User contributions for Kerri405848
A user with 1 edit. Account created on 14 December 2023.
22 January 2024
- 16:1716:17, 22 January 2024 diff hist +325 Improvements GC4 No edit summary
- 16:1016:10, 22 January 2024 diff hist −38 Income No edit summary current
- 16:0516:05, 22 January 2024 diff hist +10,455 N Beginners Guide Created page with "<h3>Game Setup</h3> ---- The following is a step-by-step guide for users' first 10 turns in a normal game that was originally written by our creative director, FrogBoy. <h3>New Game</h3> ---- First, click the "New Game" button on the main menu.<BR> 500px <h3>Play as The Terrans</h3> ---- Your first game shouldn’t be fancy. Play as the Terran Alliance. These are the humans of Earth. There’s no need to get into too much detail about the..." current
- 15:0315:03, 22 January 2024 diff hist 0 N File:Beginner Guide 38.jpg No edit summary current
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- 14:5514:55, 22 January 2024 diff hist 0 N File:Beginner Guide 1.jpg No edit summary current
- 14:5414:54, 22 January 2024 diff hist −114 Main Page No edit summary
12 January 2024
- 20:0420:04, 12 January 2024 diff hist +20 Keybinds No edit summary
- 20:0320:03, 12 January 2024 diff hist +122 Keybinds No edit summary
- 19:5819:58, 12 January 2024 diff hist −13 Keybinds No edit summary
- 19:5719:57, 12 January 2024 diff hist +273 Keybinds No edit summary
- 19:4519:45, 12 January 2024 diff hist +68 Keybinds No edit summary Tag: Visual edit: Switched
- 19:3719:37, 12 January 2024 diff hist +54 Console Commands No edit summary
- 19:3119:31, 12 January 2024 diff hist −2,083 Console Commands No edit summary
- 19:1319:13, 12 January 2024 diff hist +26,717 Console Commands No edit summary
- 18:1818:18, 12 January 2024 diff hist +577 Game Setup No edit summary current
- 17:5817:58, 12 January 2024 diff hist 0 Game Setup No edit summary
- 17:5617:56, 12 January 2024 diff hist +445 Game Setup No edit summary
- 17:4617:46, 12 January 2024 diff hist +30 Game Setup No edit summary
- 17:3317:33, 12 January 2024 diff hist +5 Civ Abilities No edit summary
- 17:3217:32, 12 January 2024 diff hist +5 Civ Traits No edit summary
- 17:3017:30, 12 January 2024 diff hist +5 AI Personalities No edit summary current
- 17:2917:29, 12 January 2024 diff hist +9 Citizens GC4 No edit summary
- 17:2917:29, 12 January 2024 diff hist −7 Citizen Specialization No edit summary
- 17:1717:17, 12 January 2024 diff hist +336 AlienGPT No edit summary current
- 17:1317:13, 12 January 2024 diff hist +83 Improvements GC4 No edit summary
- 17:1217:12, 12 January 2024 diff hist +5 Citizen Specialization No edit summary
- 17:1017:10, 12 January 2024 diff hist +39 Planetary Management No edit summary
- 16:5816:58, 12 January 2024 diff hist +202 Planetary Management No edit summary
- 16:4916:49, 12 January 2024 diff hist +11 Pollution No edit summary current
- 16:4816:48, 12 January 2024 diff hist +4 Approval GC4 No edit summary current
- 16:4716:47, 12 January 2024 diff hist 0 Approval GC4 No edit summary
- 16:4616:46, 12 January 2024 diff hist −20 Approval GC4 No edit summary
- 16:4316:43, 12 January 2024 diff hist −6 Income No edit summary
- 16:4016:40, 12 January 2024 diff hist −24 AlienGPT No edit summary
- 16:3716:37, 12 January 2024 diff hist +42 AlienGPT No edit summary
- 16:3616:36, 12 January 2024 diff hist +212 Citizen Specialization No edit summary
8 January 2024
- 16:3716:37, 8 January 2024 diff hist +350 Citizens GC4 No edit summary
- 16:2516:25, 8 January 2024 diff hist +260 Citizens GC4 No edit summary
- 16:2116:21, 8 January 2024 diff hist −22 Citizens GC4 Undo revision 15233 by MaxPStardock (talk) Tag: Undo
- 16:2116:21, 8 January 2024 diff hist +22 Citizens GC4 No edit summary Tag: Reverted
- 16:2116:21, 8 January 2024 diff hist +1 Citizens GC4 No edit summary
- 16:2016:20, 8 January 2024 diff hist −238 Citizens GC4 No edit summary
- 16:1616:16, 8 January 2024 diff hist +67 Citizens GC4 No edit summary
- 16:1216:12, 8 January 2024 diff hist +491 Citizens GC4 No edit summary
22 December 2023
- 20:2320:23, 22 December 2023 diff hist +571 Planet Types GC4 No edit summary
- 20:0720:07, 22 December 2023 diff hist +25 AI Personalities No edit summary
- 20:0720:07, 22 December 2023 diff hist +216 AI Personalities No edit summary
21 December 2023
- 22:2622:26, 21 December 2023 diff hist 0 Civ Traits No edit summary
- 22:0722:07, 21 December 2023 diff hist +1 Civ Traits No edit summary
- 22:0722:07, 21 December 2023 diff hist +26 Civ Traits No edit summary
- 22:0622:06, 21 December 2023 diff hist +259 Civ Traits No edit summary
- 21:1121:11, 21 December 2023 diff hist 0 Civ Abilities No edit summary
- 21:1121:11, 21 December 2023 diff hist 0 Civ Abilities No edit summary
- 21:1121:11, 21 December 2023 diff hist +1 Civ Abilities No edit summary
- 21:1021:10, 21 December 2023 diff hist +63 Civ Abilities No edit summary
- 21:0921:09, 21 December 2023 diff hist +1 Civ Abilities No edit summary
- 21:0821:08, 21 December 2023 diff hist 0 Civ Abilities No edit summary
- 21:0821:08, 21 December 2023 diff hist +30 Civ Abilities No edit summary
- 20:5520:55, 21 December 2023 diff hist −6,614 Civ Abilities No edit summary
- 20:5320:53, 21 December 2023 diff hist 0 Civ Abilities No edit summary
- 20:5220:52, 21 December 2023 diff hist +102 Civ Abilities No edit summary
- 20:4820:48, 21 December 2023 diff hist +5,657 Civ Abilities No edit summary
- 20:4420:44, 21 December 2023 diff hist −1 Civ Abilities No edit summary
- 20:4420:44, 21 December 2023 diff hist +1,288 Civ Abilities No edit summary
- 20:4220:42, 21 December 2023 diff hist −1,589 Civ Abilities Undo revision 12671 by MaxPStardock (talk) Tag: Undo
- 20:4220:42, 21 December 2023 diff hist +1,589 Civ Abilities No edit summary Tag: Reverted
- 20:2820:28, 21 December 2023 diff hist −80 Civ Abilities Undo revision 12668 by MaxPStardock (talk) Tag: Undo
- 20:2720:27, 21 December 2023 diff hist +80 Civ Abilities No edit summary Tag: Reverted
18 December 2023
- 18:5518:55, 18 December 2023 diff hist 0 m Template:SectionTemplate Protected "Template:SectionTemplate" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 18:5218:52, 18 December 2023 diff hist 0 m Template:MainTemplate Protected "Template:MainTemplate" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 18:5118:51, 18 December 2023 diff hist 0 m Template:HeaderTemplate2 Protected "Template:HeaderTemplate2" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 17:5317:53, 18 December 2023 diff hist −32 Main Page No edit summary
- 17:0417:04, 18 December 2023 diff hist +3,666 Main Page No edit summary
- 17:0217:02, 18 December 2023 diff hist −4 Ship & Sensor Range No edit summary
- 17:0217:02, 18 December 2023 diff hist +2,273 N Ship & Sensor Range Created page with "{{SectionTemplate |h=h2 |title=Ship Range |content=500px<br> In Galactic Civilizations IV: Supernova, Fleets and individual Ships can only travel as far as the Civilization’s current Ship Range will allow. This represents the troubles of designing, building, fuelling and providing logistical support to space vessels across almost inconceivable distances. Note that some Ships have an infinite range, most notably Probes and any Ship with a Pro..."
