GalCiv4:Ship Component Table: Difference between revisions
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!! style="background-color: #1C4D8B; color: white;" | '''Requirements''' | !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' | ||
|- | |- | ||
|style="min-width:200px;"|<span id=" | |style="min-width:200px;"|<span id="PhasedCannons">[[File:component_phasors.png|48px|left]]'''Phased Cannons'''</span></br><small>Weapons - Beam Weapon Enhanced</small> | ||
| | | Westinghouse M3KA1 Phased energy weapon system. Delivering 175 Terawatts of power this phased energy weapon system, like all beam weapon systems, provides moderate damage at a reasonable manufacturing cost. | ||
| | | Weapon | ||
| | | | ||
* <span style="color:Green">+ | * <span style="color:Green">+1</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | ||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | * <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | ||
* <span style="color:Green">+1</span> [[File: | * <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | ||
* <span style="color:Green">+ | * <span style="color:Green">+8</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* <span style="color:Green">+2</span> [[File:GC3_Icon_Elerium_32.png|24px]] '''Elerium Cost''' | |||
|- | |- | ||
|style="min-width:200px;"|<span id=" | |style="min-width:200px;"|<span id="Cannon">[[File:component_cannon.png|48px|left]]'''Star Cannon'''</span></br><small>Weapons - Kinetic Weapon</small> | ||
| | | Arsenal Mk III "Star" cannon. Kinetic Weapons combine high damage with a high Manufacturing cost. | ||
| | | Weapon | ||
| | | | ||
* <span style="color:Green">+ | * <span style="color:Green">+0.2</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | ||
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | * <span style="color:Green">+9</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | ||
* <span style="color:Green">+2</span> [[File: | * <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="DisruptersXe">[[File:component_xplasma.png|48px|left]]'''Experimental Disruptor Bank'''</span></br><small>Weapons - Beam Weapon Enhanced</small> | |||
| Walther X-3a Matter Disruptor System. Beam weapons provide moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.6</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+10</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+7</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Icon_Elerium_32.png|24px]] '''Elerium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="PlasmaX">[[File:component_xdisruptor.png|48px|left]]'''Enhanced Plasma Pod'''</span></br><small>Weapons - Beam Weapon Enhanced</small> | |||
| Westinghouse M2000A Omni Plasma Pod. Using 120 Terawatts of power, this plasma based weapon system provides moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.8</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+8</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Elerium_32.png|24px]] '''Elerium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="NeutrinoBeamEmitter">[[File:component_eplasma.png|48px|left]]'''Neutrino Emitter'''</span></br><small>Weapons - Beam Weapon</small> | |||
| Astrotech N-3 "Void Vaporizer" Neutrino Beam Emitter. Emits a concentrated beam of neutrinos capable of tearing through hulls. Beam weapons provide moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.2</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+3</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="SingularityDriver">[[File:component_singularitydriver.png|48px|left]]'''Singularity Driver'''</span></br><small>Weapons - Kinetic Weapon Enhanced</small> | |||
| Meridoc Blackhole Projector. Fires a singularity fragment (a tiny blackhole) at the enemy. Contact results in massive damage. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.7</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+9</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Icon_Thulium_32.png|24px]] '''Thulium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="HarpoonX">[[File:component_avenger.png|48px|left]]'''Harpoon Missile'''</span></br><small>Weapons - Missile Weapon Enhanced</small> | |||
| Raytheox M-4X "Harpoon" missile. Enables short range missile attack. Delivers an antimatter payload. Missile weapons are slightly weaker in battle but can be used to attack enemy fleets at range. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.9</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | |||
