Starbases GC4: Difference between revisions

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<h3>Starbases</h3>
|+
[[File:Starbase.png|500px|right|thumb]]
!! style="background-color: #1C4D8B; color: white;" | '''Name'''
A Starbase is a static construction in space that provides certain bonuses and abilities within its area of effect. They are built using a non-combat Ship called a Constructor, which is consumed in the process. Starbases are generally quite well defended and will participate in combat if attacked by enemy Fleets.
!! style="background-color: #1C4D8B; color: white;" | '''Description'''
!! style="background-color: #1C4D8B; color: white;" | '''Effects'''
!! style="background-color: #1C4D8B; color: white;" | '''Requirements'''
|-
|style="white-space:nowrap;"|<span id="CulturalExchangeModule">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Cultural Exchange'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+10</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_Diplomacy|Diplomacy]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="SurveillanceSystemModule">[[File:GC3_SensorRange_Icon.png|24px|left]]'''Surveillance System'''</span>
|Extend Sensor Range by 12
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+32</span> [[File:GC3_SensorRange_Icon.png|24px]]&nbsp;'''Sensor Power'''
* <span style="color:Green">+5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseDefenseGrid|Starbase Defense Grid]]''' Tech
|-
|style="white-space:nowrap;"|<span id="OrbitalReplicatorModule">[[File:GC3_Production_Spending_Stat_Icon.png|24px|left]]'''Orbital Replicators'''</span>
|Boost the Manufacturing of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+3</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+3%</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseRefinery|Starbase Refinery]]''' Tech
|-
|style="white-space:nowrap;"|<span id="InterstellarCollectorModule">[[File:GC3_Production_Spending_Stat_Icon.png|24px|left]]'''Interstellar Collectors'''</span>
|Boost the Manufacturing of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+4</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+1</span> [[File:Icon_Res_HeliosOre.png|24px]]&nbsp;'''Helios Ore'''
* <span style="color:Green">+4%</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
* <span style="color:Green">+3</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseComStack|Starbase Com Stack]]''' Tech
|-
|style="white-space:nowrap;"|<span id="SlipstreamGeneratorModule">[[File:GC3_Move_Cost_Boost.png|24px|left]]'''Slipstream Generator'''</span>
|Boost the Speed of our nearby ships
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+5</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Red">-25%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Move Cost'''
* <span style="color:Green">+25%</span> [[File:GC3_TacticalSpeed_Icon.png|24px]]&nbsp;'''Tactical Speed'''
|
* Requires [[File:Icon_Drives.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_WarpTheory|Warp Theory]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="InterstellarMinistryModule">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Interstellar Ministry'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_CulturalAssimilation|Cultural Assimilation]]''' Tech
|-
|style="white-space:nowrap;"|<span id="TerrorStarCommandModule">[[File:GC4_TerrorStar_L2.png|24px|left]]'''Terror Star Command'''</span>
|The decision to destroy a solar system is not a light one, a command center will be needed to provide accurate information and facilitate swift execution of the weapon system.
|style="white-space:nowrap;"|
* <span style="color:Green">+150</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
* <span style="color:Green">+10</span> [[File:GC3_Icon_Thulium_32.png|24px]]&nbsp;'''Thulium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.2</span> '''Build Progress'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_TerrorStars|Terror Stars]]''' Tech
* Requires [[File:GC4_TerrorStar_L1.png|24px|frameless]]&nbsp;'''[[#TerrorStarBaseModule|Terror Star Foundation]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="CulturalForumModule">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Cultural Forum'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_CulturalInfluence|Cultural Influence]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="EconomicRingModule">[[File:GC3_Starbase_Economic_Ring.png|24px|left]]'''Economic Starbase'''</span>
|Dedicates starbase to building up the economy of your Core Worlds.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+5%</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
* <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+1</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MiningRingModule|Mining Starbase]]''' Starbase Module
* Blocks [[File:GC4_TerrorStar_L1.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#TerrorStarBaseModule|Terror Star Foundation]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="StarbaseFactoryModule">[[File:GC3_Production_Spending_Stat_Icon.png|24px|left]]'''Starbase Factory'''</span>
|Boost the Manufacturing of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+2%</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_Starbases|Starbases]]''' Tech
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="CounterMeasureModule">[[File:GC3_Point_Defense_Stat_Icon.png|24px|left]]'''Counter Measure Module'''</span>
|Adds Counter Measures
|style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+5</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]]&nbsp;'''Evasion'''
|
* Requires [[File:Icon_Point_Defense.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_MissileCountermeasures|Missile Countermeasures]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="InterstellarDefenseModule">[[File:GC3_Starbase_Military_Ring.png|24px|left]]'''Interstellar Defense Module'''</span>
|Boost moves for allied ships, and reduces the moves of enemy ships within starbase Area of Effect.
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+5</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Red">-10%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Move Cost'''
* <span style="color:Green">+10%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Move Cost'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseDefenseGrid|Starbase Defense Grid]]''' Tech
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="InterceptorModule">[[File:GC3_Interceptor_Fighters_Icon.png|24px|left]]'''Interceptors'''</span>
|Give starbase 5 Interceptor Drones
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+3</span> [[File:Icon_Res_XanthiumDeposit.png|24px]]&nbsp;'''Xanthium Deposit'''
* <span style="color:Green">+5</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Interceptor Fighters Cap'''
|
* Requires [[File:Icon_Marines.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_Carriers|Carriers]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="HarpoonSavoModule">[[File:GC3_Missile_Attack_Stat_Icon.png|24px|left]]'''Harpoon Salvo'''</span>
|Adds a Harpoon Salvo and the ability to attack enemies up to 3 tiles away.
|style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Icon_Antimatter_32.png|24px]]&nbsp;'''Antimatter Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+4</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
|
* Requires [[File:Icon_Missile.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_DevastatorMissileSystem|Phoenix Missile System]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="AdvancedStarbaseDefenseSystem">[[File:GC3_Starbase_Defense_System.png|24px|left]]'''Advanced Defenses'''</span>
|More weapons, more destruction.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Weapon'''
* <span style="color:Green">+10</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Weapon'''
* <span style="color:Green">+20</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Weapon'''
* <span style="color:Green">+10</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
* <span style="color:Green">+100</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
|
* Requires [[File:Icon_Defense.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_DefensiveStudies|Defensive Studies]]''' Tech
|-
|style="white-space:nowrap;"|<span id="DurantiumCompositeModule">[[File:GC3_Armor_Rateing_Stat_Icon.png|24px|left]]'''Durantium Composite'''</span>
|Adds Durantium Composite Armor
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+5</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]]&nbsp;'''Armor Rating'''
|
* Requires [[File:Icon_Armor.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ArmorDefenseTheory|Armor Defense Theory]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="OrbitalShoppingCenter">[[File:Stat_Economic_Power_Icon.png|24px|left]]'''Orbital Shopping Center'''</span>