- 17:0017:00, 18 December 2023 diff hist 0 N File:Sensor range starbase.png No edit summary current
- 16:5916:59, 18 December 2023 diff hist 0 N File:Ship range.png No edit summary current
- 16:5816:58, 18 December 2023 diff hist +1,795 N Starbases GC4 Created page with "{{SectionTemplate |h=h2 |title=Starbases |content=500px<br> A Starbase is a static construction in space that provides certain bonuses and abilities within its area of effect. They are built using a non-combat Ship called a Constructor, which is consumed in the process. Starbases are generally quite well defended and will participate in combat if attacked by enemy Fleets. There are four types of Starbase: * Mining Starbase - allows the collection..."
- 16:5716:57, 18 December 2023 diff hist 0 N File:Spacing.png No edit summary current
- 16:5616:56, 18 December 2023 diff hist 0 N File:Starbase.png No edit summary current
- 16:5416:54, 18 December 2023 diff hist +18 TestPageMP No edit summary current
- 16:5316:53, 18 December 2023 diff hist +48 TestPageMP No edit summary
- 16:5016:50, 18 December 2023 diff hist +1 Ship Templates No edit summary
- 16:4916:49, 18 December 2023 diff hist +800 N Ship Templates Created page with "{{SectionTemplate |h=h2 |title=Ship Templates |content=500px<br> After a Ship has been created in the Ship Designer, it can optionally be saved as a Ship Template. This will enable that design to be selectable in the Ship Style section of a custom Civilization created in the AlienGPT Civilization designer. To do this, simply design the Ship as usual, but when the Save Design As prompt appears, select Ship Template from the Save Design As selector...."
- 16:4916:49, 18 December 2023 diff hist 0 N File:Ship templates.png No edit summary current
- 16:4816:48, 18 December 2023 diff hist 0 N File:Template.png No edit summary current
- 15:3415:34, 18 December 2023 diff hist +2 Diplomatic Treaties No edit summary
- 15:3015:30, 18 December 2023 diff hist +3,623 N Diplomatic Treaties Created page with "{{SectionTemplate |h=h2 |title=Diplomatic Treaties |content=500px<br> Civilizations can trade resources and form treaties with one another through the Diplomacy screen. Once the Universal Translator Tech has been researched, the player can examine any Civilization encountered out in the galaxy and initiate diplomatic dialogue with them too. The left pane of the Diplomacy screen shows a quick summary of their relative power to the player's C..."
- 15:2915:29, 18 December 2023 diff hist 0 N File:Diplo trade.png No edit summary current
- 15:2815:28, 18 December 2023 diff hist 0 N File:Speak to.png No edit summary current
- 15:2615:26, 18 December 2023 diff hist 0 N File:Diplo graph.png No edit summary current
- 15:2215:22, 18 December 2023 diff hist 0 N File:Diplomacy screen.png No edit summary current
- 14:5914:59, 18 December 2023 diff hist +40 TestPageMP No edit summary
- 14:5214:52, 18 December 2023 diff hist +2,275 N Prestige & Galactic Challenges Created page with "{{SectionTemplate |h=h2 |title=Prestige |content=500px<br> Prestige is a measure of a civilization’s status. A Civilization with a high enough Prestige will win the game through dominion in several areas. Prestige can be earned by completing Galactic Challenges, and taken from your enemies by capturing their worlds or otherwise dismantling their sources of Prestige. The following aspects of your Civilization are scored and tallied towards a Pres..."
- 14:5114:51, 18 December 2023 diff hist 0 N File:Galactic challenges.png No edit summary current
- 14:5014:50, 18 December 2023 diff hist 0 N File:Prestige.png No edit summary current
- 14:4814:48, 18 December 2023 diff hist +57 TestPageMP No edit summary
- 13:4313:43, 18 December 2023 diff hist +24 TestPageMP No edit summary
- 13:3813:38, 18 December 2023 diff hist +208 Tales of Centauron No edit summary
- 13:3713:37, 18 December 2023 diff hist +749 N Tales of Centauron Created page with " {{SectionTemplate |h=h2 |title=Tales of Centauron |content=500px<br> Dive into the 24th-century Centauron sector, a melting pot of galactic powers like the Drengin Empire and the Altarians. This DLC enriches Galactic Civilizations IV with unique technologies, planetary improvements, starship components, and a new mission: Return of The Korath. Experience dozens of new lore-driven events that bring the galaxy's story to life. These feature..."
- 13:3113:31, 18 December 2023 diff hist +139 TestPageMP No edit summary
- 13:2713:27, 18 December 2023 diff hist +169 TestPageMP No edit summary
- 13:2613:26, 18 December 2023 diff hist 0 N File:Tales of centauron.jpg No edit summary current
- 13:1013:10, 18 December 2023 diff hist −1 Improvements GC4 No edit summary
- 13:1013:10, 18 December 2023 diff hist +1,663 N Improvements GC4 Created page with "{{SectionTemplate |h=h2 |title=Improvements |content=500px<br> Improvements are the engines that power and accelerate core world output. As the game progresses, so do the volume and efficiency of planetary improvements. Improvements functionally produce, or multiply by a percentage, the resources that eventually compose the planetary output of any given core world. The efficiency of improvements increases with their "level," which can be..."
