GalCiv4:Citizen Biology Table: Difference between revisions
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(Created page with "{| class="wikitable sortable" |+ !! style="background-color: #1C4D8B; color: white;" | '''Name''' !! style="background-color: #1C4D8B; color: white;" | '''Description''' !! style="background-color: #1C4D8B; color: white;" | '''Effects''' |-<span id="AmphibiousAbility"></span> | alt=|24px|frameless '''Aquatic''' | Aquatic species live most of their lives deep in the oceans, giving them access to several unique Aquatic Techs. The...") |
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| [[File:GC3_RaceType_Aquatic_Icon.png|alt=|24px|frameless]] '''Aquatic''' | | [[File:GC3_RaceType_Aquatic_Icon.png|alt=|24px|frameless]] '''Aquatic''' | ||
| Aquatic species live most of their lives deep in the oceans, giving them access to several unique Aquatic Techs. They can colonize Oceanic worlds with no penalty. | | Aquatic species live most of their lives deep in the oceans, giving them access to several unique Aquatic Techs. They can colonize Oceanic worlds with no penalty. | ||
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* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | ||
* At the start of the game unlocks the [[File:Icon_Planet.png|alt=|24px|frameless]] [[GalCiv4:Research_Tree#Exotic World Colonization|Exotic World Colonization]] tech | * At the start of the game unlocks the [[File:Icon_Planet.png|alt=|24px|frameless]] [[GalCiv4:Research_Tree#Exotic World Colonization|Exotic World Colonization]] tech | ||
* At the start of the game unlocks the [[File:Icon_Planet.png|alt=|24px|frameless]] [[GalCiv4:Research_Tree#Oceanic World Mastery|Oceanic World Mastery]] tech | * At the start of the game unlocks the [[File:Icon_Planet.png|alt=|24px|frameless]] [[GalCiv4:Research_Tree#Oceanic World Mastery|Oceanic World Mastery]] tech | ||
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| [[File:GC3_RaceType_SiliconBased_Icon.png|alt=|24px|frameless]] '''Silicon Based''' | | [[File:GC3_RaceType_SiliconBased_Icon.png|alt=|24px|frameless]] '''Silicon Based''' | ||
| Silicon lifeforms are built from rocks and rare minerals. They have no need for food, though their Growth is slow unless they have access to plentiful amounts of Promethion. | | Silicon lifeforms are built from rocks and rare minerals. They have no need for food, though their Growth is slow unless they have access to plentiful amounts of Promethion. | ||
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* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | ||
|-<span id="AmmoniaBasedAbility"></span> | |-<span id="AmmoniaBasedAbility"></span> | ||
| [[File:RaceTraitRadiated.png|alt=|24px|frameless]] '''Ammonia Based''' | | [[File:RaceTraitRadiated.png|alt=|24px|frameless]] '''Ammonia Based''' | ||
| Ammonia lifeforms thrive on volatile gases and complex nitrogen compounds. While they do consume food, their growth rate significantly accelerates in environments rich in pollutants. | | Ammonia lifeforms thrive on volatile gases and complex nitrogen compounds. While they do consume food, their growth rate significantly accelerates in environments rich in pollutants. | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | ||
|-<span id="CarbonBasedLife"></span> | |-<span id="CarbonBasedLife"></span> | ||
| [[File:GC3_RaceType_CarbonBased_Icon.png|alt=|24px|frameless]] '''Carbon Based''' | | [[File:GC3_RaceType_CarbonBased_Icon.png|alt=|24px|frameless]] '''Carbon Based''' | ||
| Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | | Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | ||
|-<span id="SyntheticLife"></span> | |-<span id="SyntheticLife"></span> | ||
| [[File:GC3_RaceType_Synthetic_Icon.png|alt=|24px|frameless]] '''Synthetic''' | | [[File:GC3_RaceType_Synthetic_Icon.png|alt=|24px|frameless]] '''Synthetic''' | ||
| Synthetics are robotic lifeforms that do not require food to survive, and can operate in a variety of environments. Unlike squishy organic species, Synthetics fabricate their population and can grow virtually unfettered. | | Synthetics are robotic lifeforms that do not require food to survive, and can operate in a variety of environments. Unlike squishy organic species, Synthetics fabricate their population and can grow virtually unfettered. | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | ||
* Colony gets | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | ||
* | * <span style="color:Green">+1</span> '''Can Colonize Extreme Worlds.''' | ||
* | * <span style="color:Green">+1</span> '''Synthetic Life''' | ||
* At the start of the game unlocks the [[File:DurantiumCloudUpgradeIcon_New.png|alt=|24px|frameless]] [[Improvements_GC4#Durantium Cloud|Durantium Cloud]] improvement | * At the start of the game unlocks the [[File:DurantiumCloudUpgradeIcon_New.png|alt=|24px|frameless]] [[Improvements_GC4#Durantium Cloud|Durantium Cloud]] improvement | ||
|- | |- | ||
|} | |} |
Revision as of 20:03, 13 March 2024
Name | Description | Effects |
---|---|---|
Aquatic | Aquatic species live most of their lives deep in the oceans, giving them access to several unique Aquatic Techs. They can colonize Oceanic worlds with no penalty. |
|
Silicon Based | Silicon lifeforms are built from rocks and rare minerals. They have no need for food, though their Growth is slow unless they have access to plentiful amounts of Promethion. | |
Ammonia Based | Ammonia lifeforms thrive on volatile gases and complex nitrogen compounds. While they do consume food, their growth rate significantly accelerates in environments rich in pollutants. | |
Carbon Based | Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | |
Synthetic | Synthetics are robotic lifeforms that do not require food to survive, and can operate in a variety of environments. Unlike squishy organic species, Synthetics fabricate their population and can grow virtually unfettered. |
|