|Boost the Income of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
|
* Requires [[File:Icon_Economics.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_XenoEconomics|Xeno Economics]]''' Tech
|-
|style="white-space:nowrap;"|<span id="ZeroPointArmorModule">[[File:GC3_Armor_Rateing_Stat_Icon.png|24px|left]]'''Zero Point Armor'''</span>
|Adds Zero Point Armor
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]]&nbsp;'''Armor Rating'''
|
* Requires [[File:Icon_Armor.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ExoticArmorMaterials|Exotic Armor Materials]]''' Tech
|-
|style="white-space:nowrap;"|<span id="StarbaseDefenseSystem">[[File:GC3_Starbase_Defense_System.png|24px|left]]'''Starbase Defense System'''</span>
|Boost the defensive capabilities of any type of starbase.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Weapon'''
* <span style="color:Green">+3</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Weapon'''
* <span style="color:Green">+10</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Weapon'''
* <span style="color:Green">+3</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
* <span style="color:Green">+1</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+50</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
|
* Requires [[File:Icon_Defense.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_DefensiveStudies|Defensive Studies]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="CultureRingModule">[[File:GC3_Starbase_Culture_Ring.png|24px|left]]'''Communications Starbase'''</span>
|Dedicates starbase to extending your cultural influence and assets.
|style="white-space:nowrap;"|
* <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+10</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MiningRingModule|Mining Starbase]]''' Starbase Module
* Blocks [[File:GC4_TerrorStar_L1.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#TerrorStarBaseModule|Terror Star Foundation]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="MountedPulseCannonModule">[[File:GC3_Kinetic_Attack_Stat_Icon.png|24px|left]]'''Pulse Cannon'''</span>
|Adds a Pulse Cannon
|style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+6</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
|
* Requires [[File:Icon_Kinetic.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PulseCannons|Pulse Cannons]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="TerrorStarBaseModule">[[File:GC4_TerrorStar_L1.png|24px|left]]'''Terror Star Foundation'''</span>
|Begin constructing the skeleton of the most terrible weapon in the universe. (One per sector)
|style="white-space:nowrap;"|
* <span style="color:Green">+0.2</span> '''Build Progress'''
* <span style="color:Green">+5</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_TerrorStars|Terror Stars]]''' Tech
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="ThuliumSensorArrayModule">[[File:GC3_SensorRange_Icon.png|24px|left]]'''Thulium Sensor Array'''</span>
|Extend Sensor Range by 16
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+64</span> [[File:GC3_SensorRange_Icon.png|24px]]&nbsp;'''Sensor Power'''
* <span style="color:Green">+5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_AnomalyDetection|Anomaly Detection]]''' Tech
|-
|style="white-space:nowrap;"|<span id="DroidSentrySystemModule">[[File:GC3_Point_Defense_Stat_Icon.png|24px|left]]'''Droid Sentry System'''</span>
|Adds Droid Sentries
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+10</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]]&nbsp;'''Evasion'''
|
* Requires [[File:Icon_Point_Defense.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_AIGuidedPointDefense|AI Guided Point Defense]]''' Tech
|-
|style="white-space:nowrap;"|<span id="CintificalSingularityDiverModule">[[File:GC3_Kinetic_Attack_Stat_Icon.png|24px|left]]'''Singularity Drivers'''</span>
|Adds a Singularity Driver
|style="white-space:nowrap;"|
* <span style="color:Green">+5</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+36</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
|
* Requires [[File:Icon_Kinetic.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_BlackholeGun|Blackhole Gun]]''' Tech
|-
|style="white-space:nowrap;"|<span id="InterstellarExchangeModule">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Interstellar Exchange'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_CulturalOutreach|Cultural Outreach]]''' Tech
|-
|style="white-space:nowrap;"|<span id="PromethionExtractorModule">[[File:GC3_Icon_Promethion_32.png|24px|left]]'''Promethion Extractor'''</span>
|Boost Yields of attached Promethion Resources
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Requires [[File:Icon_Production.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PromethionExtraction|Promethion Extraction]]''' Tech
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="ZalonDefenseSystemModule">[[File:GC3_Starbase_Military_Ring.png|24px|left]]'''Zalon Defense System'''</span>
|Increase the Attack of allies ships, and weakens enemy defenses within starbase Area of Effect.
|style="white-space:nowrap;"|
* <span style="color:Green">+6</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+5</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+5%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
* <span style="color:Green">+5%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
* <span style="color:Green">+5%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseDefenseGrid|Starbase Defense Grid]]''' Tech
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="NightmareDeliverySystemModule">[[File:GC3_Missile_Attack_Stat_Icon.png|24px|left]]'''Nightmare Delivery System'''</span>
|Adds a Harpoon Salvo and the ability to attack enemies up to 7 tiles away.
|style="white-space:nowrap;"|
* <span style="color:Green">+5</span> [[File:GC3_Icon_Antimatter_32.png|24px]]&nbsp;'''Antimatter Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+16</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
|
* Requires [[File:Icon_Missile.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_NightmareMissileSystem|Nightmare Missile System]]''' Tech
|-
|style="white-space:nowrap;"|<span id="QuantumDriverArrayModule">[[File:GC3_Kinetic_Attack_Stat_Icon.png|24px|left]]'''Quantum Driver Array'''</span>
|Adds a Quantum Driver
|style="white-space:nowrap;"|
* <span style="color:Green">+4</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+16</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
|
* Requires [[File:Icon_Kinetic.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_QuantumPulseDriver|Quantum Pulse Driver]]''' Tech
|-
|style="white-space:nowrap;"|<span id="MiningRingModule">[[File:GC3_Starbase_Mining_Ring.png|24px|left]]'''Mining Starbase'''</span>
|Dedicates starbase to mining nearby Strategic Resources .
|style="white-space:nowrap;"|
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
* Blocks [[File:GC4_TerrorStar_L1.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#TerrorStarBaseModule|Terror Star Foundation]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="FranchiseCenter">[[File:Stat_Economic_Power_Icon.png|24px|left]]'''Franchise Center'''</span>
|Boost the Income and Influence of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15%</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
|
* Requires [[File:Icon_Economics.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_FinancialSectors|Financial Sectors]]''' Tech
|-
|style="white-space:nowrap;"|<span id="AncientStudiesCenterModule">[[File:GC3_Ascension_Points_Stat_Icon.png|24px|left]]'''Ancient Studies Center'''</span>
|Increases bonuses from Relics
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.05</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
* <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
|
* Requires [[File:Icon_Research.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PrecursorArcheology|Precursor Archeology]]''' Tech
|-
|style="white-space:nowrap;"|<span id="OrbitalResearchCenterModule">[[File:GC3_Research_Spending_Stat_Icon.png|24px|left]]'''Orbital Research Center'''</span>
|Boost the Research of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+3%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
|
* Requires [[File:Icon_Research.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_OrbitalResearchLabs|Orbital Research Labs]]''' Tech
|-
|style="white-space:nowrap;"|<span id="DurantiumExtractorModule">[[File:GC3_Icon_Durantium_32.png|24px|left]]'''Durantium Extractor'''</span>
|Boost Yields of attached Durantium Resources
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Requires [[File:Icon_Production.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_DurantiumExtractors|Durantium Extractors]]''' Tech