- 12:5912:59, 18 December 2023 diff hist 0 N File:Orbital Improvement.png No edit summary current
- 12:5912:59, 18 December 2023 diff hist 0 N File:Districts.png No edit summary current
- 12:5012:50, 18 December 2023 diff hist 0 N File:Starter Improvement.png No edit summary current
- 12:4812:48, 18 December 2023 diff hist +1,015 Planetary Management No edit summary
- 12:4412:44, 18 December 2023 diff hist −45 TestPageMP No edit summary
- 12:3912:39, 18 December 2023 diff hist +22 TestPageMP No edit summary
- 12:3812:38, 18 December 2023 diff hist +926 N Planetary Management Created page with "{{SectionTemplate |h=h2 |title=Planetary Management |content=500px<br> The economy in Galactic Civilization 4 is based around the 5 primary planetary inputs minerals, technology, wealth, farming and culture. These inputs are produced by and fed into core worlds. They are then turned into manufacturing, research, gross income, food, and influence outputs. A major part of the game is developing your economy to get the most out of these res..."
- 12:3512:35, 18 December 2023 diff hist 0 N File:Planetary Inputs.png No edit summary current
- 12:3112:31, 18 December 2023 diff hist 0 N File:Planetary Management.jpg No edit summary current
- 12:2812:28, 18 December 2023 diff hist +30 TestPageMP No edit summary
- 12:2312:23, 18 December 2023 diff hist 0 Multiplayer No edit summary
- 12:2312:23, 18 December 2023 diff hist +868 N Multiplayer Created page with "{{SectionTemplate |h=h2 |title=Finding a Multiplayer Game |content=500px<br> Finding a multiplayer is fairly straightforward:<br> * Select the multiplayer button on the main menu. * Search for your desired multiplayer lobby. * refresh the page if your friend's lobby has not shown up. }} {{SectionTemplate |h=h2 |title=Hosting a Multiplayer Game |content=500px<br> To host a multiplayer game:<br> * Click the..."
- 12:1812:18, 18 December 2023 diff hist 0 N File:20231218071317 1.jpg No edit summary current
- 12:1512:15, 18 December 2023 diff hist 0 N File:Finding Multiplayer.jpg No edit summary current
- 12:1112:11, 18 December 2023 diff hist −5 TestPageMP No edit summary
- 12:1112:11, 18 December 2023 diff hist 0 N File:EO Icon RecruitLeaders.png No edit summary
- 12:1112:11, 18 December 2023 diff hist +102 TestPageMP No edit summary
- 12:0712:07, 18 December 2023 diff hist +983 N Uploading & Downloading Content Created page with "{{SectionTemplate |h=h2 |title=Uploading Content |content=500px<br> Uploading Content is easier than ever, regardless of whether you are on Steam or Epic, the process is the same in-game. * Simply click the "upload civilization," "Upload Ship Design," or "Upload Ship Template" buttons on their respective screens. * A secondary pop-up will show a preview of the content you are uploading to confirm your decision. * That's it! Your content is..."
- 12:0512:05, 18 December 2023 diff hist 0 N File:20231218070019 1.jpg No edit summary current
- 12:0112:01, 18 December 2023 diff hist 0 N File:Workshop.jpg No edit summary current
- 11:5411:54, 18 December 2023 diff hist 0 N File:Uploading Content.jpg No edit summary current
- 11:5311:53, 18 December 2023 diff hist −18 TestPageMP No edit summary
- 11:5211:52, 18 December 2023 diff hist +50 TestPageMP No edit summary
- 11:4811:48, 18 December 2023 diff hist +128 Fleet Management No edit summary
- 11:4411:44, 18 December 2023 diff hist 0 Fleet Management No edit summary
- 11:4411:44, 18 December 2023 diff hist +624 N Fleet Management Created page with "{{SectionTemplate |h=h2 |title=Fleet Manager |content=500px<br> As of the 2.2 update, fleet management has taken a galactic leap forward with a revised fleet management UI. To manage fleets: * Move any number of ships into one hex * Select the new "Fleet Manager" icon in the bottom left of your screen * The fleet manager UI will then open and the user is free to select any number of ships on the left-hand side and move them to the right-hand..."
- 11:3811:38, 18 December 2023 diff hist 0 N File:Fleet Manager1.jpg No edit summary current
- 11:3711:37, 18 December 2023 diff hist 0 N File:Fleet Manager.jpg No edit summary current
- 11:3511:35, 18 December 2023 diff hist +26 TestPageMP No edit summary
- 11:2911:29, 18 December 2023 diff hist +16 Tactical Battles No edit summary
- 11:2811:28, 18 December 2023 diff hist −4 Tactical Battles No edit summary
- 11:2811:28, 18 December 2023 diff hist +42 Tactical Battles No edit summary
- 11:2611:26, 18 December 2023 diff hist +3,051 N Tactical Battles Created page with "{{SectionTemplate |h=h2 |title=Tactical Battles |content=500px<br> Galactic Civilizations is a strategic level war game. Unlike Master of Orion, you do not have direct control over your individual ships once combat begins. Instead, each of your ships follows orders based on their role and equipped weapons when an attack order is given. There are also a few long-range volley attack options using beams, antimatter bombs, and missiles. }} {{Sec..."
- 11:2211:22, 18 December 2023 diff hist +36 Ship Types No edit summary
- 11:2111:21, 18 December 2023 diff hist 0 N File:Ship Roles.png No edit summary current
- 11:1911:19, 18 December 2023 diff hist 0 N File:20231218061859 1.jpg No edit summary current
- 11:1611:16, 18 December 2023 diff hist +19 TestPageMP No edit summary
- 11:1311:13, 18 December 2023 diff hist 0 Ship Types No edit summary
- 11:1211:12, 18 December 2023 diff hist +3 Ship Types No edit summary
- 11:1211:12, 18 December 2023 diff hist +1,269 N Ship Types Created page with "{{SectionTemplate |h=h2 |title=Ship Types |content=500px<br> Ship roles, or classes, define the ship’s behavior in battle. It determines the targeting priority and various stats. It also determines the starting location in each fleet’s deployment zone. * Fighters – Defenders of the fleet. They are critical in intercepting enemy bombers without your capital ships taking too much damage. * Bombers – Will rush past your fighters and frigates a..."
