 to its usable tiles. Should only be used on Core worlds. Terraforms Tiles on Planet

+3 Usable Tiles

  • Granted from researching the Planetary Substrates tech
Broadcast Culture
This module contains an optimized message certain to make others wish to assimilate to our culture. +300 Influence Tally
  • Granted from constructing the Broadcast Culture improvement
  • Granted from researching the God of the Machine tech
  • Granted from researching the Cultural Synthesis tech
Gift of the Mithrilar.
Will gradually increase the intelligence of citizens on target core world until they are genius level. +1 Yor Citizen

+1 Intelligence

  • Granted from the GC4: Event
Magnify Influence.
Multiplies the influence produced by target core world for a couple of years. +300% Influence Per Turn
  • Granted from the GC4: Event