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="CulturalAwarenessModule">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Cultural Awareness Center'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+10</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTranslatorTech|Universal Translator]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="IndoctrinationCenter">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Indoctrination Center'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+1</span> [[File:Icon_Res_HarmonyCrystals.png|24px]]&nbsp;'''Harmony Crystals'''
* <span style="color:Green">+1</span> [[File:Icon_Res_UltraSpice.png|24px]]&nbsp;'''Arnor Spice'''
* <span style="color:Green">+10</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+50%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+20%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_CulturalDomination|Cultural Domination]]''' Tech
|-
|style="white-space:nowrap;"|<span id="ChaoticParticleAbsorptionSystemModule">[[File:GC3_Starbase_Range_Icon.png|24px|left]]'''Exploration Support System'''</span>
|Extends Starbases Area of Effect by 2
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Starbase Range'''
* <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Is Immune To Nebula'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseDefenseGrid|Starbase Defense Grid]]''' Tech
|-
|style="white-space:nowrap;"|<span id="InterstellarEmbassyModule">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Interstellar Embassy'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StellarEmigration|Stellar Emigration]]''' Tech
|-
|style="white-space:nowrap;"|<span id="TractorBeamModule">[[File:GC3_Move_Cost_Penalty .png|24px|left]]'''Tractor Beam'''</span>
|Slows nearby enemy ships
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+25%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Move Cost'''
* <span style="color:Red">-25%</span> [[File:GC3_TacticalSpeed_Icon.png|24px]]&nbsp;'''Tactical Speed'''
|
* Requires [[File:Icon_Drives.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_SubspaceProjection|Subspace Projection]]''' Tech
|-
|style="white-space:nowrap;"|<span id="AntiMatterExtractorModule">[[File:GC3_Icon_Antimatter_32.png|24px|left]]'''Antimatter Extractor'''</span>
|Boost Yields of attached Antimatter Resources
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Requires [[File:Icon_Production.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_AntiMatterExtraction|Antimatter Extraction]]''' Tech
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="ZeroGExperimentationModule">[[File:GC3_Research_Spending_Stat_Icon.png|24px|left]]'''Zero G Experimentation'''</span>
|Boost the Research of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+3%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
|
* Requires [[File:Icon_Research.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_QuantumComputing|Quantum Computing]]''' Tech
|-
|style="white-space:nowrap;"|<span id="SectorScannerModule">[[File:GC3_SensorRange_Icon.png|24px|left]]'''Sector Scanners'''</span>
|Extend Sensor Range by 8
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+16</span> [[File:GC3_SensorRange_Icon.png|24px]]&nbsp;'''Sensor Power'''
* <span style="color:Green">+5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseComStack|Starbase Com Stack]]''' Tech
|-
|style="white-space:nowrap;"|<span id="OmegaStarbaseDefenseSystem">[[File:GC3_Starbase_Defense_System.png|24px|left]]'''Omega Starbase Defenses'''</span>
|All the weapons we can fit without specializing.
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+3</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+3</span> [[File:Icon_Res_HyperSilicates.png|24px]]&nbsp;'''Hyper Silicates'''
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Weapon'''
* <span style="color:Green">+8</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Weapon'''
* <span style="color:Green">+8</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Weapon'''
* <span style="color:Green">+8</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
* <span style="color:Green">+5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+200</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseDefenseGrid|Starbase Defense Grid]]''' Tech
|-
|style="white-space:nowrap;"|<span id="MiningBarrackModule">[[File:GC3_Alert_Starbase_Icon.png|24px|left]]'''Mining Barracks'''</span>
|Boost Yields of attached Resources
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Requires [[File:Icon_Production.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_AsteroidFactories|Asteroid Factories]]''' Tech
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="MiningDrones">[[File:GC3_Mining_Icon.png|24px|left]]'''Mining Drones'''</span>
|Boost Yields of attached Resources
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="DefenseNetworkModule">[[File:GC3_Starbase_Defense_Grid.png|24px|left]]'''Defense Network'''</span>
|Boost the attack and defense of all nearby ships
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+20%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
* <span style="color:Green">+20%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
* <span style="color:Green">+20%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
* <span style="color:Green">+20%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
* <span style="color:Green">+20%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]]&nbsp;'''Armor Rating'''
* <span style="color:Green">+20%</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]]&nbsp;'''Evasion'''
|
* Requires [[File:Icon_Marines.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_OrbitalDefencePlatform|Orbital Defense Platform]]''' Tech
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="RelativeEthicsModule">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Relativistic Ethics Beacon'''</span>
|50% Boost to influence output
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Affinity3_Hot.png|24px]]&nbsp;'''Moral Relativism''' Culture
|-
|style="white-space:nowrap;"|<span id="PrecursorEngineringCenterModule">[[File:GC3_Ascension_Points_Stat_Icon.png|24px|left]]'''Precursor Engineering Center'''</span>
|Increases bonuses from Relics
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
* <span style="color:Green">+5</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
|
* Requires [[File:Icon_Research.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PrecursorEngineering|Precursor Engineering]]''' Tech
|-
|style="white-space:nowrap;"|<span id="StarbasePromenade">[[File:Stat_Economic_Power_Icon.png|24px|left]]'''Starbase Promenade'''</span>
|Boost the Income of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
|
* Requires [[File:Icon_Economics.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_TheInvisibleHand|The Invisible Hand]]''' Tech
|-
|style="white-space:nowrap;"|<span id="StellerWakeGeneratorModule">[[File:GC3_Move_Cost_Boost.png|24px|left]]'''Steller Wake Generator'''</span>
|Boost the Speed of our nearby ships
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Red">-25%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Move Cost'''
* <span style="color:Green">+25%</span> [[File:GC3_TacticalSpeed_Icon.png|24px]]&nbsp;'''Tactical Speed'''
|
* Requires [[File:Icon_Drives.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_SubspaceProjection|Subspace Projection]]''' Tech
|-
|style="white-space:nowrap;"|<span id="ThuliumExtractorModule">[[File:GC3_Icon_Thulium_32.png|24px|left]]'''Thulium Extractor'''</span>
|Boost Yields of attached Thulium Resources
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Requires [[File:Icon_Production.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ThuliumExtraction|Thulium Extraction]]''' Tech
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="MiningHeadquarterModule">[[File:GC3_Mining_Icon.png|24px|left]]'''Mining Headquarters'''</span>
|Boost Yields of attached Resources
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseRefinery|Starbase Refinery]]''' Tech
|-
|style="white-space:nowrap;"|<span id="StationaryDoomRayModule">[[File:GC3_Beam_Attack_Stat_Icon.png|24px|left]]'''Stationary Doom Ray'''</span>
|Adds a Stationary Doom Ray
|style="white-space:nowrap;"|
* <span style="color:Green">+5</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+24</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
|
* Requires [[File:Icon_Beam.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_DoomRay|Doom Ray]]''' Tech
|-
|style="white-space:nowrap;"|<span id="PhotonicTorpedoArrayModule">[[File:GC3_Missile_Attack_Stat_Icon.png|24px|left]]'''Photonic Torpedo Array'''</span>
|Adds a Harpoon Salvo and the ability to attack enemies up to 5 tiles away.
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Antimatter_32.png|24px]]&nbsp;'''Antimatter Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+8</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