* <span style="color:Green">+3</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Antimatter_32.png|24px]] '''Antimatter Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="PhotonicWarhead">[[File:component_missile3.png|48px|left]]'''Photonic Warhead'''</span></br><small>Weapons - Missile Weapon</small> | |||
| Melera Heavy "Photonic" warhead. The Melera delivers a devastating fusion reaction to the enemy. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+1.2</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="PrecursorParticleBeam">[[File:component_laser.png|48px|left]]'''Precursor Particle Beam'''</span></br><small>Weapons - Beam Weapon</small> | |||
| Precursor Hyperion Shrunken Particle Beam. This Beam weapon is unusually small for its power and cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.2</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="DrenginUnique_WeaponSystem">[[File:DrenginModel_38.png|48px|left]]'''Energy Weapons Amplifier'''</span></br><small>Weapons - Beam Weapon - limit one per ship</small> | |||
| Channels energy to magnify the beam weapon output of other ships in the fleet. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+3</span> [[File:GC3_L_Ship_Strength_Icon.png|24px]] '''Fortitude''' | |||
* <span style="color:Green">+6</span> [[File:GC3_L_Ship_Value_Icon.png|24px]] '''Value''' | |||
* <span style="color:Green">+100</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Construction Cost''' | |||
* <span style="color:Green">+.50</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+3</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* <span style="color:Green">+5%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]] '''Durantium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="ParticleBeamX">[[File:component_disruptor.png|48px|left]]'''Enhanced Particle Beam'''</span></br><small>Weapons - Beam Weapon Enhanced</small> | |||
| Westinghouse M105 Melera Light Gravitic Fusion Pulse cannon. Beam weapons provide moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.3</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+3</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Elerium_32.png|24px]] '''Elerium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="Phoenix">[[File:component_phoenix.png|48px|left]]'''Phoenix Missile'''</span></br><small>Weapons - Missile Weapon</small> | |||
| Sandrala "Phoenix" Medium Missile The Sandrala uses a fusion based nuclear reaction to do substantial damage. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.9</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+6</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | |||
* <span style="color:Green">+4</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="Disrupters">[[File:component_erailgun.png|48px|left]]'''Disruptor Bank'''</span></br><small>Weapons - Beam Weapon</small> | |||
| Walther X-2 Matter Disruptor System. Beam weapons provide moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.6</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+10</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="PulseCannon">[[File:component_railgun.png|48px|left]]'''Railgun'''</span></br><small>Weapons - Kinetic Weapon</small> | |||
| Arsenal Mk V Space railgun. Kinetic Weapons combine high damage with a high Manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.5</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0.02</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+3</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="PhotonicWarheadX">[[File:component_photonic.png|48px|left]]'''MeleraX Warhead'''</span></br><small>Weapons - Missile Weapon Enhanced</small> | |||
| Enhanced Melera "Photonic" warhead. The Enhanced Melera adds a fragment of antimatter to intensify the reaction. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+1.2</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Antimatter_32.png|24px]] '''Antimatter Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="PulseCannonX">[[File:component_epulsecannon.png|48px|left]]'''Enhanced Railgun'''</span></br><small>Weapons - Kinetic Weapon Enhanced</small> | |||
| The General Destruction Mk I Railgun integrates a fragment of Thulium to greatly increase the density of the projectile. Kinetic Weapons combine high damage with a high Manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.5</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+4</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Thulium_32.png|24px]] '''Thulium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="PhoenixX">[[File:component_missile2.png|48px|left]]'''Matadrox Missile'''</span></br><small>Weapons - Missile Weapon Enhanced</small> | |||