- 11:1111:11, 18 December 2023 diff hist 0 N File:Fighters.png No edit summary current
- 11:0311:03, 18 December 2023 diff hist −50 TestPageMP No edit summary
- 10:5610:56, 18 December 2023 diff hist +3,051 N Planetary Siege Created page with "{{SectionTemplate |h=h2 |title=Planetary Invasion |content=Each ship contributes to the fleet's conquest rating which is the invasion power of the fleet. Siege Frigates and Transports are the largest contributors to the total conquest rating. Transports require a citizen and will use that Citizen’s resolve stat to calculate the conquest rating of the transport. To start an invasion on a planet, click on your ship and right click on the planet your wanting to invade. T..."
- 10:5110:51, 18 December 2023 diff hist +25 TestPageMP No edit summary
17 December 2023
- 23:4523:45, 17 December 2023 diff hist +2,244 N Resource & Asteroid Mining Created page with "{{SectionTemplate |h=h2 |title=Resource & Asteroid Mining |content=500px<br> The five main Strategic Resources and Asteroids can be found out in space, orbiting the various types of Star systems, but each have a different function and method of collection. The more exotic Strategic Resources are found on the various worlds orbiting these stars and again have their own method for mining. The five most common Strategic Resources are found in s..."
- 23:4423:44, 17 December 2023 diff hist 0 N File:Asteroids.png No edit summary current
- 23:4323:43, 17 December 2023 diff hist 0 N File:Extractor.png No edit summary current
- 23:4323:43, 17 December 2023 diff hist 0 N File:Planetary resources.png No edit summary current
- 23:4023:40, 17 December 2023 diff hist 0 N File:Strat resources.png No edit summary current
- 22:5722:57, 17 December 2023 diff hist +36 TestPageMP No edit summary
- 20:3020:30, 17 December 2023 diff hist +7 Trading No edit summary
- 20:2820:28, 17 December 2023 diff hist +3,799 N Trading Created page with "{{SectionTemplate |h=h2 |title=Trading |content=500px<br> Trading between the various populated worlds in the galaxy is a valuable source of income for most Civilizations reasonable enough to engage in such civilized affairs, with some more inclined towards commercial endeavours and capable of making a healthy profit than others. 500px<br> Trade Routes are setup by first constructing a Freighter in a Shipyard, and then..."
- 20:2820:28, 17 December 2023 diff hist 0 N File:Trade route indicator.png No edit summary current
- 20:2620:26, 17 December 2023 diff hist 0 N File:Freighter.png No edit summary current
- 20:2520:25, 17 December 2023 diff hist 0 N File:Trade breakdown.png No edit summary current
- 20:2320:23, 17 December 2023 diff hist +971 N Galactic Bazaar Created page with "{{SectionTemplate |h=h2 |title=Galactic Bazaar |content=500px<br> The Galactic Bazaar is a galactic exchange where the various Strategic Resources can be bought and sold. The following five most common Strategic Resources are always available to trade month by month: * Elerium * Durantium * Antimatter * Promethium * Thulium The final three resource slots are reserved for three of the rarer Strategic Resources, such as Harmony Crystals or Xanthium D..."
- 20:2220:22, 17 December 2023 diff hist 0 N File:Bazaar.png No edit summary current
- 20:1920:19, 17 December 2023 diff hist +42 TestPageMP No edit summary
- 20:1520:15, 17 December 2023 diff hist +75 Control No edit summary
- 20:1220:12, 17 December 2023 diff hist +773 N Control Created page with "{{SectionTemplate |h=h2 |title=Control |content=500px<br> Control is a resource representing your government’s ability to extend their influence out into every aspect of your Civilization to force immediate effects. It is generated by your Capital City on your homeworld, through Events, by unlocking Ideological Traits and from certain special Improvements available for construction on your Core Worlds. 400px<br> Control ca..."
- 20:1220:12, 17 December 2023 diff hist 0 N File:Rush build.png No edit summary current
- 20:1120:11, 17 December 2023 diff hist 0 N File:Control.png No edit summary current
- 20:1020:10, 17 December 2023 diff hist +1,050 N Executive Orders Created page with "{{SectionTemplate |h=h2 |title=Executive Orders |content=500px<br> Executive Orders are a series of abilities that the player can activate to create various effects on the game map. To activate one, the player is usually required to spend some Control points and Credits, and then must wait for a number of turns before it can be activated again. Executive Orders are gained through Civilization Abilities, researching Techs and from unlocking..."
- 20:0920:09, 17 December 2023 diff hist 0 N File:Death commandos.png No edit summary current
- 20:0420:04, 17 December 2023 diff hist +1,239 N Policies Created page with "{{SectionTemplate |h=h2 |title=Policies |content=500px<br> Civilization Polices represent the current thrust of your Civilization’s social, industrial, economic and military endeavours, as determined by your central government. Functionally, these are player assignable policies that grant bonuses and penalties to resource production, trade and diplomacy, abilities for your military vessels and so on. There are many Civilization Policies to unlo..."
- 20:0320:03, 17 December 2023 diff hist 0 N File:Policies.png No edit summary current
- 20:0120:01, 17 December 2023 diff hist +3 Commanders No edit summary
- 20:0120:01, 17 December 2023 diff hist +1,139 N Commanders Created page with "{{SectionTemplate |h=h2 |title=Commanders |content=500px<br> A Leader can be assigned to a Commander Ship as a Commander, spawning the vessel close to the Civilization’s homeworld. To assign a Leader to a Ship, simple drag them from the Unassigned Leaders pool over to a Commander Ship card. Note that once they are assigned as a Commander to a specific Commander Ship, they cannot be reassigned, so choose wisely! A Leader’s most important sta..."
- 20:0120:01, 17 December 2023 diff hist 0 N File:Commander ships.png No edit summary current
- 19:5919:59, 17 December 2023 diff hist 0 N File:Commanders.png No edit summary current
- 19:5719:57, 17 December 2023 diff hist +828 N Diplomats Created page with "{{SectionTemplate |h=h2 |title=Diplomats |content=500px<br> Leaders can be assigned as a Diplomat to a rival Civilization to raise relations, perform Trait-based operations and to generate Diplomatic Capital, a resource used exclusively in Diplomacy as a trading currency. The rate at which Diplomatic Capital is accumulated is determined by the Diplomat’s Social Skills level. Leaders can be freely assigned to and from a Diplomat role by dragging..."