|
* Requires [[File:Icon_Missile.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PhotonicWarheadSystem|Photonic Warhead System]]''' Tech
|-
|style="white-space:nowrap;"|<span id="PlasmaTurretModule">[[File:GC3_Beam_Attack_Stat_Icon.png|24px|left]]'''Starbase Plasma Turrets'''</span>
|Adds Plasma Turrets to Starbase
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+9</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
|
* Requires [[File:Icon_Beam.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PlasmaBeams|Plasma Beams]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="XenoArcheologyInstituteModule">[[File:GC3_Ascension_Points_Stat_Icon.png|24px|left]]'''Xeno Archeology Institute'''</span>
|Increases bonuses from Relics
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
* <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
|
* Requires [[File:Icon_Research.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ArtifactStudies|Precursor Artifact Studies]]''' Tech
|-
|style="white-space:nowrap;"|<span id="PerimeterScannersModule">[[File:GC3_SensorRange_Icon.png|24px|left]]'''Perimeter Scanners'''</span>
|Extend Sensor Range by 4
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+8</span> [[File:GC3_SensorRange_Icon.png|24px]]&nbsp;'''Sensor Power'''
* <span style="color:Green">+5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_InterstellarCartography|Interstellar Cartography]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="EleriumExtractorModule">[[File:GC3_Icon_Elerium_32.png|24px|left]]'''Elerium Extractor'''</span>
|Boost Yields of attached Elerium Resources
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Requires [[File:Icon_Production.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_EleriumExtraction|Elerium Extraction]]''' Tech
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="AssaultModule">[[File:GC3_Assault_Fighters_Icon.png|24px|left]]'''Assault Fighters'''</span>
|Give starbase 5 Assault Fighters
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Antimatter_32.png|24px]]&nbsp;'''Antimatter Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+3</span> [[File:Icon_Res_XanthiumDeposit.png|24px]]&nbsp;'''Xanthium Deposit'''
* <span style="color:Green">+5</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Assault Fighters Cap'''
|
* Requires [[File:Icon_Marines.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_HighCapacityCarriers|High Capacity Carriers]]''' Tech
|-
|style="white-space:nowrap;"|<span id="PrecursorStudiesCenterModule">[[File:GC3_Ascension_Points_Stat_Icon.png|24px|left]]'''Precursor Studies Center'''</span>
|Increases bonuses from Relics
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
* <span style="color:Green">+4</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
|
* Requires [[File:Icon_Research.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PrecursorStudies|Precursor Studies]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="StarbaseMarket">[[File:Stat_Economic_Power_Icon.png|24px|left]]'''Starbase Market'''</span>
|Boost the Income of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
|
* Requires [[File:Icon_Economics.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_InterstellarCurrency|Interstellar Currency]]''' Tech
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="HiveMindCenter">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Hive Mind'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+2</span> [[File:Icon_Res_HarmonyCrystals.png|24px]]&nbsp;'''Harmony Crystals'''
* <span style="color:Green">+1</span> [[File:Icon_Res_SnugglerColony.png|24px]]&nbsp;'''Snuggler Colony'''
* <span style="color:Green">+2</span> [[File:Icon_Res_UltraSpice.png|24px]]&nbsp;'''Arnor Spice'''
* <span style="color:Green">+25</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_CulturalAffinity|Cultural Affinity]]''' Tech
|-
|style="white-space:nowrap;"|<span id="InformationHubModule">[[File:GC3_Influence_Priority_Icon.png|24px|left]]'''Information Hub'''</span>
|Helps extend your Cultural Influence
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|
* Requires [[File:Icon_Sensors.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_CulturalOutreach|Cultural Outreach]]''' Tech
|-
|style="white-space:nowrap;"|<span id="ZeroGScalingModule">[[File:GC3_Production_Spending_Stat_Icon.png|24px|left]]'''Zero G Scaling'''</span>
|Boost the Manufacturing of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+3%</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ModuleAssembly|Starbase Modules]]''' Tech
|-
|style="white-space:nowrap;"|<span id="KanviumLaminateModule">[[File:GC3_Armor_Rateing_Stat_Icon.png|24px|left]]'''Kanvium Laminate'''</span>
|Adds Kanvium Laminate Armor
|style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+10</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]]&nbsp;'''Armor Rating'''
|
* Requires [[File:Icon_Armor.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ArmorDensityImprovements|Armor Density Improvements]]''' Tech
|-
|style="white-space:nowrap;"|<span id="StarbaseFortificationModule">[[File:GC3_Starbase_Defense_System.png|24px|left]]'''Fortification Module'''</span>
|Increases defenses of allies ships within starbase Area of Effect.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+5</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
* <span style="color:Green">+5</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]]&nbsp;'''Armor Rating'''
* <span style="color:Green">+5</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]]&nbsp;'''Evasion'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseDefenseGrid|Starbase Defense Grid]]''' Tech
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="TerrorStarStorageModule">[[File:GC4_TerrorStar_L3.png|24px|left]]'''Terror Star Storage'''</span>
|The energy requirements to fire a Terror Star are immense, we will need a way to safely store the energy.
|style="white-space:nowrap;"|
* <span style="color:Green">+200</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
* <span style="color:Green">+10</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.2</span> '''Build Progress'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_TerrorStars|Terror Stars]]''' Tech
* Requires [[File:GC4_TerrorStar_L2.png|24px|frameless]]&nbsp;'''[[#TerrorStarCommandModule|Terror Star Command]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="SectorDefenseGridModule">[[File:GC3_Starbase_Defense_Grid.png|24px|left]]'''Sector Defense Grid'''</span>
|Boost the attack and defense of all nearby ships
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+30%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
* <span style="color:Green">+30%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
* <span style="color:Green">+30%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
* <span style="color:Green">+30%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
* <span style="color:Green">+30%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]]&nbsp;'''Armor Rating'''
* <span style="color:Green">+30%</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]]&nbsp;'''Evasion'''
|
* Requires [[File:Icon_Marines.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PlanetaryDefenseDome|Planetary Defense Dome]]''' Tech
|-
|style="white-space:nowrap;"|<span id="BarrierArrayModule">[[File:GC3_Shield_Strength_Stat_Icon.png|24px|left]]'''Barrier Array'''</span>
|Adds a Barrier Array system
|style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+100</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
|
* Requires [[File:Icon_Shields.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_EnergyDeflectionTheory|Energy Deflection Theory]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="ForceFieldProjectorModule">[[File:GC3_Shield_Strength_Stat_Icon.png|24px|left]]'''Force Field Projector'''</span>
|Adds a Force Field Projector
|style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+100</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
|
* Requires [[File:Icon_Shields.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ShieldAugmentation|Shield Augmentation]]''' Tech
|-
|style="white-space:nowrap;"|<span id="StarbaseLaboratoryModule">[[File:GC3_Research_Spending_Stat_Icon.png|24px|left]]'''Starbase Laboratory'''</span>
|Boost the Research of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+3%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
|
* Requires [[File:Icon_Research.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_XenoResearch|Xeno Research]]''' Tech
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="XenoArcheologyLabModule">[[File:GC3_Starbase_Xeno_Arch.png|24px|left]]'''Xeno Archeology Lab'''</span>