| Raytheonix "Matadrox" Medium Missile. Delivers an antimatter based warhead. Missile weapons are slightly weaker in battle but can be used to attack enemy fleets at range. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.9</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | |||
* <span style="color:Green">+4</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Antimatter_32.png|24px]] '''Antimatter Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="HeliosRockets">[[File:component_harpoon.png|48px|left]]'''Helios Rockets'''</span></br><small>Weapons - Missile Weapon</small> | |||
| Celestitech H-9 "Sun Scorcher" Helios Rockets. Propels explosive projectiles with intense thrust, capable of significant damage. Missile weapons offer a balanced mix of range and destructive potential. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.9</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+9</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="MassDriverX">[[File:component_gravitongun.png|48px|left]]'''Enhanced Pulse Cannon'''</span></br><small>Weapons - Kinetic Weapon Enhanced</small> | |||
| General Destruction "Shredder" Pulse Cannon. Uses Thulium to increase projectile density. Kinetic Weapons combine high damage with a high Manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.5</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+6</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Thulium_32.png|24px]] '''Thulium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="Missile_HypersonicMissile">[[File:component_missile.png|48px|left]]'''Hypersonic Missile'''</span></br><small>Weapons - Missile Weapon</small> | |||
| Banthar M1 Space Missile. Missile weapons are slightly weaker in battle but can be used to attack enemy fleets at range. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.1</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+6</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="ParticleBeam">[[File:component_eparticle.png|48px|left]]'''Particle Beam'''</span></br><small>Weapons - Beam Weapon</small> | |||
| Westinghouse M103 Melera Light Gravitic Fusion Pulse cannon. Beam weapons provide moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.2</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="VulcanicDriver">[[File:component_vulcan.png|48px|left]]'''Graviton Gun'''</span></br><small>Weapons - Kinetic Weapon</small> | |||
| Copeland Industries Graviton "Gun" uses exotic materials to deliver a high rate of fire to decimate enemy hulls. Kinetic Weapons combine high damage with a high Manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.5</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+8</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="Lasers">[[File:component_laser.png|48px|left]]'''Lasers'''</span></br><small>Weapons - Beam Weapon</small> | |||
| Westinghouse OTO Nimbus Laser Array. Beam weapons provide moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.2</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="TritonTorpedoes">[[File:component_helios.png|48px|left]]'''Triton Torpedoes'''</span></br><small>Weapons - Missile Weapon Enhanced</small> | |||
| GH-32 "Triton" Stellar Torpedo requires antimatter for its massive destructive capability. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+1.5</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | |||
* <span style="color:Green">+6</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Icon_Antimatter_32.png|24px]] '''Antimatter Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="DisruptersX">[[File:component_edisruptor.png|48px|left]]'''Enhanced Disruptor Bank'''</span></br><small>Weapons - Beam Weapon Enhanced</small> | |||
| Walther X-3 Matter Disruptor System. Beam weapons provide moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.6</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+10</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+6</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Elerium_32.png|24px]] '''Elerium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="DoomRay">[[File:component_doom.png|48px|left]]'''Doom Ray'''</span></br><small>Weapons - Beam Weapon Enhanced</small> | |||
| Westinghouse MX-Z1 Phased "Doom" ray. How this weapon system works is top secret. Even for you. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+1.2</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+20</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+12</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Elerium_32.png|24px]] '''Elerium Cost''' | |||
|- | |||