- 19:5619:56, 17 December 2023 diff hist 0 N File:Smuggler.png No edit summary current
- 19:5319:53, 17 December 2023 diff hist 0 N File:Diplomats.png No edit summary current
- 19:5119:51, 17 December 2023 diff hist +3 Factions No edit summary
- 19:5019:50, 17 December 2023 diff hist +1,437 N Factions Created page with "{{SectionTemplate |h=h2 |title=Factions |content=500px<br> Factions represent think tanks, political and ideological parties, departmental bodies and quangos, secret societies and other such groups comprising of the elite members of a Civilization. Each Civilization will have their own set of four Factions. Functionally, Leaders can be assigned to a Faction to give the civilization a boost to a particular aspect of their production or output, usua..."
- 19:4919:49, 17 December 2023 diff hist 0 N File:Factions.png No edit summary current
- 19:4319:43, 17 December 2023 diff hist +126 TestPageMP No edit summary
- 19:3219:32, 17 December 2023 diff hist +1,301 N Pollution Created page with "{{SectionTemplate |h=h2 |title=Pollution |content=500px<br> Pollution is a measure of the ecological damage on a world and is recorded as a percentage. Each planet will have a base Pollution level which is then further increased by polluting Districts and Improvements, Civilization Policies, various in-game Events, some Executive Orders and so on, while some of these will reduce Pollution instead. Pollution directly modifies both Food productio..."
- 19:3119:31, 17 December 2023 diff hist 0 N File:Pollution.png No edit summary current
- 19:2519:25, 17 December 2023 diff hist 0 Approval GC4 No edit summary
- 19:2419:24, 17 December 2023 diff hist 0 Approval GC4 No edit summary
- 19:2419:24, 17 December 2023 diff hist +2,386 N Approval GC4 Created page with "{{SectionTemplate |h=h2 |title=Approval |content=300px<br> Approval represents how content the Citizens in a Civilization are with their lot in life, their general happiness and loyalty towards their leader, and has a direct effect on your Civilization’s overall production output. Each Citizen has its own Approval score, which can be modified by many different factors such as their own high expectations, current Tax Rate, excessive Pollu..."
- 19:2319:23, 17 December 2023 diff hist 0 N File:Tax rate.png No edit summary current
- 19:2119:21, 17 December 2023 diff hist 0 N File:Citizens approval.png No edit summary current
- 19:1919:19, 17 December 2023 diff hist 0 Income No edit summary
- 19:1819:18, 17 December 2023 diff hist −10 Income No edit summary
- 19:1719:17, 17 December 2023 diff hist +3,059 N Income Created page with "{{SectionTemplate |h=h2 |title=Income & Credits |content=350px<br> Credits are a general resource representing hard cash in the Galactic Civilizations universe, and the player can spend Credits to overcome many of the problems they’ll face during a typical campaign to rule the galaxy. For this reason, setting up a robust economy to raise a healthy income of Credits will often be a major goal for most Civilizations, and some, such as the Corporate Se..."
- 19:1319:13, 17 December 2023 diff hist 0 N File:Income.png No edit summary current
- 19:1219:12, 17 December 2023 diff hist +17 TestPageMP No edit summary
- 19:0919:09, 17 December 2023 diff hist +52 TestPageMP No edit summary
14 December 2023
- 22:5322:53, 14 December 2023 diff hist 0 Governors No edit summary
- 22:5222:52, 14 December 2023 diff hist +63 Governors No edit summary
- 22:5122:51, 14 December 2023 diff hist 0 Governors No edit summary
- 22:5122:51, 14 December 2023 diff hist −3 Governors No edit summary
- 22:5022:50, 14 December 2023 diff hist +1,333 Governors No edit summary
- 22:5022:50, 14 December 2023 diff hist 0 N File:Map interface.png No edit summary current
- 22:4922:49, 14 December 2023 diff hist 0 N File:Governors screen.png No edit summary current
- 22:4822:48, 14 December 2023 diff hist +3 Governors No edit summary
- 22:4822:48, 14 December 2023 diff hist +91 N Governors Created page with "{{SectionTemplate |h=h2 |title=Governors |content=500px<br>"
- 22:4722:47, 14 December 2023 diff hist 0 N File:Governor in action.png No edit summary current
- 22:1822:18, 14 December 2023 diff hist +10 TestPageMP No edit summary
- 22:1522:15, 14 December 2023 diff hist +2,316 N Influence Created page with "{{SectionTemplate |h=h2 |title=Influence |content=500px<br> Influence is a type of Planetary Output, generated by a world’s Culture (a Planetary Input) and used to expand the borders of a Civilization out into the galaxy. Influence not only delineates an area on the map that you control, but can also be used to push back the borders of your rivals, and peacefully take over enemy worlds as your superior culture replaces theirs, eventually..."
- 22:1422:14, 14 December 2023 diff hist 0 N File:Rebellion.png No edit summary current
- 22:1322:13, 14 December 2023 diff hist 0 N File:Influence on hex.png No edit summary current
- 22:1222:12, 14 December 2023 diff hist 0 N File:Influence Borders.png No edit summary current
- 22:0922:09, 14 December 2023 diff hist 0 GalCiv4:Artifacts No edit summary
- 22:0822:08, 14 December 2023 diff hist 0 GalCiv4:Artifacts No edit summary
- 22:0822:08, 14 December 2023 diff hist 0 Ministers No edit summary
- 22:0822:08, 14 December 2023 diff hist +3 Ministers No edit summary
- 22:0722:07, 14 December 2023 diff hist +1,736 N Ministers Created page with "{{SectionTemplate |h=h2 |title=Artifacts |content=500px<br> Ministers are a role for Leaders that place them in command of a section of your Government, with each position filled granting your Civilization certain bonuses and abilities in accordance with the assigned Minister’s statistics. Once the Colonial Leadership Council Improvement has been constructed on the player’s homeworld, the Minister of Exploration, Minister of Technology and Mi..."
- 22:0622:06, 14 December 2023 diff hist +38 TestPageMP No edit summary
- 22:0422:04, 14 December 2023 diff hist 0 N File:Ministers.png No edit summary current
- 22:0122:01, 14 December 2023 diff hist 0 Cultural Ideology No edit summary
- 22:0022:00, 14 December 2023 diff hist 0 Cultural Ideology No edit summary
- 22:0022:00, 14 December 2023 diff hist +2,785 N Cultural Ideology Created page with "{{SectionTemplate |h=h2 |title=Cultural Ideology |content=600px<br> Culture is a measure of your Civilization’s social, intellectual, artistic and ideological values. Culture is associated with eight different Ideologies, with each Ideology containing a sequence of Ideological Traits that can be unlocked for a gradually increasing number of Culture Points. Every Civilization will have a Cultural Focus, which grants a discount to Ideological..."