|Allows any starbase to study Precursor Relics and Ascension gates.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.05</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
* <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Modifier Value'''
|
|-
|style="white-space:nowrap;"|<span id="SupportFieldStabilizationModule">[[File:GC3_Starbase_Range_Icon.png|24px|left]]'''Support Field Stabilization'''</span>
|Extends Starbases Area of Effect by 2
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Starbase Range'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_StarbaseComStack|Starbase Com Stack]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="GravityFieldGeneratorModule">[[File:GC3_Move_Cost_Penalty .png|24px|left]]'''Gravity Field Generator'''</span>
|Slows nearby enemy ships
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+10%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Move Cost'''
* <span style="color:Red">-5%</span> [[File:GC3_TacticalSpeed_Icon.png|24px]]&nbsp;'''Tactical Speed'''
|
* Requires [[File:Icon_Drives.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_WarpTheory|Warp Theory]]''' Tech
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="MilitaryRingModule">[[File:GC3_Starbase_Military_Ring.png|24px|left]]'''Military Starbase'''</span>
|Dedicates starbase to protecting your civilization and its assets.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]]&nbsp;'''Kinetic Attack'''
* <span style="color:Green">+4</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]]&nbsp;'''Missile Attack'''
* <span style="color:Green">+10</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
* <span style="color:Green">+10</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]]&nbsp;'''Armor Rating'''
|
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MiningRingModule|Mining Starbase]]''' Starbase Module
* Blocks [[File:GC4_TerrorStar_L1.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#TerrorStarBaseModule|Terror Star Foundation]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="InvulnerabilitySphereModule">[[File:GC3_Shield_Strength_Stat_Icon.png|24px|left]]'''Invulnerability Sphere'''</span>
|Adds an Invulnerability Sphere projector
|style="white-space:nowrap;"|
* <span style="color:Green">+4</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+150</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]]&nbsp;'''Shield Strength'''
|
* Requires [[File:Icon_Shields.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ShieldFocusAdaption|Shield Focus Adaption]]''' Tech
|-
|style="white-space:nowrap;"|<span id="TradeCenterModule">[[File:GC3_Trade_Route_Value_Icon.png|24px|left]]'''Trade Center'''</span>
|Increases Trade Route income of worlds in Area of Effect.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+10%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Trade Route Value'''
|
* Requires [[File:Icon_Economics.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_GalacticTrade|Galactic Trade]]''' Tech
|-
|style="white-space:nowrap;"|<span id="TechapodMining">[[File:GC3_Mining_Icon.png|24px|left]]'''Techapod Mining Unit'''</span>
|In addition to our standard mining abilities, we can also extend them by using Techapods. If we have any.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+1</span> [[File:Icon_Res_TechapodHive.png|24px]]&nbsp;'''Techapod Hive'''
* <span style="color:Green">+0.2</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mining'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ModuleAssembly|Starbase Modules]]''' Tech
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="TerrorStarPropulsionModule">[[File:GC4_TerrorStar_L4.png|24px|left]]'''Terror Star Propulsion'''</span>
|What good is a star destroying weapon if it cant escape the gravity of your home star?
|style="white-space:nowrap;"|
* <span style="color:Green">+250</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
* <span style="color:Green">+10</span> [[File:GC3_Icon_Antimatter_32.png|24px]]&nbsp;'''Antimatter Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.2</span> '''Build Progress'''
* <span style="color:Green">+10</span> [[File:GC3_ShipRange_Icon.png|24px]]&nbsp;'''Ship Range'''
* <span style="color:Green">+3</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_TerrorStars|Terror Stars]]''' Tech
* Requires [[File:GC4_TerrorStar_L3.png|24px|frameless]]&nbsp;'''[[#TerrorStarStorageModule|Terror Star Storage]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="TerrorStarDeathBeamModule">[[File:GC4_TerrorStar_L5.png|24px|left]]'''Terror Star Death Beam'''</span>
|Adds the finishing touch to the Terror Star - the devastating death beam!
|style="white-space:nowrap;"|
* <span style="color:Green">+300</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
* <span style="color:Green">+10</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+0.2</span> '''Build Progress'''
|
* Requires [[File:Icon_Starbase.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_TerrorStars|Terror Stars]]''' Tech
* Requires [[File:GC4_TerrorStar_L4.png|24px|frameless]]&nbsp;'''[[#TerrorStarPropulsionModule|Terror Star Propulsion]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#CultureRingModule|Communications Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Blocks [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[Starbases_GC4#MiningRingModule|Mining Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="OrbitalInstituteModule">[[File:GC3_Research_Spending_Stat_Icon.png|24px|left]]'''Orbital Institute'''</span>
|Boost the Research of nearby worlds
|style="white-space:nowrap;"|
* <span style="color:Green">+4</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+3</span> [[File:GC3_Ship_Maintenance_Stat_Icon.png|24px]]&nbsp;'''Maintenance'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+2</span> [[File:Icon_Res_HyperSilicates.png|24px]]&nbsp;'''Hyper Silicates'''
* <span style="color:Green">+3%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
|
* Requires [[File:Icon_Research.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_ResearchMatrix|Research Matrix]]''' Tech
|-
|style="white-space:nowrap;"|<span id="AereonMissileDefenseModule">[[File:GC3_Point_Defense_Stat_Icon.png|24px|left]]'''Aereon Missile Defense'''</span>
|Adds an Aereon Missile Defense System
|style="white-space:nowrap;"|
* <span style="color:Green">+4</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+15</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]]&nbsp;'''Evasion'''
|
* Requires [[File:Icon_Point_Defense.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_PhantomTargetEnhancement|Phantom Target Enhancement]]''' Tech
|-
|style="white-space:nowrap;"|<span id="TradingHubModule">[[File:GC3_Trade_Route_Value_Icon.png|24px|left]]'''Trading Hub'''</span>
|Increases Trade Route income of worlds in Area of Effect.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+10%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Trade Route Value'''
|
* Requires [[File:Icon_Economics.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_OpenTradePolicy|Open Trade Policy]]''' Tech
|-
|style="white-space:nowrap;"|<span id="TradePostModule">[[File:GC3_Trade_Route_Value_Icon.png|24px|left]]'''Trade Station'''</span>
|Increases Trade Route income of worlds in Area of Effect.
|style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Icon_Durantium_32.png|24px]]&nbsp;'''Durantium Cost'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+10%</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Trade Route Value'''
|
* Requires [[File:Icon_Economics.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_InterstellarTrade|Interstellar Trade]]''' Tech
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
|-
|style="white-space:nowrap;"|<span id="DisruptorModule">[[File:GC3_Beam_Attack_Stat_Icon.png|24px|left]]'''Starbase Disruptor bank'''</span>
|Adds a disruptor bank
|style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Icon_Elerium_32.png|24px]]&nbsp;'''Elerium Cost'''
* <span style="color:Green">+1</span> [[File:Modules_Icon.png|24px]]&nbsp;'''Modules'''
* <span style="color:Green">+4</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]]&nbsp;'''Beam Attack'''
|
* Requires [[File:Icon_Beam.png|24px|frameless]]&nbsp;'''[[Research_Tree#MasterTech_BeamWeaponAugmentation|Beam Weapon Augmentation]]''' Tech
* Requires [[File:GC3_Starbase_Culture_Ring.png|24px|frameless]]&nbsp;'''[[#CultureRingModule|Communications Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Military_Ring.png|24px|frameless]]&nbsp;'''[[#MilitaryRingModule|Military Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Economic_Ring.png|24px|frameless]]&nbsp;'''[[#EconomicRingModule|Economic Starbase]]''' Starbase Module
* Requires [[File:GC3_Starbase_Mining_Ring.png|24px|frameless]]&nbsp;'''[[#MiningRingModule|Mining Starbase]]''' Starbase Module