|style="min-width:200px;"|<span id="Plasma">[[File:component_erailgun.png|48px|left]]'''Plasma Pod'''</span></br><small>Weapons - Beam Weapon</small> | |||
| Westinghouse M2000 Plasma Pod. Beam weapons provide moderate damage at a reasonable manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.8</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+8</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+5</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
|- | |||
|style="min-width:200px;"|<span id="QuantumDriver">[[File:component_quantumdriver.png|48px|left]]'''Quantum Driver'''</span></br><small>Weapons - Kinetic Weapon Enhanced</small> | |||
| Meridoc "Quantum" Driver Mk-I. Originally used to shatter subspace stream focal points, the Quantum driver makes a very potent weapon system. Kinetic Weapons combine high damage with a high Manufacturing cost. | |||
| Weapon | |||
| | |||
* <span style="color:Green">+0.6</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | |||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+7</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
* <span style="color:Green">+3</span> [[File:GC3_Icon_Thulium_32.png|24px]] '''Thulium Cost''' | |||
|- | |- | ||
|style="min-width:200px;"|<span id=" | |style="min-width:200px;"|<span id="GaussCannon">[[File:component_gauss.png|48px|left]]'''Gauss Cannon'''</span></br><small>Weapons - Kinetic Weapon</small> | ||
| | | Novatron G-7 "Pulsar Punch" Gauss Cannon. Utilizes magnetic fields to accelerate projectiles to devastating speeds. Kinetic weapons offer solid damage output and reliability in the heat of battle. | ||
| | | Weapon | ||
| | | | ||
* <span style="color:Green">+ | * <span style="color:Green">+0.5</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | ||
* <span style="color:Green">+0. | * <span style="color:Green">+5</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | ||
* <span style="color:Green">+1</span> [[File: | * <span style="color:Green">+0.02</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |- | ||
|style="min-width:200px;"|<span id=" | |style="min-width:200px;"|<span id="PlasmaXe">[[File:component_phased.png|48px|left]]'''Experimental Plasma Pod'''</span></br><small>Weapons - Beam Weapon Enhanced</small> | ||
| | | Westinghouse M2000A-X Omni Plasma Pod. Using 130 Terawatts of power, this plasma based weapon system provides moderate damage at a reasonable manufacturing cost. | ||
| | | Weapon | ||
| | | | ||
* <span style="color:Green">+ | * <span style="color:Green">+0.8</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | ||
* <span style="color:Green">+0 | * <span style="color:Green">+8</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | ||
* <span style="color:Green">+ | * <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Weapon''' | |||
* <span style="color:Green">+6</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Icon_Elerium_32.png|24px]] '''Elerium Cost''' | |||
|- | |- | ||
|style="min-width:200px;"|<span id=" | |style="min-width:200px;"|<span id="MassDriver">[[File:component_gauss.png|48px|left]]'''Pulse Cannon'''</span></br><small>Weapons - Kinetic Weapon</small> | ||
| | | General Destruction Pulse Cannon Mk I. Kinetic Weapons combine high damage with a high Manufacturing cost. | ||
| | | Weapon | ||
| | | | ||
* <span style="color:Green">+ | * <span style="color:Green">+0.5</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | ||
* <span style="color:Green">+0. | * <span style="color:Green">+6</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | ||
* <span style="color:Green">+ | * <span style="color:Green">+0.02</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | ||
* <span style="color:Green">+ | * <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | ||
* <span style="color:Green">+4</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |- | ||
|style="min-width:200px;"|<span id=" | |style="min-width:200px;"|<span id="Harpoon">[[File:component_matadox.png|48px|left]]'''Avenger'''</span></br><small>Weapons - Missile Weapon</small> | ||
| | | Raytheox M-4 "Avenger" missile. Delivers a nuclear payload. Missile weapons are slightly weaker in battle but can be used to attack enemy fleets at range. | ||
| | | Weapon | ||
| | | | ||
* <span style="color:Green">+0</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] ''' | * <span style="color:Green">+0.9</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | ||
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | |||
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | * <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | ||
* <span style="color:Green">+1</span> [[File: | * <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | ||