- 21:5921:59, 14 December 2023 diff hist 0 N File:Citizen ideology.png No edit summary current
- 21:5721:57, 14 December 2023 diff hist 0 N File:Ideological trait.png No edit summary current
- 21:5721:57, 14 December 2023 diff hist 0 N File:Progressivism.png No edit summary current
- 21:5421:54, 14 December 2023 diff hist +37 TestPageMP No edit summary
- 21:5221:52, 14 December 2023 diff hist +948 N Research Discounts Created page with "{{SectionTemplate |h=h2 |title=Research Discounts |content=600px<br> Each month, a number of Techs are put forwards as candidates for your scientists to focus their research efforts on. These candidates are subjects that your scientists have special insights into that month, and so will be granted a 50% reduction in their Research Point cost. The number of candidates for discounted Research Point cost is two, but assigning a Minister of Technology..."
- 21:4921:49, 14 December 2023 diff hist 0 N File:Discounts.png No edit summary current
- 21:4621:46, 14 December 2023 diff hist +23 TestPageMP No edit summary
- 21:4521:45, 14 December 2023 diff hist +1,936 N Research Tree Created page with "{{SectionTemplate |h=h2 |title=Research Tree |content=500px<br> Technological progression throughout the game is delineated using the Research Trees, also known as the Tech Navigator, where four different broad fields of research are each further broken down into individual “Techs”. These Techs represent important technological breakthroughs, are researched one by one in sequential fashion. Achieving a breakthrough on one Tech may open up..."
- 21:4421:44, 14 December 2023 diff hist 0 N File:Costs.png No edit summary current
- 21:4221:42, 14 December 2023 diff hist +23 TestPageMP No edit summary
- 21:4121:41, 14 December 2023 diff hist 0 N File:Warfare tree.png No edit summary current
- 21:3121:31, 14 December 2023 diff hist 0 AlienGPT No edit summary
- 21:3121:31, 14 December 2023 diff hist +110 AlienGPT No edit summary
- 21:2921:29, 14 December 2023 diff hist +1 AlienGPT No edit summary
- 21:2921:29, 14 December 2023 diff hist −281 AlienGPT No edit summary
- 21:2821:28, 14 December 2023 diff hist −28 AlienGPT No edit summary
- 21:2621:26, 14 December 2023 diff hist +2 AlienGPT No edit summary
- 21:2621:26, 14 December 2023 diff hist +298 AlienGPT No edit summary
- 21:2521:25, 14 December 2023 diff hist 0 N File:AlienGPTVideoSS.png No edit summary current
- 21:2221:22, 14 December 2023 diff hist −21 AlienGPT No edit summary
- 21:2021:20, 14 December 2023 diff hist +1,833 N AlienGPT Created page with "{{SectionTemplate |h=h2 |title=AlienGPT |content=500px<br> AlienGPT is a custom Civilization designer utilizing GPT/LLM technology to assist the player in generating believable Civilizations that will fit in alongside the Core Civilizations the game ships with. Using the AlienGPT system, custom factions can be created, saved and uploaded to the Workshop with ease. The player types a prompt with a description of what they would like and se..."
- 21:1721:17, 14 December 2023 diff hist 0 N File:Description AlienGPT.png No edit summary current
- 21:1621:16, 14 December 2023 diff hist 0 N File:Your civilization.png No edit summary current
- 21:0421:04, 14 December 2023 diff hist −93 TestPageMP No edit summary
- 17:0017:00, 14 December 2023 diff hist 0 Citizen Specialization No edit summary
- 17:0017:00, 14 December 2023 diff hist 0 Citizen Specialization No edit summary
- 17:0017:00, 14 December 2023 diff hist +1,755 N Citizen Specialization Created page with "{{SectionTemplate |h=h2 |title=Job Specialization |content=300px<br> Citizens on a Core World will apply a small proportion of all of their statistics to the world’s Planetary Output as a product modifier, which represents the work they are doing and contributing towards the smooth running of the planet. Each Citizen contribute a little towards Research, Manufacturing, Food, Wealth and Cultural production, and so the more Citizens on a planet, the bet..."
- 16:5816:58, 14 December 2023 diff hist 0 N File:Jobs.png No edit summary current
- 16:5516:55, 14 December 2023 diff hist +1 Citizens GC4 No edit summary
- 16:5516:55, 14 December 2023 diff hist −5 Citizens GC4 No edit summary
- 16:5416:54, 14 December 2023 diff hist −4 Citizens GC4 No edit summary
- 16:5316:53, 14 December 2023 diff hist +7,201 Citizens GC4 No edit summary
- 16:5116:51, 14 December 2023 diff hist +3,067 N Citizens GC4 Created page with "{{SectionTemplate |h=h2 |title=Citizens |content=500px<br> Citizens represent the general population in a Civilization and are divided by species. Each Citizen has its own name and statistics. A proportion of each Citizen’s statistic values act as a modifier to a Core World’s Planetary Output and thus contribute to your empire’s overall resource production. Statistics: * Intelligence - affects Research production. * Social Skills - modifie..."
- 16:4616:46, 14 December 2023 diff hist 0 N File:Statistics.png No edit summary current
- 16:4516:45, 14 December 2023 diff hist 0 N File:Citizens.png No edit summary current
- 16:4316:43, 14 December 2023 diff hist +17 AI Personalities No edit summary
- 16:4316:43, 14 December 2023 diff hist +1,824 N AI Personalities Created page with "{{SectionTemplate |h=h2 |title=AI Personalities |content=600px<br> Civilization Behaviours, these settings affect the behavior of the Civilization when it is commanded by the AI. Along with the other Civilization Abilities and Traits, Behaviours help to shape how the Civilization will play. Picking the right combination of Civilizations to face off against is an integral component in creating the perfect game experience for the player: pick too..."
- 16:4016:40, 14 December 2023 diff hist 0 N File:Behaviours.png No edit summary current
- 16:3816:38, 14 December 2023 diff hist +17 TestPageMP No edit summary
- 16:3716:37, 14 December 2023 diff hist +94 TestPageMP No edit summary
- 16:3516:35, 14 December 2023 diff hist 0 Civ Traits No edit summary
- 16:3416:34, 14 December 2023 diff hist 0 Civ Traits No edit summary
- 16:3416:34, 14 December 2023 diff hist +1,841 N Civ Traits Created page with "{{SectionTemplate |h=h2 |title=Civilization Traits |content=600px<br> Civilization Traits are a set of modifiers that can be applied to a Civilization in supplement to their main Civilization Abilities to further shape their playstyle. Traits differ from Abilities in being smaller in scope, and are generally restricted as numerical modifiers to the various statistics and resources available to the Civilization, with a few notable exceptions that give..."