|-
There are four types of Starbase:
|}
 
* Mining Starbase - allows the collection of Strategic Resources.
* Economic Starbase - provides a Manufacturing, Income and Research boost to worlds in the area of effect.
* Communications Starbase - provides a Cultural boost to worlds in the area of effect, and produces its own Influence too.
* Military Starbase - greatly improves the performance of combat Ships in the area of effect, and are formidable in combat when facing down enemy Fleets.
 
<h3>Building Starbases</h3>
[[File:Spacing.png|500px|right|thumb]]
Each Starbase must be built with at least 3 hexes space between it and another Starbase, but the areas of effect of each base do overlap and any bonuses or penalties stack.
 
To create a Starbase, build a Constructor at a Shipyard and then navigate it to the desired hex, which must be empty and adhering to the Starbase spacing rule above. Then click the Construct Starbase button on the Ship's toolbar.
 
Each Starbase type has many different modules that can be added for various effects, whether to increase the effectiveness of that type of base’s main effect, or for additional functionality and abilities. For example, sensor packages can be installed to increase the Sensor Range of a base, and defensive systems can make them more dangerous in combat. These modules can be unlocked through researched Techs in the yellow Starbase branch of the Engineering Tech Tree.
 
<h3>Starbase Types</h3>
{{:Starbases_GC4_Module_Table}}

Latest revision as of 18:14, 19 March 2024

Starbases

A Starbase is a static construction in space that provides certain bonuses and abilities within its area of effect. They are built using a non-combat Ship called a Constructor, which is consumed in the process. Starbases are generally quite well defended and will participate in combat if attacked by enemy Fleets.

There are four types of Starbase:

  • Mining Starbase - allows the collection of Strategic Resources.
  • Economic Starbase - provides a Manufacturing, Income and Research boost to worlds in the area of effect.
  • Communications Starbase - provides a Cultural boost to worlds in the area of effect, and produces its own Influence too.
  • Military Starbase - greatly improves the performance of combat Ships in the area of effect, and are formidable in combat when facing down enemy Fleets.

Building Starbases

Each Starbase must be built with at least 3 hexes space between it and another Starbase, but the areas of effect of each base do overlap and any bonuses or penalties stack.

To create a Starbase, build a Constructor at a Shipyard and then navigate it to the desired hex, which must be empty and adhering to the Starbase spacing rule above. Then click the Construct Starbase button on the Ship's toolbar.

Each Starbase type has many different modules that can be added for various effects, whether to increase the effectiveness of that type of base’s main effect, or for additional functionality and abilities. For example, sensor packages can be installed to increase the Sensor Range of a base, and defensive systems can make them more dangerous in combat. These modules can be unlocked through researched Techs in the yellow Starbase branch of the Engineering Tech Tree.