* <span style="color:Green">+3</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
|- | |- | ||
|style="min-width:200px;"|<span id=" | |style="min-width:200px;"|<span id="NightmareTorpedoes">[[File:component_nightmare.png|48px|left]]'''Nightmare Torpedoes'''</span></br><small>Weapons - Missile Weapon Enhanced</small> | ||
| | | Raytheonix Mk 76 "Nightmare" Stellar Torpedo creates temporary weaknesses in the fabric of space-time to deliver massive damage to the enemy. | ||
| | | Weapon | ||
| | | | ||
* <span style="color:Green">+ | * <span style="color:Green">+1.8</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | ||
* <span style="color:Green">+0 | * <span style="color:Green">+16</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | ||
* <span style="color:Green">+ | * <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | ||
* <span style="color: | * <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Weapon''' | ||
* <span style="color:Green">+8</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* <span style="color:Green">+3</span> [[File:GC3_Icon_Antimatter_32.png|24px]] '''Antimatter Cost''' | |||
|- | |- | ||
|style="min-width:200px;"|<span id=" | |style="min-width:200px;"|<span id="VulcanicDriverX">[[File:component_gravitonvulcan.png|48px|left]]'''Graviton Vulcan Gun'''</span></br><small>Weapons - Kinetic Weapon Enhanced</small> | ||
| | | Copeland Industries Enhanced "Vulcan" gun makes use of Thulium to deliver more mass to the target without increasing the side of the ordinance. Kinetic Weapons combine high damage with a high Manufacturing cost. | ||
| | | Weapon | ||
| | | | ||
* <span style="color:Green">+ | * <span style="color:Green">+0.5</span> [[File:GC3_L_Ship_Threat_Icon.png|24px]] '''Threat''' | ||
* <span style="color:Green">+0 | * <span style="color:Green">+8</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]] '''Manufacturing Cost''' | ||
* <span style="color:Green">+ | * <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Mass''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Weapon''' | |||
* <span style="color:Green">+6</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Icon_Thulium_32.png|24px]] '''Thulium Cost''' | |||
|- | |- | ||
|} | |} |
Revision as of 20:05, 20 March 2024
Name | Description | Placement Type | Stats | Requirements |
---|---|---|---|---|
Phased Cannons Weapons - Beam Weapon Enhanced |
Westinghouse M3KA1 Phased energy weapon system. Delivering 175 Terawatts of power this phased energy weapon system, like all beam weapon systems, provides moderate damage at a reasonable manufacturing cost. | Weapon | ||
Star Cannon Weapons - Kinetic Weapon |
Arsenal Mk III "Star" cannon. Kinetic Weapons combine high damage with a high Manufacturing cost. | Weapon | ||
Experimental Disruptor Bank Weapons - Beam Weapon Enhanced |
Walther X-3a Matter Disruptor System. Beam weapons provide moderate damage at a reasonable manufacturing cost. | Weapon | ||
Enhanced Plasma Pod Weapons - Beam Weapon Enhanced |
Westinghouse M2000A Omni Plasma Pod. Using 120 Terawatts of power, this plasma based weapon system provides moderate damage at a reasonable manufacturing cost. | Weapon | ||
Neutrino Emitter Weapons - Beam Weapon |
Astrotech N-3 "Void Vaporizer" Neutrino Beam Emitter. Emits a concentrated beam of neutrinos capable of tearing through hulls. Beam weapons provide moderate damage at a reasonable manufacturing cost. | Weapon | ||
Singularity Driver Weapons - Kinetic Weapon Enhanced |
Meridoc Blackhole Projector. Fires a singularity fragment (a tiny blackhole) at the enemy. Contact results in massive damage. | Weapon | ||
Harpoon Missile Weapons - Missile Weapon Enhanced |
Raytheox M-4X "Harpoon" missile. Enables short range missile attack. Delivers an antimatter payload. Missile weapons are slightly weaker in battle but can be used to attack enemy fleets at range. | Weapon | ||
Photonic Warhead Weapons - Missile Weapon |
Melera Heavy "Photonic" warhead. The Melera delivers a devastating fusion reaction to the enemy. | Weapon | ||
Precursor Particle Beam Weapons - Beam Weapon |
Precursor Hyperion Shrunken Particle Beam. This Beam weapon is unusually small for its power and cost. | Weapon | ||
Energy Weapons Amplifier Weapons - Beam Weapon - limit one per ship |
Channels energy to magnify the beam weapon output of other ships in the fleet. | Weapon | ||
Enhanced Particle Beam Weapons - Beam Weapon Enhanced |
Westinghouse M105 Melera Light Gravitic Fusion Pulse cannon. Beam weapons provide moderate damage at a reasonable manufacturing cost. | Weapon | ||