- 16:3216:32, 14 December 2023 diff hist 0 N File:Traits.png No edit summary current
- 16:3216:32, 14 December 2023 diff hist +20 TestPageMP No edit summary
- 16:2916:29, 14 December 2023 diff hist 0 Civ Abilities No edit summary
- 16:2916:29, 14 December 2023 diff hist 0 Civ Abilities No edit summary
- 16:2916:29, 14 December 2023 diff hist 0 Civ Abilities No edit summary
- 16:2916:29, 14 December 2023 diff hist 0 Civ Abilities No edit summary
- 16:2816:28, 14 December 2023 diff hist +68 Civ Abilities No edit summary
- 16:2716:27, 14 December 2023 diff hist 0 Civ Abilities No edit summary
- 16:2616:26, 14 December 2023 diff hist +7,596 N Civ Abilities Created page with "{{SectionTemplate |h=h2 |title=Civilization Abilities |content=600px<br> Civilization Abilities are a set of two characteristics that grant the Civilization a (usually) powerful bonus or ability and provide some extra flavour to their gameplay style. Alongside Civilization Traits, Citizens and Cultural Focus, Civilization Abilities serve to differentiate the different in-game factions from one another. 600px<br> Core Civ..."
- 16:2316:23, 14 December 2023 diff hist 0 N File:Crime lord.png No edit summary current
- 16:2216:22, 14 December 2023 diff hist 0 N File:Abilities.png No edit summary current
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- 16:1616:16, 14 December 2023 diff hist +8 Probes No edit summary
- 16:1616:16, 14 December 2023 diff hist 0 N File:Probe Example.png No edit summary current
- 16:1616:16, 14 December 2023 diff hist 0 File:Probe.png MaxPStardock reverted File:Probe.png to an old version current
- 16:1416:14, 14 December 2023 diff hist 0 Probes No edit summary
- 16:1316:13, 14 December 2023 diff hist +1,102 N Probes Created page with "{{SectionTemplate |h=h2 |title=Probes |content=600px<br> Probes are a kind of ship used for exploring the galaxy, and are available to the player right from the start of the game. Probes are notable for being fast moving, having unlimited range and a sensor package, perfect for charting the sectors of the galaxy in the exploration phase of the game. Their cheap cost make them an effective scout, and after the early game their their role switches fro..."
- 16:1316:13, 14 December 2023 diff hist 0 N File:Probe module.png No edit summary current
- 16:1016:10, 14 December 2023 diff hist 0 File:Probe.png MaxPStardock uploaded a new version of File:Probe.png
- 16:0716:07, 14 December 2023 diff hist +12 TestPageMP No edit summary
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- 16:0516:05, 14 December 2023 diff hist +8 Star Types GC4 No edit summary
- 16:0416:04, 14 December 2023 diff hist 0 N File:Blue.png No edit summary current
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- 16:0316:03, 14 December 2023 diff hist 0 N File:Orange.png No edit summary current
- 16:0216:02, 14 December 2023 diff hist +889 N Star Types GC4 Created page with "{{SectionTemplate |h=h2 |title=Artifacts |content=Stars are found distributed through each sector in the galaxy and are each assigned a Type depending on their age and color. Each Star Type has a tendency towards spawning on the map with various orbiting bodies. A brief description of each Star Type and what you’re likely to find there follows. White - Few planets, larger asteroid belts, Durantium. 600px<br> Yellow - Has the best chances of hol..."
- 16:0016:00, 14 December 2023 diff hist 0 N File:Yellow.png No edit summary current
- 15:5815:58, 14 December 2023 diff hist 0 N File:White.png No edit summary current
- 15:5715:57, 14 December 2023 diff hist +39 TestPageMP No edit summary
- 15:5315:53, 14 December 2023 diff hist +1 Planet Types GC4 No edit summary
- 15:5215:52, 14 December 2023 diff hist +935 Planet Types GC4 No edit summary
- 15:5015:50, 14 December 2023 diff hist 0 N File:Bombarded.png No edit summary current
- 15:4915:49, 14 December 2023 diff hist +57 N Planet Types GC4 Created page with "{{SectionTemplate |h=h2 |title=Planet Types |content= }}"
- 15:4715:47, 14 December 2023 diff hist −1 TestPageMP No edit summary
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- 15:3115:31, 14 December 2023 diff hist 0 m Template:End box wrapper Changed protection settings for "Template:End box wrapper" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)) current
- 15:3115:31, 14 December 2023 diff hist 0 m Template:End box wrapper Protected "Template:End box wrapper" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
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12 December 2023
- 23:4023:40, 12 December 2023 diff hist −1 Colonization No edit summary
- 23:4023:40, 12 December 2023 diff hist +326 Colonization No edit summary
- 23:3723:37, 12 December 2023 diff hist 0 N File:Core world.png No edit summary current
- 23:3623:36, 12 December 2023 diff hist 0 N File:Load colony ship.png No edit summary current
- 23:3523:35, 12 December 2023 diff hist 0 N File:Build colony ship.png No edit summary current
- 23:3423:34, 12 December 2023 diff hist 0 N File:Uncolonized planet.png No edit summary current
- 23:3123:31, 12 December 2023 diff hist +3 Colonization No edit summary
- 23:3123:31, 12 December 2023 diff hist +3,829 N Colonization Created page with "{{SectionTemplate |h=h2 |title=Colonization |content=Colonized planets form the backbone of your empire and a successful campaign will usually require the player to take and hold at least a few habitable planets in addition to their starting homeworld. The screenshot above shows Mars, an uncolonized planet in the Sol system. How to colonize a planet: To colonize a planet, the player needs to build a Colony Ship from a Shipyard and then launch it with a Citizen to sta..."
- 23:2923:29, 12 December 2023 diff hist +22 TestPageMP No edit summary
- 22:0122:01, 12 December 2023 diff hist −1 Game Setup No edit summary
- 22:0022:00, 12 December 2023 diff hist +2,459 Game Setup No edit summary
- 21:5921:59, 12 December 2023 diff hist 0 N File:Pick ai.png No edit summary current
- 21:4521:45, 12 December 2023 diff hist 0 N File:Adv settings.png No edit summary current
- 21:4321:43, 12 December 2023 diff hist +3,154 Game Setup No edit summary
- 21:4021:40, 12 December 2023 diff hist 0 N File:Game settings.png No edit summary current
- 21:3721:37, 12 December 2023 diff hist +669 Game Setup No edit summary
- 21:3421:34, 12 December 2023 diff hist 0 N File:Customize.png No edit summary current
- 21:3221:32, 12 December 2023 diff hist +590 Game Setup No edit summary
- 21:3221:32, 12 December 2023 diff hist 0 N File:Civ choice.png No edit summary current
- 21:3021:30, 12 December 2023 diff hist +556 N Game Setup Created page with "{{SectionTemplate |h=h2 |title=Game Setup |content=600px<br> Setting a standard game up in Galactic Civilizations 4: Supernova is a relatively simple process despite the large number of options available, and consists of the following steps: * In the Main Menu screen, select “New Game”. * Choose a Core Civilization, or generate a custom Civ, to play as. * If a Core Civilization is selected, it can be further customized. * Select game and..."
