Ship Types: Difference between revisions

From Galactic Civilizations - Official Wiki
Jump to navigation Jump to search
(Improved UX)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 7: Line 7:
* '''Cruisers and Battleships''': As the backbone of any formidable fleet, these ships bring significant firepower to bear against enemy capital ships and structures, shaping the strategic direction of space battles.
* '''Cruisers and Battleships''': As the backbone of any formidable fleet, these ships bring significant firepower to bear against enemy capital ships and structures, shaping the strategic direction of space battles.
* '''Dreadnoughts''': The titans of space, dreadnoughts command the battlefield with unmatched firepower and defense, capable of turning the tide of any conflict with their mere presence.
* '''Dreadnoughts''': The titans of space, dreadnoughts command the battlefield with unmatched firepower and defense, capable of turning the tide of any conflict with their mere presence.
* '''Support''': All other ship types fall into this category, such as Transports, Siege Frigates, and Colony Ships.




{| class="wikitable"
{| class="wikitable"
! Class !! Combat Ability !! Targeting Priorities !! Logistics !! Tactical Speed
! Class !! Capital Ship !! Combat Ability !! Targeting Priorities !! Logistics !! Tactical Speed
|-
|-
| '''Fighter''' || +50% Evasion || Bomber > Fighter > Capital Ship > Frigate > Cruiser > Support > Starbase or Shipyard || 1 || 300 km/s
| '''Fighter''' || ✗ || +50% Evasion || Bomber > Fighter > Capital Ship > Frigate > Cruiser > Support > Starbase or Shipyard || 1 || 300 km/s
|-
|-
| '''Bomber''' || +50% Evasion || Capital Ship > Cruiser > Frigate > Fighter > Bomber > Support > Starbase or Shipyard || 1 || 300 km/s
| '''Bomber''' || ✗ || +50% Evasion || Capital Ship > Cruiser > Frigate > Fighter > Bomber > Support > Starbase or Shipyard || 1 || 300 km/s
|-
|-
| '''Frigate''' || +50% Accuracy || Bomber > Fighter > Frigate > Cruiser > Capital Ship > Support > Starbase or Shipyard || 2 || 150 km/s
| '''Frigate''' || ✗ || +50% Accuracy || Bomber > Fighter > Frigate > Cruiser > Capital Ship > Support > Starbase or Shipyard || 2 || 150 km/s
|-
|-
| '''Cruiser''' || None || Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard || 6 || 150 km/s
| '''Cruiser''' || ✗ || None || Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard || 6 || 150 km/s
|-
|-
| '''Battleship''' || None || Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard || 12 || 131 km/s
| '''Battleship''' || ✓ || None || Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard || 12 || 131 km/s
|-
|-
| '''Dreadnought''' || None || Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard || 18 || 113 km/s
| '''Dreadnought''' || ✓ || None || Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard || 18 || 113 km/s
|}
|}

Latest revision as of 00:48, 24 December 2023

Introduction to Space Combat in Galactic Civilizations IV

In the strategic realm of Galactic Civilizations IV, space combat is a critical aspect of interstellar domination. Understanding the distinct roles and capabilities of various ship classes is key to mastering the art of space warfare in this hard sci-fi universe.

  • Fighters and Bombers: These agile and swift ships play a crucial role in fleet battles, with fighters specializing in targeting enemy bombers and other fighters, while bombers are equipped to take down large capital ships.
  • Frigates: These versatile vessels strike a balance between agility and firepower, adept at targeting a range of enemy ships and providing valuable support in larger fleet actions.
  • Cruisers and Battleships: As the backbone of any formidable fleet, these ships bring significant firepower to bear against enemy capital ships and structures, shaping the strategic direction of space battles.
  • Dreadnoughts: The titans of space, dreadnoughts command the battlefield with unmatched firepower and defense, capable of turning the tide of any conflict with their mere presence.
  • Support: All other ship types fall into this category, such as Transports, Siege Frigates, and Colony Ships.


Class Capital Ship Combat Ability Targeting Priorities Logistics Tactical Speed
Fighter +50% Evasion Bomber > Fighter > Capital Ship > Frigate > Cruiser > Support > Starbase or Shipyard 1 300 km/s
Bomber +50% Evasion Capital Ship > Cruiser > Frigate > Fighter > Bomber > Support > Starbase or Shipyard 1 300 km/s
Frigate +50% Accuracy Bomber > Fighter > Frigate > Cruiser > Capital Ship > Support > Starbase or Shipyard 2 150 km/s
Cruiser None Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard 6 150 km/s
Battleship None Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard 12 131 km/s
Dreadnought None Capital Ship > Cruiser > Frigate > Bomber > Fighter > Support > Starbase or Shipyard 18 113 km/s