Phoenix Missile Weapons - Missile Weapon |
Sandrala "Phoenix" Medium Missile The Sandrala uses a fusion based nuclear reaction to do substantial damage. | Weapon | ||
Disruptor Bank Weapons - Beam Weapon |
Walther X-2 Matter Disruptor System. Beam weapons provide moderate damage at a reasonable manufacturing cost. | Weapon | ||
Railgun Weapons - Kinetic Weapon |
Arsenal Mk V Space railgun. Kinetic Weapons combine high damage with a high Manufacturing cost. | Weapon | ||
MeleraX Warhead Weapons - Missile Weapon Enhanced |
Enhanced Melera "Photonic" warhead. The Enhanced Melera adds a fragment of antimatter to intensify the reaction. | Weapon | ||
Enhanced Railgun Weapons - Kinetic Weapon Enhanced |
The General Destruction Mk I Railgun integrates a fragment of Thulium to greatly increase the density of the projectile. Kinetic Weapons combine high damage with a high Manufacturing cost. | Weapon | ||
Matadrox Missile Weapons - Missile Weapon Enhanced |
Raytheonix "Matadrox" Medium Missile. Delivers an antimatter based warhead. Missile weapons are slightly weaker in battle but can be used to attack enemy fleets at range. | Weapon | ||
Helios Rockets Weapons - Missile Weapon |
Celestitech H-9 "Sun Scorcher" Helios Rockets. Propels explosive projectiles with intense thrust, capable of significant damage. Missile weapons offer a balanced mix of range and destructive potential. | Weapon | ||
Enhanced Pulse Cannon Weapons - Kinetic Weapon Enhanced |
General Destruction "Shredder" Pulse Cannon. Uses Thulium to increase projectile density. Kinetic Weapons combine high damage with a high Manufacturing cost. | Weapon | ||
Hypersonic Missile Weapons - Missile Weapon |
Banthar M1 Space Missile. Missile weapons are slightly weaker in battle but can be used to attack enemy fleets at range. | Weapon | ||
Particle Beam Weapons - Beam Weapon |
Westinghouse M103 Melera Light Gravitic Fusion Pulse cannon. Beam weapons provide moderate damage at a reasonable manufacturing cost. | Weapon | ||
Graviton Gun Weapons - Kinetic Weapon |
Copeland Industries Graviton "Gun" uses exotic materials to deliver a high rate of fire to decimate enemy hulls. Kinetic Weapons combine high damage with a high Manufacturing cost. | Weapon | ||
Lasers Weapons - Beam Weapon |
Westinghouse OTO Nimbus Laser Array. Beam weapons provide moderate damage at a reasonable manufacturing cost. | Weapon | ||
Triton Torpedoes Weapons - Missile Weapon Enhanced |
GH-32 "Triton" Stellar Torpedo requires antimatter for its massive destructive capability. | Weapon | ||
Enhanced Disruptor Bank Weapons - Beam Weapon Enhanced |
Walther X-3 Matter Disruptor System. Beam weapons provide moderate damage at a reasonable manufacturing cost. | Weapon | ||
Doom Ray Weapons - Beam Weapon Enhanced |
Westinghouse MX-Z1 Phased "Doom" ray. How this weapon system works is top secret. Even for you. | Weapon | ||
Plasma Pod Weapons - Beam Weapon |
Westinghouse M2000 Plasma Pod. Beam weapons provide moderate damage at a reasonable manufacturing cost. | Weapon | ||
Quantum Driver Weapons - Kinetic Weapon Enhanced |
Meridoc "Quantum" Driver Mk-I. Originally used to shatter subspace stream focal points, the Quantum driver makes a very potent weapon system. Kinetic Weapons combine high damage with a high Manufacturing cost. | Weapon | ||
Gauss Cannon Weapons - Kinetic Weapon |
Novatron G-7 "Pulsar Punch" Gauss Cannon. Utilizes magnetic fields to accelerate projectiles to devastating speeds. Kinetic weapons offer solid damage output and reliability in the heat of battle. | Weapon | ||
Experimental Plasma Pod Weapons - Beam Weapon Enhanced |
Westinghouse M2000A-X Omni Plasma Pod. Using 130 Terawatts of power, this plasma based weapon system provides moderate damage at a reasonable manufacturing cost. | Weapon | ||
Pulse Cannon Weapons - Kinetic Weapon |
General Destruction Pulse Cannon Mk I. Kinetic Weapons combine high damage with a high Manufacturing cost. | Weapon | ||
Avenger Weapons - Missile Weapon |
Raytheox M-4 "Avenger" missile. Delivers a nuclear payload. Missile weapons are slightly weaker in battle but can be used to attack enemy fleets at range. | Weapon | ||
Nightmare Torpedoes Weapons - Missile Weapon Enhanced |
Raytheonix Mk 76 "Nightmare" Stellar Torpedo creates temporary weaknesses in the fabric of space-time to deliver massive damage to the enemy. | Weapon | ||
Graviton Vulcan Gun Weapons - Kinetic Weapon Enhanced |
Copeland Industries Enhanced "Vulcan" gun makes use of Thulium to deliver more mass to the target without increasing the side of the ordinance. Kinetic Weapons combine high damage with a high Manufacturing cost. | Weapon |