- 21:2921:29, 12 December 2023 diff hist 0 N File:Main screen.png No edit summary current
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- 21:0921:09, 12 December 2023 diff hist +143 Anomalies No edit summary
- 21:0621:06, 12 December 2023 diff hist −33 Anomalies No edit summary
- 21:0521:05, 12 December 2023 diff hist −305 GalCiv4:Artifacts No edit summary
- 21:0321:03, 12 December 2023 diff hist +520 Fog of War No edit summary
- 14:4014:40, 12 December 2023 diff hist +10 TestPageMP No edit summary
- 14:3914:39, 12 December 2023 diff hist +3 Fog of War No edit summary
- 14:3914:39, 12 December 2023 diff hist +2,076 N Fog of War Created page with "{{SectionTemplate |h=h2 |title=Fog of War |content=The map in a game of Galactic Civilizations starts out unexplored except for the locations of each star system and a small area of hexes within the sensor range of your starting Core World and vessels. As your ships travel around the sector, their sensors will unveil map features and locations, but after they have left the area and the explored hexes are no longer covered by their sensors, the Fog of War covers the explo..."
- 14:3814:38, 12 December 2023 diff hist 0 N File:Explored terrain.png No edit summary current
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- 14:3114:31, 12 December 2023 diff hist +10 TestPageMP No edit summary
- 14:2614:26, 12 December 2023 diff hist +464 GalCiv4:Artifacts No edit summary
- 14:2514:25, 12 December 2023 diff hist −1,636 GalCiv4:Artifacts No edit summary
- 14:2414:24, 12 December 2023 diff hist 0 N File:Spawn ship.png No edit summary current
- 14:2314:23, 12 December 2023 diff hist 0 N File:The vault.png No edit summary current
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- 14:1714:17, 12 December 2023 diff hist +19 TestPageMP No edit summary
- 14:1614:16, 12 December 2023 diff hist +18 Anomalies No edit summary
- 14:1614:16, 12 December 2023 diff hist +44 Anomalies No edit summary
- 14:1314:13, 12 December 2023 diff hist +430 Anomalies No edit summary
- 14:1314:13, 12 December 2023 diff hist 0 N File:Artifact.png No edit summary current
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- 14:0914:09, 12 December 2023 diff hist 0 N File:Capsule.png No edit summary current
- 14:0714:07, 12 December 2023 diff hist +1,513 Anomalies No edit summary
- 14:0614:06, 12 December 2023 diff hist +1 N Anomalies Created page with "s"
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11 December 2023
- 22:4022:40, 11 December 2023 diff hist +23 TestPageMP No edit summary
- 22:3822:38, 11 December 2023 diff hist −26 Weapons & Defense No edit summary
- 22:2922:29, 11 December 2023 diff hist +114 Weapons & Defense No edit summary
- 22:1922:19, 11 December 2023 diff hist +26 Weapons & Defense No edit summary
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- 22:1722:17, 11 December 2023 diff hist +2 Weapons & Defense No edit summary
- 22:1722:17, 11 December 2023 diff hist +4,806 N Weapons & Defense Created page with "{{SectionTemplate |h=h2 |title=Weapons |content=From the lowly Star Cannon to the Nightmare Torpedoes, weapons are the tools of the navy. The currently available weapon types are Kinetics, Beams, and Missiles. Each one has its own strengths and weaknesses. Here is a quick summary of their differences. * Kinetics: Short range, High Cost, Fast Cooldown, Medium Accuracy * Beams: Mid range, Low Cost, Medium Cooldown, High Accuracy * Missiles: Long Range, Long Cooldown, Medi..."
- 22:1422:14, 11 December 2023 diff hist +2 TestPageMP No edit summary
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- 20:0620:06, 11 December 2023 diff hist +22 TestPageMP No edit summary
- 20:0420:04, 11 December 2023 diff hist +4 Achievements No edit summary
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- 20:0420:04, 11 December 2023 diff hist +1,982 Achievements No edit summary
- 20:0320:03, 11 December 2023 diff hist 0 N File:Galacticachievements.png No edit summary current
- 19:5219:52, 11 December 2023 diff hist −31 Achievements No edit summary
- 19:5119:51, 11 December 2023 diff hist +621 Achievements No edit summary
- 19:4319:43, 11 December 2023 diff hist +283 Achievements No edit summary
- 19:4219:42, 11 December 2023 diff hist +380 N Achievements Created page with "{{SectionTemplate |h=h2 |title=Steam & Epic Achievements |content=* Conquest Victory! - Defeat all other players * Diplomatic Victory! - Form Alliance treaties with all remaining civilizations * Influence Victory! - Expand your influence over the galaxy and then be at peace for a certain number of turns * Prestige Victory! - Accumulate sufficient Prestige points to win }}"
- 19:4019:40, 11 December 2023 diff hist −365 Keybinds Undo revision 12268 by MaxPStardock (talk) Tag: Undo
- 19:3919:39, 11 December 2023 diff hist +365 Keybinds No edit summary Tag: Reverted
- 18:2218:22, 11 December 2023 diff hist +4 Keybinds No edit summary
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- 17:5617:56, 11 December 2023 diff hist +3 Keybinds No edit summary
- 17:5517:55, 11 December 2023 diff hist +79 N Keybinds Created page with "{{SectionTemplate |h=h2 |title=Keybinds |content=600px"
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- 16:3716:37, 11 December 2023 diff hist +1,897 N Console Commands Created page with "{{SectionTemplate |h=h2 |title=Console Commands |content= Use "help <command>" in-game to see more information about each command below: addstat addthinktank ai aioffertrade allmercs artifactpower assassination asserts assetreport awardresearchpoints battle battlebox battlebp battleenv battlepaths battleshipyard battlestarbase battlesync calc cam cameralock clearcounter clearflag clearlog clone closeconsole colonize colonyplanetwnd completeresearch convertasteroidstodur..."
8 December 2023
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