Starbase Types

Name Description Effects Requirements
Cultural Exchange
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +10  Influence Growth
  • +10%  Influence Growth
Surveillance System
Extend Sensor Range by 12
  • +1  Modules
  • +32  Sensor Power
  • +5  Influence Growth
Orbital Replicators
Boost the Manufacturing of nearby worlds
  • +3  Maintenance
  • +3  Durantium Cost
  • +1  Modules
  • +3%  Manufacturing
Interstellar Collectors
Boost the Manufacturing of nearby worlds
  • +4  Durantium Cost
  • +1  Modules
  • +1  Helios Ore
  • +4%  Manufacturing
  • +3  Maintenance
Slipstream Generator
Boost the Speed of our nearby ships
  • +1  Promethion Cost
  • +5  Maintenance
  • +1  Modules
  • -25%  Move Cost
  • +25%  Tactical Speed
Interstellar Ministry
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +15  Influence Growth
  • +15%  Influence Growth
Terror Star Command
The decision to destroy a solar system is not a light one, a command center will be needed to provide accurate information and facilitate swift execution of the weapon system.
  • +150  Treasury
  • +10  Thulium Cost
  • +1  Modules
  • +0.2 Build Progress
Cultural Forum
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +15  Influence Growth
  • +15%  Influence Growth
Economic Starbase
Dedicates starbase to building up the economy of your Core Worlds.
  • +1  Maintenance
  • +5%  Manufacturing
  • +5%  Gross Income
  • +1  Influence Growth
Starbase Factory
Boost the Manufacturing of nearby worlds
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +2%  Manufacturing
Counter Measure Module
Adds Counter Measures
  • +2  Elerium Cost
  • +1  Modules
  • +5  Evasion
Interstellar Defense Module
Boost moves for allied ships, and reduces the moves of enemy ships within starbase Area of Effect.
  • +3  Durantium Cost
  • +5  Maintenance
  • +1  Modules
  • -10%  Move Cost
  • +10%  Move Cost
Interceptors
Give starbase 5 Interceptor Drones
  • +3  Elerium Cost
  • +1  Modules
  • +3  Xanthium Deposit
  • +5  Interceptor Fighters Cap
Harpoon Salvo
Adds a Harpoon Salvo and the ability to attack enemies up to 3 tiles away.
  • +2  Antimatter Cost
  • +1  Modules
  • +4  Missile Attack
Advanced Defenses
More weapons, more destruction.
  • +1  Durantium Cost
  • +1  Modules
  • +1  Beam Weapon
  • +10  Beam Attack
  • +1  Missile Weapon
  • +20  Missile Attack
  • +1  Kinetic Weapon
  • +10  Kinetic Attack
  • +100  Shield Strength
Durantium Composite
Adds Durantium Composite Armor
  • +1  Durantium Cost
  • +1  Modules
  • +5  Armor Rating
Orbital Shopping Center
Boost the Income of nearby worlds
  • +1  Durantium Cost
  • +1  Promethion Cost
  • +1  Modules
  • +5%  Gross Income
Zero Point Armor
Adds Zero Point Armor
  • +3  Durantium Cost
  • +1  Modules
  • +15  Armor Rating
Starbase Defense System
Boost the defensive capabilities of any type of starbase.
  • +1  Modules
  • +1  Beam Weapon
  • +3  Beam Attack
  • +1  Missile Weapon
  • +10  Missile Attack
  • +1  Kinetic Weapon
  • +3  Kinetic Attack
  • +1  Influence Growth
  • +50  Shield Strength
Communications Starbase
Dedicates starbase to extending your cultural influence and assets.
  • +10%  Influence Growth
  • +10  Influence Growth
Pulse Cannon
Adds a Pulse Cannon
  • +2  Durantium Cost
  • +1  Modules
  • +6  Kinetic Attack
Terror Star Foundation
Begin constructing the skeleton of the most terrible weapon in the universe. (One per sector)
  • +0.2 Build Progress
  • +5  Maintenance
Thulium Sensor Array
Extend Sensor Range by 16
  • +1  Modules
  • +64  Sensor Power
  • +5  Influence Growth
Droid Sentry System
Adds Droid Sentries
  • +3  Elerium Cost
  • +1  Modules
  • +10  Evasion
Singularity Drivers
Adds a Singularity Driver
  • +5  Durantium Cost
  • +1  Modules
  • +36  Kinetic Attack
Interstellar Exchange
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +15  Influence Growth
  • +15%  Influence Growth
Promethion Extractor
Boost Yields of attached Promethion Resources
  • +1  Modules
  • +0.1  Mining
Zalon Defense System
Increase the Attack of allies ships, and weakens enemy defenses within starbase Area of Effect.
  • +6  Durantium Cost
  • +5  Maintenance
  • +1  Modules
  • +5%  Beam Attack
  • +5%  Kinetic Attack
  • +5%  Missile Attack
Nightmare Delivery System
Adds a Harpoon Salvo and the ability to attack enemies up to 7 tiles away.
  • +5  Antimatter Cost
  • +1  Modules
  • +16  Missile Attack
Quantum Driver Array
Adds a Quantum Driver
  • +4  Durantium Cost
  • +1  Modules
  • +16  Kinetic Attack
Mining Starbase
Dedicates starbase to mining nearby Strategic Resources .
  • +0.1  Mining
Franchise Center
Boost the Income and Influence of nearby worlds
  • +1  Durantium Cost
  • +1  Promethion Cost
  • +1  Modules
  • +15%  Gross Income
Ancient Studies Center
Increases bonuses from Relics
  • +1  Promethion Cost
  • +1  Modules
  • +0.05  Modifier Value
  • +2  Modifier Value
Orbital Research Center
Boost the Research of nearby worlds
  • +3  Promethion Cost
  • +1  Maintenance
  • +1  Modules
  • +3%  Research
Durantium Extractor
Boost Yields of attached Durantium Resources
  • +1  Modules
  • +0.1  Mining
Cultural Awareness Center
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Modules
  • +10  Influence Growth
  • +10%  Influence Growth
Indoctrination Center
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +1  Harmony Crystals
  • +1  Arnor Spice
  • +10  Influence Growth
  • +50%  Influence Growth
  • +20%  Influence Growth
Exploration Support System
Extends Starbases Area of Effect by 2
  • +1  Durantium Cost
  • +1  Modules
  • +2  Starbase Range
  • +1  Is Immune To Nebula
Interstellar Embassy
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +15  Influence Growth
  • +15%  Influence Growth
Tractor Beam
Slows nearby enemy ships
  • +1  Promethion Cost
  • +1  Modules
  • +25%  Move Cost
  • -25%  Tactical Speed
Antimatter Extractor
Boost Yields of attached Antimatter Resources
  • +1  Modules
  • +0.1  Mining
Zero G Experimentation
Boost the Research of nearby worlds
  • +2  Promethion Cost
  • +1  Modules
  • +3%  Research
Sector Scanners
Extend Sensor Range by 8
  • +1  Modules
  • +16  Sensor Power
  • +5  Influence Growth
Omega Starbase Defenses
All the weapons we can fit without specializing.
  • +3  Durantium Cost
  • +3  Elerium Cost
  • +1  Modules
  • +3  Hyper Silicates
  • +1  Beam Weapon
  • +8  Beam Attack
  • +1  Missile Weapon
  • +8  Missile Attack
  • +1  Kinetic Weapon
  • +8  Kinetic Attack
  • +5  Influence Growth
  • +200  Shield Strength
Mining Barracks
Boost Yields of attached Resources
  • +1  Modules
  • +0.1  Mining
Mining Drones
Boost Yields of attached Resources
  • +1  Modules
  • +0.1  Mining
Defense Network
Boost the attack and defense of all nearby ships
  • +1  Durantium Cost
  • +1  Modules
  • +20%  Beam Attack
  • +20%  Kinetic Attack
  • +20%  Missile Attack
  • +20%  Shield Strength
  • +20%  Armor Rating
  • +20%  Evasion
Relativistic Ethics Beacon
50% Boost to influence output
  • +1  Modules
  • +15  Influence Growth
  • +15%  Influence Growth
  • Requires  [[Cultural_Ideology#Trait_MoralRelativism|Moral Relativism] Culture
Precursor Engineering Center
Increases bonuses from Relics
  • +1  Promethion Cost
  • +1  Modules
  • +0.1  Modifier Value
  • +5  Modifier Value
Starbase Promenade
Boost the Income of nearby worlds
  • +1  Durantium Cost
  • +1  Promethion Cost
  • +1  Modules
  • +5%  Gross Income
Steller Wake Generator
Boost the Speed of our nearby ships
  • +1  Promethion Cost
  • +1  Modules
  • -25%  Move Cost
  • +25%  Tactical Speed
Thulium Extractor
Boost Yields of attached Thulium Resources
  • +1  Modules
  • +0.1  Mining
Mining Headquarters
Boost Yields of attached Resources
  • +1  Modules
  • +1  Maintenance
  • +0.1  Mining
Stationary Doom Ray
Adds a Stationary Doom Ray
  • +5  Elerium Cost
  • +1  Modules
  • +24  Beam Attack
Photonic Torpedo Array
Adds a Harpoon Salvo and the ability to attack enemies up to 5 tiles away.
  • +3  Antimatter Cost
  • +1  Modules
  • +8  Missile Attack
Starbase Plasma Turrets
Adds Plasma Turrets to Starbase
  • +1  Modules
  • +9  Beam Attack
Xeno Archeology Institute
Increases bonuses from Relics
  • +1  Promethion Cost
  • +1  Modules
  • +0.1  Modifier Value
  • +3  Modifier Value
Perimeter Scanners
Extend Sensor Range by 4
  • +1  Modules
  • +8  Sensor Power
  • +5  Influence Growth
Elerium Extractor
Boost Yields of attached Elerium Resources
  • +1  Modules
  • +0.1  Mining
Assault Fighters
Give starbase 5 Assault Fighters
  • +3  Antimatter Cost
  • +1  Modules
  • +3  Xanthium Deposit
  • +5  Assault Fighters Cap
Precursor Studies Center
Increases bonuses from Relics
  • +1  Modules
  • +0.1  Modifier Value
  • +4  Modifier Value
Starbase Market
Boost the Income of nearby worlds
  • +1  Durantium Cost
  • +1  Promethion Cost
  • +1  Modules
  • +5%  Gross Income
Hive Mind
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +2  Harmony Crystals
  • +1  Snuggler Colony
  • +2  Arnor Spice
  • +25  Influence Growth
  • +15%  Influence Growth
Information Hub
Helps extend your Cultural Influence
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +15  Influence Growth
  • +15%  Influence Growth
Zero G Scaling
Boost the Manufacturing of nearby worlds
  • +2  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +3%  Manufacturing
Kanvium Laminate
Adds Kanvium Laminate Armor
  • +2  Durantium Cost
  • +1  Modules
  • +10  Armor Rating
Fortification Module
Increases defenses of allies ships within starbase Area of Effect.
  • +1  Durantium Cost
  • +1  Maintenance
  • +1  Modules
  • +5  Shield Strength
  • +5  Armor Rating
  • +5  Evasion
Terror Star Storage
The energy requirements to fire a Terror Star are immense, we will need a way to safely store the energy.
  • +200  Treasury
  • +10  Durantium Cost
  • +1  Modules
  • +0.2 Build Progress
Sector Defense Grid
Boost the attack and defense of all nearby ships
  • +1  Durantium Cost
  • +1  Modules
  • +30%  Beam Attack
  • +30%  Kinetic Attack
  • +30%  Missile Attack
  • +30%  Shield Strength
  • +30%  Armor Rating
  • +30%  Evasion
Barrier Array
Adds a Barrier Array system
  • +2  Elerium Cost
  • +1  Modules
  • +100  Shield Strength
Force Field Projector
Adds a Force Field Projector
  • +3  Elerium Cost
  • +1  Modules
  • +100  Shield Strength
Starbase Laboratory
Boost the Research of nearby worlds
  • +1  Promethion Cost
  • +1  Modules
  • +3%  Research
Xeno Archeology Lab
Allows any starbase to study Precursor Relics and Ascension gates.
  • +1  Modules
  • +0.05  Modifier Value
  • +1  Modifier Value
Support Field Stabilization
Extends Starbases Area of Effect by 2
  • +1  Durantium Cost
  • +1  Modules
  • +2  Starbase Range
Gravity Field Generator
Slows nearby enemy ships
  • +1  Promethion Cost
  • +1  Modules
  • +10%  Move Cost
  • -5%  Tactical Speed
Military Starbase
Dedicates starbase to protecting your civilization and its assets.
  • +1  Beam Attack
  • +1  Kinetic Attack
  • +4  Missile Attack
  • +10  Shield Strength
  • +10  Armor Rating
Invulnerability Sphere
Adds an Invulnerability Sphere projector
  • +4  Elerium Cost
  • +1  Modules
  • +150  Shield Strength
Trade Center
Increases Trade Route income of worlds in Area of Effect.
  • +1  Durantium Cost
  • +1  Promethion Cost
  • +1  Modules
  • +10%  Trade Route Value
Techapod Mining Unit
In addition to our standard mining abilities, we can also extend them by using Techapods. If we have any.
  • +1  Modules
  • +1  Techapod Hive
  • +0.2  Mining
Terror Star Propulsion
What good is a star destroying weapon if it cant escape the gravity of your home star?
  • +250  Treasury
  • +10  Antimatter Cost
  • +1  Modules
  • +0.2 Build Progress
  • +10  Ship Range
  • +3  Moves
Terror Star Death Beam
Adds the finishing touch to the Terror Star - the devastating death beam!
  • +300  Treasury
  • +10  Elerium Cost
  • +1  Modules
  • +0.2 Build Progress
Orbital Institute
Boost the Research of nearby worlds
  • +4  Promethion Cost
  • +3  Maintenance
  • +1  Modules
  • +2  Hyper Silicates
  • +3%  Research
Aereon Missile Defense
Adds an Aereon Missile Defense System
  • +4  Elerium Cost
  • +1  Modules
  • +15  Evasion
Trading Hub
Increases Trade Route income of worlds in Area of Effect.
  • +1  Durantium Cost
  • +1  Promethion Cost
  • +1  Modules
  • +10%  Trade Route Value
Trade Station
Increases Trade Route income of worlds in Area of Effect.
  • +1  Durantium Cost
  • +1  Promethion Cost
  • +1  Modules
  • +10%  Trade Route Value
Starbase Disruptor bank
Adds a disruptor bank
  • +2  Elerium Cost
  • +1  Modules
  • +4  Beam Attack